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If there are more options, would you have the opportunity to show it to us in the April video?

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Posted (edited)
8 minutes ago, Łukasz Jakowski said:

The group is for Names of the people and their portraits

 

image.thumb.png.2e392bbe52247da248198125dcab04be.png

image.thumb.png.e4c8710252f3882b68ee3fb893566a5f.png

 

Why can't we have the culters in game by that logic that we since have groups?

Edited by xox

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Posted (edited)
On 4/6/2024 at 2:56 AM, Łukasz Jakowski said:

The group is for Names of the people and their portraits

 

image.thumb.png.2e392bbe52247da248198125dcab04be.png

image.thumb.png.e4c8710252f3882b68ee3fb893566a5f.png

 

Could you perhaps change the name of the ethnicity "Turkish" to "Turkic", it's more correct as Turkish means either Turkish ethnicity, NOT Turkic whom I assume you mean or someone from turkey whereas Turkic means the people speaking Turkic languages including: Turks, Azeris, Kazakhs, Uzbeks, tatars, kyrgyz people, Uyghurs and others

Edited by paul2kdj
Made a mistake in the Turkic people's and added tajik, which apparently is iranian and not Turkic and added tatars instead who are. Sorry for the mistake

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9 hours ago, Łukasz Jakowski said:

The group is for Names of the people and their portraits

 

image.thumb.png.2e392bbe52247da248198125dcab04be.png

image.thumb.png.e4c8710252f3882b68ee3fb893566a5f.png

 

Will there be multiple levels of categorization within the game? For example, Japanese, Koreans, Han Chinese, Vietnamese, Tibetans, and Mongolians belong to the same East Asian cultural group, and when they occupy each other's lands, they are only minimally culturally penalized, whereas in the case of other cultural groups, they are more prone to insurgency.

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11 hours ago, Łukasz Jakowski said:

The group is for Names of the people and their portraits

 

image.thumb.png.2e392bbe52247da248198125dcab04be.png

image.thumb.png.e4c8710252f3882b68ee3fb893566a5f.png

 

Hello Lukaz 

So I have a questions regarding groups . How exactly would they work ? And can they be broken down into subdivisions that can work like ethnicities so that you can do cool thing like unite cultures and not having to assimilate nations from same culture you conquered

Or will they just be for dynamic city names and no actual gameplay use ?

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17 minutes ago, Łukasz Jakowski said:

It is used only in the editor(naming) 

I may be too  late but here are my propositions for the game 

1- Battles Capturedcran2024-04-06131753.png.c394310635baadad292f8a97b6ce4b59.png   you see when we have battles the army is already placed there. What about us placing the armies ourselfs so we can use strategy to maybe win the game even with lesser and worser army. Or the generals that we recruit fort he armies have their strategies that they use in battles. You know in real battles a camping area was made by the both armies. I suggest that you add that you can earn money after battles that you win and raid the camping area. When 2 countries of the same nationality and religion goes in a battle, i think that it would be great that some soliders change sides if a country has a loot more army and are more happy

2- Lineage: You know in bannerlord you can have childs etc.. I think it would be great to add improving and vassalisation through mariage. And once in a while when the king dies i think it would be great to add which inheritor we choose before civil wars between brothers. It can be long or not, your choice.

Sorry for my bad english...

 

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В игре будут порты для получения доходов от производства или снабжения армии, как в Age of History 2.

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Posted (edited)
6 hours ago, Rodak Polak said:

It's a bit strange that there are fewer ethnic groups to choose from than religions 😕

Yes, for ethnic groups, there could have :

  • Berbers
  • Native american
  • Hispanic/Latin american
  • Caucasian
  • South East Asian
  • Persian
  • Korean/Japanese
  • Malay/Indonesian
  • Tibeto/Burmese

Divide European into :

  • Germanic
  • Latin
  • Iberian
  • Italic
  • French
  • Romanian
  • Eastern Slavs
  • Western Slavs
  • Southern Slavs
  • Hellenic
  • Baltic
  • Finno-Ugric
  • Celtic

And maybe, set this also for provinces, because there are some multicultural countries like USA or Suriname.

Edited by Wayne23lololh

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4 minutes ago, EdgeLord said:

Will it be possible to change nations leader through events/missions?

Yeah, like the end of apartheid in South Africa, when the first black president were elected.

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19 hours ago, paul2kdj said:

Could you perhaps change the name of the ethnicity "Turkish" to "Turkic", it's more correct as Turkish means either Turkish ethnicity, NOT Turkic whom I assume you mean or someone from turkey whereas Turkic means the people speaking Turkic languages including: Turks, Azeris, Kazakhs, Uzbeks, tajiks, kyrgyz people, Uyghurs and others

Tajik people are Iranian, not turkic

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8 hours ago, originalo44ka said:

Tajik people are Iranian, not turkic

My bad. I always thought they were Turkic but they are apparently not. 

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On 4/6/2024 at 1:56 AM, Łukasz Jakowski said:

The group is for Names of the people and their portraits

 

image.thumb.png.2e392bbe52247da248198125dcab04be.png

image.thumb.png.e4c8710252f3882b68ee3fb893566a5f.png

 

Will each group have bonuses ? For example I create the mongole group and alongside names I can add cavalry bonuses, or will there be another way to add this ?

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