Pioruniasty 1 Posted May 25, 2024 I believe that every country in historical game should be advanced in both external features just as internal. We already got many external ideas so why not focus on the country itself and its civilians? 1) Law Set up your country laws to balance both stability and happiness in your provinces. A strict law will decrease overall happiness and result in riots Opposite will cause mass crimes (murders and robberies) 1.1) Martial law Long wars will cause war exhaustion. People will be less likely to listen to government. Activating Martial Law will prevent those actions however long use of it will have fatal consequences. The duration of it depends on political strength. 2) Improved spendings This is an upgrade of previously existing feature where you could invest on civilian goods, research and economic prosperity Well no more of that, now it will be more detailed! Choose what percentage of income will go into specific stuff - Civilian goods will have anything related to civilian use, including building new houses, parks or even wider streets... (last one is an idea taken from experience 😂) - Military spendings that will boost (or decrease) your army morale - Emergency services that will significantly decrease deaths and economic losses in your country I don't have ideas for more but definitely something can be added 2.1) Improved tax It made no sense in AoC2 that slightly higher tax can decrease happiness to 0% over the time (please change this) Now tax will be divided from universal to specific (gain tax, property, goods and services etc..) This idea will definitely take some time to recreate in game but in my opinion it would make a good impression knowing that it would be something new. Quote Share this post Link to post Share on other sites More sharing options...