Jump to content
Age of History 3
  • 0
Mirolit

What will happen to AoH2 when AoH3 is released?

Question

Posted (edited)

I think this question is quite relevant, especially for those "old-timers" who follow the game for several years and still call it AoC2 instead of AoH2.

In particular, will new patches be released? There are still some bugs that sometimes show up.

I'm sure that even without continued active support, AoH2 will continue to "live" for some time at the expense of those players who are so passionate about AoH2 that some of them even violated the user agreement by learning how to decompile the game for code changes (I believe this is already a known fait accompli, so don't I'm sure it's possible to deny that such modders exist). But the more the support of part 2 continues, the more the community will remember about it (besides, I think it would contribute to the sales of previous games when AoH3 becomes the main product).

Edited by Mirolit

Share this post


Link to post
Share on other sites

7 answers to this question

Recommended Posts

  • 0
27 minutes ago, Mirolit said:

I think this question is quite relevant, especially for those "old-timers" who follow the game for several years and still call it AoC2 instead of AoH2.

In particular, will new patches be released? There are still some bugs that sometimes show up.

I'm sure that even without continued active support, AoH2 will continue to "live" for some time at the expense of those players who are so passionate about AoH2 that some of them even violated the user agreement by learning how to decompile the game for code changes (I believe this is already a known fait accompli, so don't I'm sure it's possible to deny that such modders exist). But the more the support of part 2 continues, the more the community will remember about it (besides, I think it would contribute to the sales of previous games when AoH3 becomes the main product).

no patch has been released since, ever.

there may be some modders that would still give a try into modding the game, but with aoh3 avaiable in that moment... yeah, no.
aoh2 would be 99% dead.

Share this post


Link to post
Share on other sites

  • 0

the sad thing is, i could 100% have seen aoh2 be developed into a game better than aoh3 if lukasz was consistent, but sadly the code was dogwater so updating the game was very hard and virtually impossible 

 

 

hopefully we don't get the same issue with aoh3, i feel like aoh3 IS missing the soul aoh2 had though, it feels too ''eu4' ish, it's not unique in terms of UI or looks like the old game 

Share this post


Link to post
Share on other sites

  • 0
8 hours ago, OwnM3Z0 said:

the sad thing is, i could 100% have seen aoh2 be developed into a game better than aoh3 if lukasz was consistent, but sadly the code was dogwater so updating the game was very hard and virtually impossible 

 

 

hopefully we don't get the same issue with aoh3, i feel like aoh3 IS missing the soul aoh2 had though, it feels too ''eu4' ish, it's not unique in terms of UI or looks like the old game 

But, jn fact, AoH2 is clearly remade from AoH3, so there is no problem with the code. But the emphasis on the mechanics for the Middle Ages is really puzzling.

Share this post


Link to post
Share on other sites

  • 0
5 minutes ago, Mirolit said:

But, jn fact, AoH2 is clearly remade from AoH3, so there is no problem with the code. But the emphasis on the mechanics for the Middle Ages is really puzzling.

the code in aoh2 was terrible from what i hear, so it was impossible to program new features, i hope that's not the case in aoh3

 

also yeah i agree, but i think the missing stuff SHOULD come after alpha, it might not but definitely should, people forget the game is getting updates rolled out at some point hopefully?.., please Lukasz don't pull another aoh2 aoh3 will be dogwater without updates 

Share this post


Link to post
Share on other sites

  • 0
8 hours ago, Unity said:

The game has been abounded for years, no real update has been added to it so no

I think that these three years of complete silence (2020-2023), when nothing new was known about the game or about Lukasz himself, are not an indicator now. Despite being busy with a new game, he found time for a recent patch, so I guess in theory continued support for Ao2 is possible.

Share this post


Link to post
Share on other sites

  • 0
4 minutes ago, OwnM3Z0 said:

code in aoh2 was terrible from what i hear

There are more rumors than truth in this. I've talked to the "violators" and they find it confusing, but not unreadable. Creating new functions in Java (I mean, in general, object-oriented programming in this language) is not difficult if having some experience (I already know this from my own experience in Java coding), another thing is that it's probably more difficult when changing someone else's code (because of function dependencies).

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Popular Now


  • Our picks

    • AoH3 – Help with translation of the Game
      Hi, I need your help translating the Age of History 3 to your native language.
      Your translation into your native language would be very helpful! ❤️

      In the attachment is a file with new texts in the game to be translated.
       

      How to make translation:

      In the file there is list of texts in the game

      The Left side is the key, do not change it!

      The right side of each line after = is the translation to your language

       

       

      Example:

      ChooseAnAdvisorToHire = Choose an Advisor to Hire

      ChooseAnAdvisorToHire is the key, don't change it

       

      Correctly made translation:

      ChooseAnAdvisorToHire = Your translated text
      ClickToHireAnAdvisor = Your translated text
      ClickToFireAnAdvisor = Your translated text

      etc.

      ShiftClickToInvestXTimes = Shift + Click to invest {0} times

      In the place of {0} will be placed number or text

      PerformTheActionXTimes = Perform the action {0,choice,0#{0} times|1#{0} time|1<{0,number,integer} times}

       

       

      For now the game is translated to: Only English language!

       

      translation.txt
    • Bloody Europe II | New update
      Bloody Europe II - it's a mod with a huge map of Europe.

      In these mod is:
      -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)

      -Large count of scenarios from ancient times to alternative future

      -New fonts and music

      -Plenty of new civilizations, form civs and union

      -You will see changes in the game code that will change the game significantly
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 187 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games