Wayne23lololh 1,645 Posted June 9, 2024 (edited) Hello, In AOH2, centralization is missing, which is important for the organisation of civilization. Since early ages, tribal civilizations are decentralized, in which they have a "useless" capital city, some are even confederations of tribal people, states or city states. It was a better organisation for them than a centralized one. Such a mechanic could not be ignored, and will bring a new way to govern a country. Today, 25 out of all countries in the world are federal countries. Examples : USA Russia Brazil Firstly, we need to create a new set of laws (could be called constitution), that would define the organization of the country. It is fundamental for the organisation of the country. A more centralized government will put forward its capital., with all province direct control, while a decentralized will put forward the autonomy for all constituents in the country, and its capital city, will be important for federal duties, such as federal reforms, conflicts, diplomacy. There are 5 options : decentralized, high decentralized, medium centralization,; high centralization, centralization. Each option will bring bonuses, except medium centralization. Decentralized law could unlock the ability to become a federation and a confederation (excluding HRE, whose is an alliance). Infrastructure construction cost Vassal liberty Desire Building cost Unique capital construction cost Stability Research cost Province development Decentralization -10% -10% +5% +10% +5% +3% Low centralization -5% -5% +2 +5% +2% +2% Medium centralization High centralization +5% +5% -2% -5% -2% -5% Centralization +10% +10% -5% -10% -5% -10% Then, there is another law about the government whether it is unitary, federal or confederal. I think it should be automatic, when it adopt a decentralized law, the country becomes a federal country. It can still be decentralized without being a federal country, while adopting "high decentralization", it will benefit a similar bonus to decentralization, even if it is still lower. A unitary state will be available for all types of centralization, except decentralization. They will have unique bonuses, different from centralization law. Bonus Unitary State -10% Unique Capital built cost -5% army recruitment +3% resource +5% diplomatic relations Federal State Corruption -5% Maximum manpower +15% Army morale +5% Confederal State Trade -5% Discipline +10% Army maintenance +5% Before to talk about these political entities, there will be 2 options to play in a federation and a confederation, the first one is to play as the federation and the state that located the national capital (ex : USA and Washington D.C (even if it is a district) or North German Confederation, and Prussia). Unitary State A unitary state, is a governing system in which a single central government has total power over all of its other political subdivisions. Basically, the unitary option is the default one for many countries, but can be changed in the scenario editor. Decentralized In this topic, the path of a decentralized country is more interesting because of some changes. Federation A federation is a political entity of a union of states under a federal government. The sovereign power is formally divided between a central authority and a number of constituent regions so that each region retains some degree of control over its internal affairs. Pros Cons National Government National Army Same diplomacy Change some laws and reforms (up to 3) Reform Border Declare war, without any opposition Build construction (up to 5 per year) Cant have personal unions Regional Government Build independently Trade with other countries Secede the country Can't have independent diplomacy with other countries Adopting a Federal State as an option will give the possibility to become a federation, by creating all states within the country. Then, this will redirect us to "Create a federation", in which we will create constituent bodies, here it is named states. We can rename states to republics to recreate the Soviet Union, then add its autonomies, part of my previous topic, subjects. As Matvey said, these topics are somehow connected. Federal countries could have the option to set territories, to transform it to states later, or because it is too underdeveloped to make it a state, but it will cause happiness downgrade and higher risk of rebellion there. These territories are still controlled by the federal government. Confederation A confederation is a political union of sovereign states united for purposes of common action. The central government is required to provide support for all its members. Confederalism represents a main form of intergovernmentalism, defined as any form of interaction around states that takes place on the basis of sovereign independence or government. The nature of the relationship among the member states constituting a confederation varies considerably. Pros Cons National Government National Army Same diplomacy Can build in its states up to 10 per year Can have personal union with the confederation Change laws and set reforms be effective only to the state with the National Capital Can’t reform border Relations between its states may vary considerably Regional Government Can build independently, 2 to 3 buildings per year for each state Trade with other countries and between states Can have independent diplomacy Only the most powerful state (in which capital is located) can declare war but need to be approved by more than 50% of its members (random) Lower tax (-5%) For confederations, there are no options for territories which are not a state. I put North German Confederation, it is a better example for confederations, even if the US was a confederation (1781-1789). There are no options for adding territories. Other Federal and confederal countries will be shown on the map in 2 ways. When we zoom out, we will see the name of the country, we won't see the internal border. When we zoom in, we will see the name and the internal border of its states. Propose a country to become a state would be possible with these conditions (at least 3 of them): The relation between the two is more than 80 They must be bordering They must have the same ideology The federal country has a higher rank level than the proposed country In peace treaty, federal and confederal countries would unlock more options : Annex territories for one of its states, annexed land will be attributed to one of its states, but should be bordering. (ex : Texas gets land in Rio Grande, but New York can't) Create a state, a new state will be created in the enemy land, then to be Incorporated into the federation. (ex : Rio Grande becomes one of the USA's states) Dissolve the national government, the federal country blows apart and all its constituents become independent, with or without government change (ex : Post Soviet republics went from communist to democratic) The last thing I want to approach is the dissolution and the risk of civil war. When a too radical federal law is applied, or the economy is too low, with a high corruption, some states could be unhappy, so they leave, sometimes even causing a civil war (chance should be random). For the second option, if the rebelling country won, they would be officially independent, if they lose, they will return to the federal country, and the federal country will gained penalties in these states, such as tax income, manpower,etc... Last but at least, here's links for all federation and confederation ever : https://en.wikipedia.org/wiki/List_of_confederations https://en.wikipedia.org/wiki/Federation#De_facto_federations Sequel: I hope it will give Łukasz a little thought about this ✍️ Edited August 23, 2024 by Wayne23lololh Add more precision, and correction Kastamonu Ayısı, MisterT, wbladew5 and 25 others 25 3 Quote Share this post Link to post Share on other sites More sharing options...
Денис Живков 753 Posted June 9, 2024 (edited) 8 minutes ago, Wayne23lololh said: OHIO😨😨😨 Edited June 9, 2024 by Денис Живков 😱😱😱😱😱😱😱😱😱😱😱😱😱 Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
Naval 212 Posted June 9, 2024 I fucking love your ideas the centralisation one is my favorite. I did in past some idea like that but your realisation is pretty good 😌🫱❤️ IF ŁUKASZ CAN'T ADD IT THIS BE VERY VERY SAD 😭😭😭😭😭😭😭 MisterT, Wayne23lololh, wbladew5 and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...
Matvey 252 Posted June 9, 2024 Fantastic innovation! Absolutely necessary in conjunction with your own concept of external subjects wbladew5, Wayne23lololh and Денис Живков 3 Quote Share this post Link to post Share on other sites More sharing options...
Денис Живков 753 Posted June 9, 2024 59 minutes ago, Wayne23lololh said: There are no options for adding territories. Other Federal and confederal countries will be shown on the map in 2 ways. When we zoom out, we will see the name of the country, we won't see the internal border. When we zoom in, we will see the name and the internal border of its states. Did you take these screenshots in Powerpoint? Did you do so much work yourself? Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted June 9, 2024 12 minutes ago, Денис Живков said: Did you take these screenshots in Powerpoint? Did you do so much work yourself? Yes wbladew5, Денис Живков and Mov 3 Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted June 9, 2024 This idea will put forward advantages and disadvantages for federal countries, which are not present in AOH2, making some countries too op. And to not make it too tiring, make this only active in the player's civilization, that means that other federated countries in the game won't have states, but still have its bonuses expected. Денис Живков, Naval, Mov and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...
Naval 212 Posted June 9, 2024 @Łukasz Jakowski react on this! Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
ThatTest 47 Posted June 9, 2024 5 hours ago, Wayne23lololh said: Привет, В АОН2 отсутствует централизация, что важно для организации цивилизации. С ранних времен племенные цивилизации децентрализованы, имеют «бесполезную» столицу, некоторые даже представляют собой конфедерации племенных народов, штатов или городов-государств. Для них это была лучшая организация, чем централизованная. Такую механику нельзя игнорировать, и она принесет новый способ управления страной. Сегодня 25 из всех стран мира являются федеративными государствами. Примеры : США Россия Бразилия Во-первых, нам необходимо создать новый свод законов (можно было бы назвать конституцией), который бы определял устройство страны. Это имеет основополагающее значение для организации страны. Более централизованное правительство выдвинет свою столицу с прямым контролем над всеми провинциями, в то время как децентрализованное обеспечит автономию для всех субъектов страны, и ее столица будет важна для выполнения федеральных задач, таких как федеральные реформы, конфликты. , дипломатия. Есть 5 вариантов : децентрализованная, высокая децентрализация, средняя централизация; высокая централизация, централизация. Каждый вариант принесет бонусы, кроме средней централизации. Децентрализованное законодательство может открыть возможность стать федерацией и конфедерацией (за исключением ОПЧ, которая представляет собой альянс). Стоимость строительства инфраструктуры Желание вассальной свободы Стоимость строительства Уникальная стоимость капитального строительства Стабильность Стоимость исследования Развитие провинции Децентрализация -10% -10% +5% +10% +5% +3% Низкая централизация -5% -5% +2 +5% +2% +2% Средняя централизация Высокая централизация +5% +5% -2% -5% -2% -5% Централизация +10% +10% -5% -10% -5% -10% Кроме того, есть еще один закон о правительстве, независимо от того, является ли оно унитарным, федеральным или конфедеративным. Я думаю, это должно происходить автоматически: когда будет принят децентрализованный закон, страна станет федеративным государством. Ее все еще можно децентрализовать, не будучи федеративной страной, но приняв «высокую децентрализацию», она получит аналогичный бонус к децентрализации, даже если он все еще ниже. Унитарное государство будет доступно для всех типов централизации, кроме децентрализации. И государства в децентрализованной стране У них будут уникальные бонусы, отличные от закона о централизации. Бонус Унитарное государство -10% Стоимость строительства уникального капитала -5% набор армии +3% ресурса +5% дипломатические отношения Федеральное государство Коррупция -5% Максимальная численность рабочей силы +15% Боевой дух армии +5%. Конфедеративное государство Торговля -5% Дисциплина +10% Содержание армии +5% Прежде чем говорить об этих политических образованиях, будет 2 варианта игры в федерации и конфедерации: первый — играть за федерацию и штат, в котором расположена национальная столица (например: США и Вашингтон (даже если это — округ) или Северо-Германской Конфедерации и Пруссии). Унитарное государство Унитарное государство — это система управления, в которой одно центральное правительство имеет полную власть над всеми другими политическими подразделениями. По сути, унитарный вариант является вариантом по умолчанию для многих стран, но его можно изменить в редакторе сценариев. Децентрализованный В этой теме путь децентрализованной страны более интересен из-за некоторых изменений. Федерация Федерация — политическая единица союза штатов под федеральным правительством. Суверенная власть формально разделена между центральной властью и рядом составных регионов, так что каждый регион сохраняет некоторую степень контроля над своими внутренними делами. Плюсы Минусы Национальное правительство Национальная армия Та же дипломатия Изменение некоторых законов и реформ (до 3) Граница реформ Объявить войну без какого-либо сопротивления Строительство зданий (до 5 в год ) Нельзя иметь личные союзы Региональное правительство Стройте самостоятельно Торговля с другими странами Отделиться от страны Невозможно вести независимую дипломатию с другими странами. По сути, унитарный вариант является вариантом по умолчанию, но его можно изменить в редакторе сценариев. Принятие федеративного государства в качестве опции даст возможность стать федерацией путем создания всех штатов внутри страны. Затем это перенаправит нас к «Создать федерацию», в которой мы создадим конституционные органы, здесь они называются штатами. Федеративные страны могут иметь возможность установить территории, позже преобразовать их в штаты или потому, что они слишком слаборазвиты, чтобы превратить их в штат, но это приведет к снижению уровня счастья и повышению риска восстания там. Эти территории по-прежнему контролируются федеральным правительством. Конфедерация Конфедерация — политический союз суверенных государств, объединившихся для целей совместных действий. Центральное правительство обязано оказывать поддержку всем своим членам. Конфедерализм представляет собой основную форму межправительственности, определяемую как любая форма взаимодействия вокруг государств, происходящая на основе суверенной независимости или правительства. Характер отношений между государствами-членами, составляющими конфедерацию, значительно различается. Плюсы Минусы Национальное правительство Национальная армия Та же дипломатия Может строить в своих штатах до 10 в год Может иметь личный союз с конфедерацией Изменение законов и проведение реформ будут эффективны только для государства с национальной столицей. Невозможно реформировать границу Отношения между ее государствами могут существенно различаться Региональное правительство Можно строить самостоятельно, 2–3 здания в год для каждого штата. Торговля с другими странами и между государствами Может иметь независимую дипломатию Только самое могущественное государство (в котором находится столица ) может объявить войну, но должно быть одобрено более чем 50% его членов (случайно) Более низкий налог (-5%) Для конфедераций нет вариантов территорий, не являющихся государством. Я поставил Северо-Германскую Конфедерацию, это лучший пример для конфедераций, даже если США были конфедерацией (1781-1789). Возможностей добавления территорий нет. Другой Федеративные и конфедеративные страны будут показаны на карте двумя способами. При уменьшении масштаба мы увидим название страны, внутренней границы мы не увидим. При увеличении масштаба мы увидим название и внутреннюю границу его государств. Предложить стране стать государством можно было бы при таких условиях: Отношения между ними более 80. Они, должно быть, граничат У них должна быть одна и та же идеология. Федеративная страна имеет более высокий ранг, чем предлагаемая страна. В мирном договоре федеральные и конфедеративные страны откроют больше возможностей: Аннексированные территории одного из его штатов , аннексированные земли будут отнесены к одному из его штатов. (пример: Техас получает землю в Рио-Гранде) Создайте государство , на вражеской земле будет создано новое государство, которое затем будет присоединено. (пример: Рио-Гранде становится одним из штатов США) Распустите национальное правительство , федеральная страна разлетится на части, и все ее составляющие станут независимыми, со сменой правительства или без нее (например: от коммунистического к демократическому) Последнее, к чему я хочу подходить, — это роспуск и риск гражданской войны. Когда применяется слишком радикальный федеральный закон или экономика находится на слишком низком уровне, а уровень коррупции высок, некоторые штаты могут быть недовольны и уходят, иногда даже вызывая гражданскую войну (шанс должен быть случайным). Во втором варианте, если восставшая страна победит, они будут официально независимыми, если они проиграют, они вернутся в федеральную страну, и федеральная страна получит штрафы в этих штатах, такие как налоговые доходы, рабочая сила и т. д. . И последнее, но по крайней мере, вот ссылки на все федерации и конфедерации : https://en.wikipedia.org/wiki/List_of_confederations https://en.wikipedia.org/wiki/Federation#De_facto_federations Надеюсь, это заставит Лукаша немного задуматься об этом ✍️ This will definitely make the game more exciting and interesting Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
Łukasz Jakowski 13,387 Posted June 9, 2024 I love how detailed the description is Aliex999, RapidestJarl635, bulbanoof and 18 others 19 1 1 Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted June 9, 2024 (edited) 16 hours ago, Łukasz Jakowski said: I love how detailed the description is Thank you Edited June 10, 2024 by Wayne23lololh Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted June 10, 2024 Edit the topic a little Денис Живков 1 Quote Share this post Link to post Share on other sites More sharing options...
slávek1 1 Posted June 10, 2024 (edited) From what game Are these screenshots? Edited June 10, 2024 by slávek1 Денис Живков 1 Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted June 10, 2024 (edited) On 6/10/2024 at 8:50 PM, slávek1 said: From co hra To jsou screenshoty? It is not a game, I did it myself on PowerPoint, basing from the game. Není to hra, udělal jsem to sám v PowerPointu na základě hry. Přeloženo google překladačem Edited June 12, 2024 by Wayne23lololh Денис Живков 1 Quote Share this post Link to post Share on other sites More sharing options...
Mov 107 Posted June 10, 2024 On 6/9/2024 at 11:02 AM, Wayne23lololh said: Hello, In AOH2, centralization is missing, which is important for the organisation of civilization. Since early ages, tribal civilizations are decentralized, in which they have a "useless" capital city, some are even confederations of tribal people, states or city states. It was a better organisation for them than a centralized one. Such a mechanic could not be ignored, and will bring a new way to govern a country. Today, 25 out of all countries in the world are federal countries. Examples : USA Russia Brazil Firstly, we need to create a new set of laws (could be called constitution), that would define the organization of the country. It is fundamental for the organisation of the country. A more centralized government will put forward its capital., with all province direct control, while a decentralized will put forward the autonomy for all constituents in the country, and its capital city, will be important for federal duties, such as federal reforms, conflicts, diplomacy. There are 5 options : decentralized, high decentralized, medium centralization,; high centralization, centralization. Each option will bring bonuses, except medium centralization. Decentralized law could unlock the ability to become a federation and a confederation (excluding HRE, whose is an alliance). Infrastructure construction cost Vassal liberty Desire Building cost Unique capital construction cost Stability Research cost Province development Decentralization -10% -10% +5% +10% +5% +3% Low centralization -5% -5% +2 +5% +2% +2% Medium centralization High centralization +5% +5% -2% -5% -2% -5% Centralization +10% +10% -5% -10% -5% -10% Then, there is another law about the government whether it is unitary, federal or confederal. I think it should be automatic, when it adopt a decentralized law, the country becomes a federal country. It can still be decentralized without being a federal country, while adopting "high decentralization", it will benefit a similar bonus to decentralization, even if it is still lower. A unitary state will be available for all types of centralization, except decentralization. They will have unique bonuses, different from centralization law. Bonus Unitary State -10% Unique Capital built cost -5% army recruitment +3% resource +5% diplomatic relations Federal State Corruption -5% Maximum manpower +15% Army morale +5% Confederal State Trade -5% Discipline +10% Army maintenance +5% Before to talk about these political entities, there will be 2 options to play in a federation and a confederation, the first one is to play as the federation and the state that located the national capital (ex : USA and Washington D.C (even if it is a district) or North German Confederation, and Prussia). Unitary State A unitary state, is a governing system in which a single central government has total power over all of its other political subdivisions. Basically, the unitary option is the default one for many countries, but can be changed in the scenario editor. Decentralized In this topic, the path of a decentralized country is more interesting because of some changes. Federation A federation is a political entity of a union of states under a federal government. The sovereign power is formally divided between a central authority and a number of constituent regions so that each region retains some degree of control over its internal affairs. Pros Cons National Government National Army Same diplomacy Change some laws and reforms (up to 3) Reform Border Declare war, without any opposition Build construction (up to 5 per year) Cant have personal unions Regional Government Build independently Trade with other countries Secede the country Can't have independent diplomacy with other countries Adopting a Federal State as an option will give the possibility to become a federation, by creating all states within the country. Then, this will redirect us to "Create a federation", in which we will create constituent bodies, here it is named states. We can rename states to republics to recreate the Soviet Union, then add its autonomies, part of my previous topic, subjects. As Matvey said, these topics are somehow connected. Federal countries could have the option to set territories, to transform it to states later, or because it is too underdeveloped to make it a state, but it will cause happiness downgrade and higher risk of rebellion there. These territories are still controlled by the federal government. Confederation A confederation is a political union of sovereign states united for purposes of common action. The central government is required to provide support for all its members. Confederalism represents a main form of intergovernmentalism, defined as any form of interaction around states that takes place on the basis of sovereign independence or government. The nature of the relationship among the member states constituting a confederation varies considerably. Pros Cons National Government National Army Same diplomacy Can build in its states up to 10 per year Can have personal union with the confederation Change laws and set reforms be effective only to the state with the National Capital Can’t reform border Relations between its states may vary considerably Regional Government Can build independently, 2 to 3 buildings per year for each state Trade with other countries and between states Can have independent diplomacy Only the most powerful state (in which capital is located) can declare war but need to be approved by more than 50% of its members (random) Lower tax (-5%) For confederations, there are no options for territories which are not a state. I put North German Confederation, it is a better example for confederations, even if the US was a confederation (1781-1789). There are no options for adding territories. Other Federal and confederal countries will be shown on the map in 2 ways. When we zoom out, we will see the name of the country, we won't see the internal border. When we zoom in, we will see the name and the internal border of its states. Propose a country to become a state would be possible with these conditions (at least 3 of them): The relation between the two is more than 80 They must be bordering They must have the same ideology The federal country has a higher rank level than the proposed country In peace treaty, federal and confederal countries would unlock more options : Annex territories for one of its states, annexed land will be attributed to one of its states, but should be bordering. (ex : Texas gets land in Rio Grande, but New York can't) Create a state, a new state will be created in the enemy land, then to be Incorporated into the federation. (ex : Rio Grande becomes one of the USA's states) Dissolve the national government, the federal country blows apart and all its constituents become independent, with or without government change (ex : Post Soviet republics went from communist to democratic) The last thing I want to approach is the dissolution and the risk of civil war. When a too radical federal law is applied, or the economy is too low, with a high corruption, some states could be unhappy, so they leave, sometimes even causing a civil war (chance should be random). For the second option, if the rebelling country won, they would be officially independent, if they lose, they will return to the federal country, and the federal country will gained penalties in these states, such as tax income, manpower,etc... Last but at least, here's links for all federation and confederation ever : https://en.wikipedia.org/wiki/List_of_confederations https://en.wikipedia.org/wiki/Federation#De_facto_federations I hope it will give Łukasz a little thought about this ✍️ This be the best idea ever given to Lukasz, but also a very hard complete new system. I Hope Lukasz can take some ideas from this Quote Share this post Link to post Share on other sites More sharing options...
china peple 88 Posted June 12, 2024 good Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted August 21, 2024 On 6/12/2024 at 9:03 AM, china peple said: good thank you Quote Share this post Link to post Share on other sites More sharing options...