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Age of History 3
Łukasz Jakowski

Demanded Provinces: A Price to Pay

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Posted (edited)

It is possible to through editing that value add some unrest percentage literally too?
Like not to unrest growth but immediately +10% to unrest right after demand for example

Edited by neverger84

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ln addition to the mentioned reductions, the demanded provinces could experience a slight temporary decrease in the production of basic resources, reflecting the adjustment of control by the aggressor civilization.

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Posted (edited)
On 10/5/2024 at 4:21 PM, Omar2806 said:

Excuse my ignorance , what are the core mechanics ? what is it and what does it do 🤡

if I had a dollar for how many times someone has asked that and how many times Lukasz has answered that, i'd be Elon Musk at this point

Edited by Mr. Rufus
grammar correction

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7 minutes ago, YouravaragebrazilianAoCfan said:

Ever heard of the Console?

I'm talking about balance during normal gameplay. The console is used for fun, and its functionality cannot be taken into account when balancing game mechanics. 

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Posted (edited)
14 hours ago, Łukasz Jakowski said:

In a peace treaty, when a civilization demands provinces from another civilization, all demanded provinces will experience a reduction in tax efficiency, economy, manpower, and growth rate to reflect resistance against the aggressor.

However, if the civilization has a core in the province, the province will not lose any of these values.

 

Values can be changed in: game/gameValues/GV_Diplomacy.json

image.thumb.png.c063fb5a7a3492cb227b67c2734c88d9.png

With this feature included, we need a way to gain cores, because currently it is simply not possible. Either by events (lack of "add core" outcome is just crazy) or espionage 😛

Edited by Marerjh

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20 hours ago, Marerjh said:

With this feature included, we need a way to gain cores, because currently it is simply not possible. Either by events (lack of "add core" outcome is just crazy) or espionage 😛

Maybe we can follow the example of CK3 and let the spy system in AOH3 "forge territorial core claims" for us.

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It will be great for balance and fixing border gore if more penalties(specially unrest)where giving to exclave Provinces and not removed until they connect to the mainland

That will discourage players and AI from taking the highest value provinces far from them (like a capital) , it will also force them to form colonies when they conquer another continent, instead of simply annexing everything 

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