Jump to content
Age of History Games
Lipark JP modder

New Millitary System idea.

Recommended Posts

I will share my idea for new military system for AoH2.

I worked a bit on this but I'm lazy and busy. 

 

  • [Move] is now divided into 3 orders.
    1. [Attack] - use more movement points on this. Attack enemies provinces and occupy them. you need to border with enemies.
    2. [Deffence] - use more movement points. troops start to stand on deffence. add some DEFFENSIVE BONUS
    3. [Move] - transfar your troops to neigobouring provinces. need less movement points. but decrease ATTACK BONUS and DEFFENSIVE BONUS
     
  • Innovated Technologies.
    1. Industory - Increase efficincy of Industrization. In fact Investiments.
    2. Infrastructures - Decrease cost of buildings. Increase effiency of Infrastructure Invenstiment. Increase Populations
    3. Diplomacy - Increase of maxinum of diplomacy points, chance of success of diplomatic actions, daily increase of diplomacy points
    4. Military - Increase of Attack points and deffensive points
    5. Expedition - Decrease cost of colonization, Expand the view of world.
    6. Management - Increase Tax Income and Management of money. Increase Movements points
    7. Research - Increase the efficiency of research
     
  • Terrien buffs
    As real life army struggled in crossing high mountains, buffs can be added to army when they crossing river, desert, high mountains.
    Add new building of Blidges.
     
  • Millitary-keep cost
    Increase cost of keep army. but increase buffs of supply basement. so you can stay your army there.
    In addtion, each troops spend some movements points each turns. More troops you have, more movements points required to keep them
    for example, if you have 30000 armies, in case you divided them into 10000, 10000 and 10000. spend 3 movements points every turns.
    but in case you don't divided them just spend 1 movements points every turns. so you should bundle your army when you  aren't in war.
     
  • AI movements.
    Increase AI's movements. and add some patarns of moving armies.

    well making new units of army is still hard for me.

Share this post


Link to post
Share on other sites

1 hour ago, Lipark JP modder said:

I will share my idea for new military system for AoH2.

I worked a bit on this but I'm lazy and busy. 

 

  • [Move] is now divided into 3 orders.
    1. [Attack] - use more movement points on this. Attack enemies provinces and occupy them. you need to border with enemies.
    2. [Deffence] - use more movement points. troops start to stand on deffence. add some DEFFENSIVE BONUS
    3. [Move] - transfar your troops to neigobouring provinces. need less movement points. but decrease ATTACK BONUS and DEFFENSIVE BONUS
     
  • Innovated Technologies.
    1. Industory - Increase efficincy of Industrization. In fact Investiments.
    2. Infrastructures - Decrease cost of buildings. Increase effiency of Infrastructure Invenstiment. Increase Populations
    3. Diplomacy - Increase of maxinum of diplomacy points, chance of success of diplomatic actions, daily increase of diplomacy points
    4. Military - Increase of Attack points and deffensive points
    5. Expedition - Decrease cost of colonization, Expand the view of world.
    6. Management - Increase Tax Income and Management of money. Increase Movements points
    7. Research - Increase the efficiency of research
     
  • Terrien buffs
    As real life army struggled in crossing high mountains, buffs can be added to army when they crossing river, desert, high mountains.
    Add new building of Blidges.
     
  • Millitary-keep cost
    Increase cost of keep army. but increase buffs of supply basement. so you can stay your army there.
    In addtion, each troops spend some movements points each turns. More troops you have, more movements points required to keep them
    for example, if you have 30000 armies, in case you divided them into 10000, 10000 and 10000. spend 3 movements points every turns.
    but in case you don't divided them just spend 1 movements points every turns. so you should bundle your army when you  aren't in war.
     
  • AI movements.
    Increase AI's movements. and add some patarns of moving armies.

    well making new units of army is still hard for me.

Some good shit as usual

Share this post


Link to post
Share on other sites

On 1/14/2022 at 11:28 PM, Lipark JP modder said:

I will share my idea for new military system for AoH2.

I worked a bit on this but I'm lazy and busy. 

 

  • [Move] is now divided into 3 orders.
    1. [Attack] - use more movement points on this. Attack enemies provinces and occupy them. you need to border with enemies.
    2. [Deffence] - use more movement points. troops start to stand on deffence. add some DEFFENSIVE BONUS
    3. [Move] - transfar your troops to neigobouring provinces. need less movement points. but decrease ATTACK BONUS and DEFFENSIVE BONUS
     
  • Innovated Technologies.
    1. Industory - Increase efficincy of Industrization. In fact Investiments.
    2. Infrastructures - Decrease cost of buildings. Increase effiency of Infrastructure Invenstiment. Increase Populations
    3. Diplomacy - Increase of maxinum of diplomacy points, chance of success of diplomatic actions, daily increase of diplomacy points
    4. Military - Increase of Attack points and deffensive points
    5. Expedition - Decrease cost of colonization, Expand the view of world.
    6. Management - Increase Tax Income and Management of money. Increase Movements points
    7. Research - Increase the efficiency of research
     
  • Terrien buffs
    As real life army struggled in crossing high mountains, buffs can be added to army when they crossing river, desert, high mountains.
    Add new building of Blidges.
     
  • Millitary-keep cost
    Increase cost of keep army. but increase buffs of supply basement. so you can stay your army there.
    In addtion, each troops spend some movements points each turns. More troops you have, more movements points required to keep them
    for example, if you have 30000 armies, in case you divided them into 10000, 10000 and 10000. spend 3 movements points every turns.
    but in case you don't divided them just spend 1 movements points every turns. so you should bundle your army when you  aren't in war.
     
  • AI movements.
    Increase AI's movements. and add some patarns of moving armies.

    well making new units of army is still hard for me.

Finally someone demanding  something to make that seems possible to add

Share this post


Link to post
Share on other sites

 

On 1/15/2022 at 12:07 PM, Lipark JP modder said:

This is just my idea and hope someone will work on this.

Can you say same thing again even after see this?
Screenshot_20210208_205345_age_of.civilizations2.jakowski.lukacc.thumb.png.abae4854600d743fbe8872d33f9f01d1.png

I hope someone make this

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...