Jump to content
Age of History 3
Cai

AOC Tips for beginners

Recommended Posts

 

Hey peeps, I'm here today to share some tips for new members on how to have an easier time on AOC II. Was supposed to be posted like last month, but completely forgot about it :P. *Repost , accidentally put it in wrong category earlier.

1. When you start a game, disband your troops. It will let you gain more profit for the first few turns, netting you more income by the time of your first war.

2. Let smaller nations attack first.When you declare war on a smaller nation, cover your border with tier 2 forts and hold the line. This will lessen the amount of casualty you will gain and lets you invade them without much damage done to you. This applies to large nations too if you have a small border with them. 


3. Focus on your economy& Population.

  • When you are not in war, focus on increasing your economy. It will help you in the long run by increasing your income and increase your country rank [If you care about it]. 
  • Also, set your Goods to around ~30-40% and investment to 18-25% for maximum efficiency. Its better to invest manually than spend on investment. 
  • Another thing. The best Population to economy ratio is 1 Citizen, 2 economy. It will gain more income than normal. If you have more Economy than people, focus on goods. If more people than economy, set goods to 20-22% and focus on your economy.
  • Make sure to have development up. More development- more income.
  • Bonus: Try not to send tens/hundreds of thousands troops on one enemy province at once. it will ruin the economy of the province you want to keep.

Will continue updating this within the week.
 

Share this post


Link to post
Share on other sites

Guest Very cool

Muito  legal. Obrigado pela ajuda!

Share this post


Link to post
Share on other sites

Guest Vinesauce
On 2/9/2019 at 8:58 AM, Guest Very cool said:

Muito  legal. Obrigado pela ajuda!

what?

Share this post


Link to post
Share on other sites

I found this works great. During war I have to reduce this and after war focus on stability, but as soon as I can I go right back to the recommended percentages and add buildings were I need them with the excess.

Share this post


Link to post
Share on other sites

On 2/5/2019 at 7:55 PM, Cai said:

 

Hey peeps, I'm here today to share some tips for new members on how to have an easier time on AOC II. Was supposed to be posted like last month, but completely forgot about it :P. *Repost , accidentally put it in wrong category earlier.

1. When you start a game, disband your troops. It will let you gain more profit for the first few turns, netting you more income by the time of your first war.

2. Let smaller nations attack first.When you declare war on a smaller nation, cover your border with tier 2 forts and hold the line. This will lessen the amount of casualty you will gain and lets you invade them without much damage done to you. This applies to large nations too if you have a small border with them. 


3. Focus on your economy& Population.

  • When you are not in war, focus on increasing your economy. It will help you in the long run by increasing your income and increase your country rank [If you care about it]. 
  • Also, set your Goods to around ~30-40% and investment to 18-25% for maximum efficiency. Its better to invest manually than spend on investment. 
  • Another thing. The best Population to economy ratio is 1 Citizen, 2 economy. It will gain more income than normal. If you have more Economy than people, focus on goods. If more people than economy, set goods to 20-22% and focus on your economy.
  • Make sure to have development up. More development- more income.
  • Bonus: Try not to send tens/hundreds of thousands troops on one enemy province at once. it will ruin the economy of the province you want to keep.

Will continue updating this within the week. png to ico
 

Nice, I was searching for this tutorial but now I found it.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Popular Now


  • Our picks

    • AoH3 – Help with translation of the Game
      Hi, I need your help translating the Age of History 3 to your native language.
      Your translation into your native language would be very helpful! ❤️

      In the attachment is a file with new texts in the game to be translated.
       

      How to make translation:

      In the file there is list of texts in the game

      The Left side is the key, do not change it!

      The right side of each line after = is the translation to your language

       

       

      Example:

      ChooseAnAdvisorToHire = Choose an Advisor to Hire

      ChooseAnAdvisorToHire is the key, don't change it

       

      Correctly made translation:

      ChooseAnAdvisorToHire = Your translated text
      ClickToHireAnAdvisor = Your translated text
      ClickToFireAnAdvisor = Your translated text

      etc.

      ShiftClickToInvestXTimes = Shift + Click to invest {0} times

      In the place of {0} will be placed number or text

      PerformTheActionXTimes = Perform the action {0,choice,0#{0} times|1#{0} time|1<{0,number,integer} times}

       

       

      For now the game is translated to: Only English language!

       

      translation.txt
    • Bloody Europe II | New update
      Bloody Europe II - it's a mod with a huge map of Europe.

      In these mod is:
      -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)

      -Large count of scenarios from ancient times to alternative future

      -New fonts and music

      -Plenty of new civilizations, form civs and union

      -You will see changes in the game code that will change the game significantly
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 179 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games