Polish_Pine 3 Posted January 18, 2024 I am thinking about one thing: why do i really (as an example) need to research Horse Archer to unlock school later? shouldn't it be split in some way to categories like military, industry itc.? WATER, Matvey and OutsideRus 3 Quote Share this post Link to post Share on other sites More sharing options...
Jason826372882 0 Posted January 19, 2024 So Every age Have a different technology? Quote Share this post Link to post Share on other sites More sharing options...
Poltava 0 Posted January 19, 2024 What's about Naval system? What's about maritime trade and trading in main? Quote Share this post Link to post Share on other sites More sharing options...
Matvey 252 Posted January 21, 2024 I already wrote something similar when this discussion was opened the last time: Question about future technologies. The video shows a couple of technologies in the future that do not yet have content. Can we count on improved versions of buildings like “Gene Clinic”, “Automated Factory”, “Thermonuclear Reactor”, “Hydroponic Farm”, etc.? It is also interesting to introduce small but pleasant modifiers from some technologies. Quote Share this post Link to post Share on other sites More sharing options...
angamo123 141 Posted January 28, 2024 Can we change the world map background to get all the nations near north pole? Quote Share this post Link to post Share on other sites More sharing options...
Rodak Polak 597 Posted January 30, 2024 I hope that you won't have to discover every technology from the beginning at the beginning of the game. I wish it were like in AoH2, that at the beginning you choose the technology you already have without having to discover it. It would be stupid if in the 21st century we had to discover, for example, knights. It would be good if AI was designed in such a way that some countries, e.g., focus more on military development (e.g. Russia), while others, e.g. almost do not develop the army and focus on the economy (e.g. Iceland, which does not have its own armed forces) Quote Share this post Link to post Share on other sites More sharing options...
Duchy of Darkis and Fungus 98 Posted February 5, 2024 Suggestions @Łukasz Jakowski Separate trees based on the tech: Agricultural, Military, Scientific and Political. Move tech back such as: Mine, Tax Office, Merchant Quarter, Military Base, Tax Office, Infantry. Move tech forward such as Library, Ranch, Knight. Add these much-needed tech to each category: Scientific: Inventions – Gunpowder, Electricity, Steam Engine, Diesel Engine, Oil Drill, Deep Mining, Radios, Renewable Energy, Deep Mining, Nuclear Fission, Ventilation, Mass Production, Assembly Line, Basic Medicine, Advanced Medicine, Steel, Aluminium, Copper Plating, Cartography. Buildings – Nuclear Power Plant, Wind Farm, Dams, Geothermal Power Station, Steel Factory, Aluminium Refinery, Oil Rig, Engine Factory. Agricultural: Soil Fertiliser, Bonemeal, Sodium Nitrate, Mechanised Agriculture, Cotton Gin, Tractor, Seed Drill, Crop Rotation, Plow, Selective Breeding, Land Draining, Land Reclamation, Land Conversion, GMOs. Political: Economic Reforms – Free Trade, Protectionism, Laissez-Faire, State Production, Privatisation. Civil Reforms – Segregation, Civil Rights, Secularism, Discrimination, Gender Equality Welfare State, Education, Healthcare, Slavery, State Religion. Military Reforms – Colonial Settler, Colonial Plantation, Colonial Exploitation, Colonial Conversion, Mass Mobilization, Conscription. Military: Buildings – Walls, Dockyards, Air Bases, Artillery Factories, Tank Factory, Forts, Anti-Air Systems, Trenches, Military School, Military Academy. Infantry – Pike and Shot, Tercio, Marines, Motorised Infantry, Mechanised Infantry, Paratroopers. Artillery – Siege Engine, Catapult, Cannons, Mortar, Howitzer, Rockets, Machine Gun, Railgun. Airforce – Airships, Bombs, Bomber, Light Bomber, Heavy Bomber, Stealth Bomber, Planes, Propeller Fighter, Jet Fighter, Stealth Fighter. Navy – Sailing Boats, Trade Convoys, Rowboat, Triemes, Junks, Caravel, Warships, Galleons, Frigates, Ships-of-the-Line, Steamboats, Cruiser, Dreadnought, Battleship, Aircraft Carrier, Modern Frigate, Modern Cruiser, Modern Aircraft Carrier. dhdhshd and Taquito_Dictador 1 1 Quote Share this post Link to post Share on other sites More sharing options...
Ghostnansn 1 Posted February 11, 2024 (edited) You can add a more detailed Tech tree link like in Hoi4. For example, there is a military Technology tree and it is more detailed like HOI4. For tanks (Germany) light tanks Panzer 38(t) - Panzer 2 - Panzer 3 Medium tanks: Panzer 4 - panther - leopard Heavy tanks: Tiger 1 - Tiger 2 - E75 - Maus or E100 Anti-tank guns: Stug 3 - Stug 4 - I don't know the others I think it's good for the game. I hope you will add these. Edited February 28, 2024 by Ghostnansn Quote Share this post Link to post Share on other sites More sharing options...
AppleCat 0 Posted February 12, 2024 (edited) oyunda ilk başlarken diplomasi gerçekteki gibi olsun örneğin türkiye yunanistan -5 Rusya Amerika -10 gibi Edited February 12, 2024 by AppleCat anlam karışıklılığı Quote Share this post Link to post Share on other sites More sharing options...
Rodak Polak 597 Posted February 14, 2024 What do you think about adding technology "Police" (in 16th century) -> "Forensic science" (in 17th century), -> "modern forencic science" (in 20th century) -> "Future police and forensic science" (in 21st century) It will give us oportunity to change goverment type into Police State (państwo policyjne) WATER 1 Quote Share this post Link to post Share on other sites More sharing options...
lolokeeer 0 Posted February 19, 2024 Split the tech tree into social, economic, and military technologies and continue from there Quote Share this post Link to post Share on other sites More sharing options...
NKaloms 3 Posted February 24, 2024 i would love a legionary unit. Something better than just a swordsman. Mainly because I want to play as the Romans. Naval units would also be nice. Quote Share this post Link to post Share on other sites More sharing options...
EdgeLord 89 Posted February 25, 2024 On 1/17/2024 at 11:57 AM, Łukasz Jakowski said: What do you think about the new technology tree in the game? What needs to be changed, moved or added? Here is a complete overview of the technology tree: Will there be nation unique technologies only visible for nations you select in the json files? Quote Share this post Link to post Share on other sites More sharing options...
JohnnyDoe000 17 Posted February 26, 2024 There should be a debuff on researching technologies ahead of time like in HOI4 to prevent people from racing ahead in the tech tree and getting nukes by the year 1452. Ares I of Congo and Outlawexperience 2 Quote Share this post Link to post Share on other sites More sharing options...
TalktimeStudios 1 Posted February 28, 2024 The technology tree looks great just a few things I noticed could be improved: 1. Separation, and organization, look at how especially HOI4 does their technology tree, they have categories, and it looks nicer than if it didn't. 2. Text clipping, I saw a couple of widgets that had clipping text. 3. Placement, and names, at the end I noticed that "Future Technology" came after other technologies that were "Future", like Future Tank, and Future Infantry, and as well I feel at some points, it feels a bit compact, or filled, and it could help if the UI was spaced out just a bit. Thank you. Quote Share this post Link to post Share on other sites More sharing options...
Ares I of Congo 88 Posted February 28, 2024 I think there could be a technology tree about centralizing the government if the nation is full of many different cultures or peoples, and also for feudal nations like HRE and Medieval France in which the leader didn't have much power so there would be an opportunity to exert power over the local rulers. Quote Share this post Link to post Share on other sites More sharing options...
yeetboi 16 Posted February 28, 2024 please separate economy and military, it makes little sense to research both at the same time, thanks. and also hopefully will you be able to add ability through events and scenario editor to edit the research progress of every country? big countries automatically should have a lot more progress than smaller ones Ahmad83 1 Quote Share this post Link to post Share on other sites More sharing options...
TalktimeStudios 1 Posted February 28, 2024 19 hours ago, Ares I of Congo said: I think there could be a technology tree about centralizing the government if the nation is full of many different cultures or peoples, and also for feudal nations like HRE and Medieval France in which the leader didn't have much power so there would be an opportunity to exert power over the local rulers. I think that could work better for a mission tree, or event tree, rather than a Technology tree. Outlawexperience 1 Quote Share this post Link to post Share on other sites More sharing options...
Outlawexperience 338 Posted February 28, 2024 I think for the modern era there could be much more things unlocked with technologies like: satellites which allows you to see every Civilization in the map without discovering them, electronics and computers, internet which give some buffs like: better Organization, more economic growth and radio which gives more Army organization, buildings like news media headquarters which influence and can lower unrest, etc.. Unity 1 Quote Share this post Link to post Share on other sites More sharing options...
Ares I of Congo 88 Posted February 29, 2024 2 hours ago, TalktimeStudios said: I think that could work better for a mission tree, or event tree, rather than a Technology tree. Yeah i think more of a mission would work Quote Share this post Link to post Share on other sites More sharing options...
angamo123 141 Posted February 29, 2024 Can we add more techs? Quote Share this post Link to post Share on other sites More sharing options...
TalktimeStudios 1 Posted February 29, 2024 16 hours ago, Ares I of Congo said: Yeah i think more of a mission would work Yeah, I'm a HOI4 player mostly, so I'm used to a focus tree, and decisions. Quote Share this post Link to post Share on other sites More sharing options...
TalktimeStudios 1 Posted March 2, 2024 On 2/28/2024 at 6:23 PM, Ares I of Congo said: Yeah i think more of a mission would work And if, for whatever reason, those aren't added, I think modding will add the possabillity. Quote Share this post Link to post Share on other sites More sharing options...
Mlvluu 3 Posted March 3, 2024 There's a bunch of primitive stuff missing that should precede the current tree. Quote Share this post Link to post Share on other sites More sharing options...
MamZupęMlecznąNaObiad 12 Posted March 8, 2024 Perhaps add technologies such as "obligatory education" which will increase the bonuses provided by placed schools and perhaps universities, and "free education", which would allow you to switch from paid education to free education and vice versa. While free education will provide a boost to research, paid education will provide boost to tax income. Quote Share this post Link to post Share on other sites More sharing options...