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Last reply by Marcus Burris, -
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- 0 answers
- 742 views
Religion as of now feels like a feature that is just kinda... there? I believe some stuff can be made to possibly improve religion and make it more impactfull. Religion should be divided into groups, and religions in simular groups should give different bonuses for alliances, ex. Catholic country making an alliance with another catholic country is +10, Catholic country with an Orthodox would be +5, but a Catholic country with a Muslim one is -5. In addition there should be an option to promote your countries religion in other provinces you own, and a section in the event editor where we can edit what provinces have what religion majority. When releasin…
Last reply by Wooodex, -
- 0 answers
- 677 views
These suggestions are not purely mine, they are @3dddies, basically involves event outcome improvements and possible overall improvements to the game experience, not everything needs to be added, but if it could at least be considered. Thanks in advance @Łukasz Jakowski Technical stuff: Event recipient can be any nation, it just needs to meet a criteria Global events Fix ID bug when removing civs from scenario Custom colored text in events Decision flavor text (Hover over decision and text appears) Custom variables in events like in aoh3 Allow using variables to compare to numbers in outcomes Allow event outcome to be event recipient specific Decisi…
Last reply by Wooodex, -
- 0 replies
- 678 views
Epochs Of Antiquity This mod is unfinished Epochs of Antiquity is a mod based around the times starting from Early Cultures, hellenic ages, and till the collapse of Western Rome. 324 BC scenario (Unfinished) Name: (The Rise Of Macedon) This Scenario showcases the height of the Macedonian Empire. East Asia: Africa: Arabia: Scythia: Turkic Tribes: Europe: The mod will be released when I finish atleast one of the scenarios. Sorry for the shitty thumbnail
Last reply by IIduce, -
- 27 replies
- 5.3k views
I'm making a medieval mod. And this is my micro-announcement 🥳 Maybe you have some ideas that would fit this theme?
Last reply by IIduce, -
- 0 answers
- 285 views
My favorite graphical feature in AoH3 I would like to see it again I expect this feature on the 13K province map
Last reply by YusufAliDE, -
- 4 answers
- 699 views
Hi Lukasz, I'd like to suggest a few things for AoH2 Definitive Edition, in this case Event Making for modders. Here are some things I came up with: 1- Duplicate Events: This option would be fairly simple to add, and would improve the speed of creating similar events instead of creating them from scratch. 2- Categorize Events: This might be more complicated, but it could improve the player experience. There could be global events (news), major events, and minor events, each with a different size, just like in Hearts of Iron IV. Although, for me, just creating global events would be fine. 3- New Outcomes: Some outcomes could include changing the name of prov…
Last reply by IsYugos5, -
- 2 answers
- 515 views
Hello @Łukasz Jakowski it's me again. I have been wondering, will "world events" be possible in AoH2 definitive? Basically if no civilization is set to get an event, then by default all civilizations get the event. I think this should be possible to implement, if anything might be 10 lines of code max? With this the mods would revolutionize, instead of having to lean on one engine or miss out, everyone would be able to make world events. This could work in many contexts, like for modern world every nation getting an event about the Russian-Ukrainian war, or for the second world war every nation getting an event about German's attack on Poland and later Soviet Union? Wish …
Last reply by Wooodex, -
- 10 answers
- 1.4k views
Hello @Łukasz Jakowski, I was not sure where to post this, so I hope this is of no issue. This post might be a little loaded, but I wish to get answers to these concerns and suggestions. I believe I speak for all the modders when I ask; will events be transferable from base AoH2 to Definitive? As someone who has an almost two year running project, USGW, I do have this concern seeing as the newest version of USGW I am working on will reach 2k events and it would simply be impossible to manually re-add them to Definitive. A way to transfer them would be great. With this I also believe the conditions for owning land in events should be fixed, it is one line of code that…
Last reply by Wooodex, -
How can we understand their level of development? Or will it change?
Last reply by YusufAliDE, -
Is there a realistic population system?
Last reply by YusufAliDE, -
- 3 replies
- 627 views
Why am I earning so little from taxes? Even if the population is large, raising taxes will not work
Last reply by YusufAliDE, -
- 1 reply
- 1.7k views
𝕯𝖆𝖜𝖓 𝕺𝖋 𝕿𝖍𝖊 𝕯𝖆𝖗𝖐 𝕬𝖌𝖊𝖘 Hello my lords and serfs. This mod is the successor to the other mod I made. It is still in development (be patient) The scenario in the images is of 663 AD. its and dont worry I can mod now. If you want to help support my mod join the discord here click this > https://discord.gg/eRd2XpVSVp Now here are some images. I cant put the images in this post sorry. Planned scenarios: 663, 770, 808, 866, 918, 1042, 1111, 1212. UPDATES: Finished balkans Finished north africa Join discord to see images
Last reply by Das Moss Man, -
- 11 replies
- 1.3k views
Hello there, This is a post to talk about things that should be in AoH2 Definitive Edition that weren't in vanilla. This is just meant to be a Big Thread of Suggestions for Łukasz to do them.
Last reply by Das Moss Man, -
Hey, I'm back 🥹🌯 That awesome 🌯🦅
Last reply by Das Moss Man, -
- 28 answers
- 4.7k views
Hi, @Łukasz Jakowski! Yesterday we noticed that you posted a game called Definitve Edition on your portfolio page. I guess the game is related to AoH3, maybe a big DLC.
Last reply by Dule22, -
- 20 replies
- 6.4k views
(I hope i did nothing wrong to make this topic in Offtop) Hello, players! I wanted to present to you, so, I`m start to make a new mod on AoH3. Mod, where you can get... MORE states (and map!) MORE countries MORE events MORE decisions MORE ideologies (Play as democratic-liberalistic president, or as esoteric-nazi-fascist dictator and make hell on Earth) MORE Scenaries (about 20-21 century) Historical (like 1939, 1933, 1917, 1990, and etc.) Alt-historical (like Kaiserreich, TNO, TWR and etc.) Some authors scenarios (This are surprise) smthng NEW Opportunities for playing NEW mus…
Last reply by DimitriComrade, -
- 1 reply
- 536 views
This mod is a scenario I created. I have been creating and developing this scenario since Age of History 1. Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3466591111
Last reply by Siamese, -
- 5 answers
- 619 views
sometimes, when i go and try to access the forum, the website just keeps loading, loading, and loading, until it gives a internal server error (500). i used downforeveryoneorjustme.com to see if it was down just for me and it said that it was down for everyone. whats happening??????
Last reply by Question, -
- 2 replies
- 1.3k views
Нова модифікація на AoH3 але випущу по старому, по Google Disc: https://drive.google.com/file/d/1l8dB17shihN7fkxsls0iJKwlhiHgsQnz/view?usp=sharing
Last reply by Mihael1, -
- 0 replies
- 412 views
оце перше згенерована місія для США
Last reply by Mihael1, -
- 2 replies
- 697 views
Original Lukasz Jakowski (Made with ChatGPT) King Lukasz I of Poland (Made with ChatGPT) Lukasz Jakowski, the developer of the Age of History series, was crowned King of Poland! 🤣 Long live the King Lukasz! Dynasty of Jakowski! I want to be his vassal!
Last reply by daniiiiiii, -
- 7 replies
- 936 views
classic
Last reply by YusufAliDE, -
- 2 replies
- 501 views
I love you all as a big HAPPY family WOWOWOOWOWOWOW, BIG HAPPY FAMILY
Last reply by general nepolean, -
- 0 replies
- 1.1k views
So I was just fixing 1200 A.D. scenario and then I created second Bulgarian empire and some how it became a super power lol
Last reply by general nepolean,