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I will put a .properties as an attachment with my fixes. @Nooby73 fixes:( UnlockedTechnology = Tecnologia desbloqueada UnlockedTechnologies = Tecnologias desbloqueadas ShareTechnology = Compartir tecnología MilitaryAcademy = Academia militar SupremeCourt = Corte Suprema IncreaseManpowerCost = Aumenta el costo de mano de obra IncreaseManpower = Incrementar mano de obra WarTactics = Tacticas de guerra FutureTechnology = Tecnología del Futuro # Me ) Sugar = Azúcar Salt = Sal Tobacco = Tabaco Wool = Lana Cotton = Algodón Dye = Colorante Silk = Seda Wood = Madera Bronze = Bronce Iron = Hierro Silver = Plata Gold =…
Last reply by Nooby73, -
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- 0 replies
- 196 views
@Łukasz Jakowski Is there any way to Enable this Option, And I Saw the 5K provinces Map That has wrong like Jordan, Turkmenistan, China and The other more
Last reply by Age of history 3 Fan, -
- 0 replies
- 199 views
I’m having problems with my custom made scenario. I would be playing my scenario and the time would randomly just stop even though it says the time is unpaused and I have to save my game every time and restart the game. It would be great if anyone could help! Thanks.
Last reply by Jonah Rusnac, -
- 0 replies
- 153 views
When I play aoh3 and turn off my phone and turn it on after a minute, every time no matter if I am in menu or in game instead of normal UI, this displays: [image]. When I click "Age of history" text, this window pops up. It happens only after selecting a bigger map. Specifications: POCO X3, miui: 14.0.5., android 12
Last reply by Przemol, -
- 2 replies
- 350 views
There are many problems in the Android version of the game. It takes approximately 5-6 minutes to open the game, and 1-2 minutes to open a scenario. Also, while playing the game, there are occasional lag problems and freezing occurs when the map becomes larger. Unfortunately, when we press the country removal option while creating a scenario in the game, the game It gives an error and closes
Last reply by Kvrim, -
- 2 replies
- 357 views
En la versión android cuando borra una civilización del escenario el juego se queda quieto y se cierra esto no permite crear escenarios g
Last reply by muhoaga, -
- 1 reply
- 175 views
@Łukasz Jakowski
Last reply by Xjento, -
- 1 reply
- 173 views
i activated it in GV_Peace json but it still dont.
Last reply by Łukasz Jakowski, -
- 0 replies
- 268 views
In the android version when I delete a civilization from the scenario the game stays still and closes this does not allow creating scenarios
Last reply by el emperador 12, -
- 0 replies
- 255 views
my youtuber from aoh2 and 3 highlighted several bugs on the cell phone 1 the game is not authenticated, the mobile system only supports a beta version that has about 4000 provinces map creator not working The game system doesn't seem to be made for mobile phones , things don't fit on the screen (my YouTuber's phone is a fairly large phone) the provinces are poorly designed, made in any way with meaningless borders the provinces are poorly designed, made in any way with meaningless borders have several errors ( this is the least of it but it is a bummer) several leaders are wrong It's not my YouTuber's device's fault, since Megamod and other much heavier games run cleanly …
Last reply by Sacro Império Brasileiro, -
- 6 replies
- 351 views
this pair of provinces belong to niger. scenario: modern world
Last reply by TheAngryProgressive, -
- 1 reply
- 168 views
I went to make a reduced version of the 1440 map, to make the game faster, so I disabled some continents by editing the scenario, but instead of getting lighter it continued the same thing because the civilizations in the abandoned lands were not erased Please @Łukasz Jakowski fix it
Last reply by YouravaragebrazilianAoCfan, -
- 2 replies
- 193 views
this come when i try to open the game
Last reply by Abdulraheem1999, -
- 2 replies
- 218 views
Hi Lukasz, I have been working on mods to configure default GV for colonization in 1440 and I noticed that sometimes AI starts to colonize in 1450 everytime (this triggers when they have the Colonial Expansion Decree) .In 1450 starts the "Age of Discovery" era, and I thought that changing Age of Discovery "beginning year" would fix the colonization in 1450, however, even after changing to 1480, the countries continues to colonize in 1450. My thoughts is that this kind of colonization logic is hardcoded in 1450...
Last reply by AverageTurkishPlayer, -
- 3 replies
- 980 views
I can't launch the game. I reinstalled game but nothing changed.
Last reply by Łukasz Jakowski, -
- 1 reply
- 399 views
the image is in Polish but alot of age of history players are from Poland so anyone can tell me why this happens?
Last reply by Łukasz Jakowski, -
- 1 reply
- 107 views
Idk how can I explain it... I was working at my own scenario 2 days ago and made one event, today I returned to this and a whole game just removed every scenario and campaign, when I wanted to delete my scenario from Mods (because from game files I did it) system says that catalog isn't blank, I uninstalled the game, make everything, but when I saw inside the scenario I saw infinity of "Events" folders. I tried everything, nobody and nothing could help me. I think only format will did it, but I did it a few weeks ago so I won't do this again. YES I TRIED THE CMD, POWERSHELL, ANY PROGRAMS AND EVEN SAFE START, NOTHING HAPPEND, NOBODY SHARE THIS BUG IN THE ENTIRE…
Last reply by 3xV, -
Every time I reload a save, my income increases. Taxation, economy, and production all go up. If you keep saving and reloading, it seems to be effectively an infinite money glitch.
Last reply by Maccy, -
- 1 reply
- 145 views
Praktycznie cały świat jest przydzielony do jednego regionu (Iberia), natomiast Galia znajduje się na 2 prowincjach w Afryce
Last reply by Łukasz Jakowski, -
- 0 replies
- 208 views
I have identified a potential bug where several nations—regardless of their size—experience a drastic increase in regiment limits and maximum manpower shortly after the game starts. This occurs through “Bonuses” that do not appear proportional to the nations’ size, resources, missions, or events. This creates a significant imbalance, as even small nations rapidly gain excessive military power, even surpassing empires while holding only a single province. (For instance, Brixen—with just one province—is more powerful than France, England, and Castile combined in my save. Like what?! 🤣) Example Observation: It would be interesting to investigate the source of t…
Last reply by DrakeDarkson, -
- 2 replies
- 141 views
It shows civilization that was chosen in scenario before loading save game. If civilization wasn't chosen it will show bonuses of neutrals. Pls Lukasz do more optimization for google play version, after i click diplomacy button game freezes and crashes so i can't continue my playthrough as large 200+ provinces civilization 🙏🙏😘😘
Last reply by YuraTheGreat, -
- 2 replies
- 339 views
Even though I have over -30 relations, when I press "declare war" it says "rejected"
Last reply by Łukasz Jakowski, -
- 1 reply
- 127 views
Artificial intelligence in the game uses strange tactics at an average level of difficulty - it makes millions of modern drones and completely forgets about other types of army. I didn't pay attention to whether there is such nonsense without the technology of the "future". As a result, thirty thousand drone armies lose even to a small balanced army. I perceive this behavior as a bug.
Last reply by DeFFyo, -
- 1 reply
- 186 views
A black screen appears when I click on new game
Last reply by Łukasz Jakowski, -
- 9 replies
- 770 views
After this is allowed I am not required to destroy allies wich means I can eat up allies of my enemy even if I didnt touch their land. It leads to exploits like -> I want to destroy Bohemia lets say. They are allied to mainz for example. I stack up armies in mainz and immediately kill them off and war is won, I can eat up bohemia.
Last reply by Question,