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kramo

Infrastructure/Economy

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Witam, chcia艂bym si臋 podzieli膰 moim pomys艂em:

Moim pomys艂em jest to, 偶e 艁ukasz, albo jaki艣 moder m贸g艂by wprowadzi膰 infrastruktur臋 transportow膮 i t膮 zwyk艂膮, troch臋 zmieni膰 ekonomi臋, 偶eby by艂a trudniejsza, 偶eby gracz opr贸cz prowadzenia wojen m贸g艂 poczu膰 to, 偶e zarz膮dza krajem tak kompletnie. G艂贸wnie mam tu na my艣li budowanie dr贸g, r贸偶nych obwodnic, autostrad, oczywi艣cie drogi, obwodnice oraz autostrady dawa艂y by jakie艣 bonusy, mi臋dzy innymi: zwyk艂a droga - 2% szybszego poruszania si臋 wojska, po danym terenie na kt贸rym jest wybudowana droga. Obwodnica - 5%. Autostrada - 10%.

Lotnisko - Jak wiadomo, cz臋sto potrafi polepszy膰 przemys艂 oraz rozp臋dzi膰 gospodark臋, wi臋c moim pomys艂em by艂oby dodanie lotniska, lotnisko to nie wp艂ywa艂oby na nic zwi膮zane z wojskiem. By艂oby to lotnisko, kt贸re boostuje nasz膮 gospodark臋, powiedzmy, 偶e dzi臋ki lotnisku dane miasto dostaje +0.25% do g艂贸wnego zarobku.

Lotnisko wojskowe/Baza wojskowa - tym razem chodzi tylko i wy艂膮cznie o wojsko. Baza/Lotnisko wojskowe dawa艂oby pewne bonusy:

Lotnisko wojskowe - G艂贸wny zamys艂 lotniska wojskowego jest taki, aby rzecz jasna nasza armia porusza艂a si臋 szybciej. Wygl膮da艂oby to tak, gracz korzystaj膮c z tego lotniska potrzebuje, go w tym mie艣cie z kt贸rego chce podr贸偶owa膰 i w tym do kt贸rego chce podr贸偶owa膰. Niekiedy przetransportowanie naszych armii zajmuje d艂ugi czas, niekiedy za d艂ugo. Wi臋c takie lotnisko oferowa艂oby du偶o szybsz膮 podr贸偶 powiedzmy na przyk艂adzie. Gda艅sk --------> Krak贸w jest to oko艂o 7 tur. Powiedzmy, 偶e takowe lotnisko oferowa艂oby zmniejszenie czasu do 2 tur. Cena takiego lotniska zale偶a艂aby od miejsca budowy np. w Warszawie na przyk艂ad by艂oby to 250 ty艣. Poziom technologii: 0.75

Baza wojskowa - Rzecz jasna, przebywa艂y by tam nasze聽armie. Na terenie bazy wojskowej rekrutacja kolejnych os贸b do wojska kosztowa艂aby mniej ni偶 normalnie, ponadto wybudowanie takiej bazy wojskowej zmniejsza艂oby utrzymanie armii. Powiedzmy, 偶e mo偶emy wybudowa膰 max. 5 baz wojskowych w ca艂ym kraju. Po przekroczeniu poziomu 100 prowincji by艂oby to 8 baz wojskowych a 150+, 10 baz. 1 Baza dawa艂aby -0.50% utrzymania wojska.

Z g贸ry dzi臋kuj臋, za przeczytanie moich wypocin, prawdopodobnie to co napisa艂em jest g艂upot膮 i niewart膮 rzecz膮 do przeczytania, ale chcia艂em si臋 podzieli膰 tym o czym my艣la艂em co mog艂oby poprawi膰 rozgrywk臋 (w moim odczuciu). 呕ycz臋 mi艂ego czytania oraz dnia/nocy :).

Edited by kramo

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English Translation:

Hello, I would like to share my idea:

My idea is that 艁ukasz or some moder could introduce transport infrastructure and the usual one, change the economy a little, make it more difficult that the player apart from waging war could feel that he manages the country so completely. Mainly I mean the construction of roads, various bypasses, highways, of course roads, bypasses and motorways would give some bonuses, among others: the usual way - 2% faster movement of the army, on a given area where the road is built. Bypass - 5%. Highway - 10%.

Airport - As you know, often can improve the industry and speed up the economy, so my idea would be to add an airport, this airport would not affect anything related to the army. It would be an airport that boast our economy, let's say that thanks to the airport, the city receives + 0.25% of the main income.

Military airport / Military base - this time it is only and disable military deprivation. Base / Military airport would give some bonuses:

Military airport - The main idea of a military airport is that, of course, our army will move faster. It would look like this, a player using this airport needs him in the city he wants to travel with and in which he wants to travel. Sometimes transporting our army takes a long time, sometimes too long. So such an airport would offer a much faster trip, let's say by example. Gda艅sk --------> Krakow is about 7 turns. Let's say that such an airport would offer a reduction of up to 2 turns. The price of such an airport would depend on the place of construction, e.g. in Warsaw, for example, it would be 250,000. Technology level: 0.75

Military base - Of course, our armies would be there. It would have cost less than normal to recruit more people to the army on these renails of the military base, and the construction of such a military base would have reduced the army's retention. Let's say we can build a max. 5 military bases throughout the country. After crossing the level of 100 provinces, there were 8 military bases and 150+ bases, 10 bases. 1 Base would give -50% of army maintenance.

Thank you in advance for reading my sweats, probably what I wrote is stupid and not worth reading, but I wanted to share what I was thinking about what could improve the gameplay (in my opinion). Have a nice reading and day / night

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