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492 topics in this forum
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- 4 replies
- 3.9k views
I am tired of not being able to play cheap well made games simply because I have a mac, and no, I can't get a different computer. Please fix this I am so annoyed
Last reply by YouravaragebrazilianAoCfan, -
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- 1 follower
- 1 reply
- 1.2k views
So Lukasz has been silent for a long time, but I've been playing this game for a long time too. It hasn't got boring at all, and it's actually one of the most entertaining strategy map games in my opinion, but being honest I actually would really like some new features added into the game. Now I'm no modder neither coder to make a mod, and I'm not talking about map change or 120 new ideologies, I would like the game to be more strategic and actually have a change of gameplay, I can't make it myself but I know maybe a modder or Lukasz himself can definitely make it possible. I don't even care that much about bugs anymore, I know all that stuff about turn +20…
Last reply by emmajess, -
- 2 replies
- 1.3k views
Since we won't get steam workshop support from Łukaz it would be really cool if we could get Age of History 2 mod loader.
Last reply by flafmg, -
- 0 replies
- 58 views
Mr. Jakowski, there is a chance to add a multiplayer mode to your game.
Last reply by Pan Tadeusz, -
- 1 follower
- 1 reply
- 242 views
construções como mais castelos; torres museus; antiguidades etc na minha opinião lukasz pode fazer museu e será colocado
Last reply by genoahover, -
- 3 replies
- 2.2k views
So here are my ideas Let us build borders like: Level 1: Iron Fence Level 2: Guarded fence Level 3: A Wall (would be great at east germany and Mexico) Military base: if a nation attacks a province with a military base soldiers by themselves would spawn there Level 1: Military Camp Level 2: Military Camp Level 3: Militarized Zone Weaponized Towers: if a nation attacks it would shoot at them Level 1: Shoot 1 quarter of them Level 2: Shoot half of them Level 3 shoot 3 quarter of them Also ability to build cities in a province Level 1: Village Level 2: City Level 3: Metropolis Level 4: Energ…
Last reply by davigs, -
- 0 replies
- 168 views
The idea: The Safavid Empire. I propose to create an opportunity for the Safavieh (Ardabil) Orderto form the Persian Empire. This will happen in the scenario of 1440. To do this, you need to add the ability to form Persia. You also need to add historical missions and inventors. You can also add 2-3 unique actions.
Last reply by Боевой пельмень, -
- 24 replies
- 29k views
Add multiplayer for the game so it will became more fun! (Sorry if I wrote something wrong)
Last reply by alicebobby, -
- 7 replies
- 4.2k views
Buying a provinces from trade was always rejected even if I gave them 3 of my provinces + 500k gold for two of theirs, reason is that they had an exclave inside my country and were too big to conquer. Has trading anything for the ai's provinces ever worked for you? Cuz I think Lukasz should make it easier.
Last reply by mycat, -
- 0 replies
- 272 views
A good addition would be the Spanish Empire both as a formable civilization going off key historical holdings AND as a Union between Spain and Mexico. https://commons.m.wikimedia.org/wiki/File:Imperio_Español_(1714-1800).png
Last reply by SecretAgent632, -
- 16 replies
- 6k views
Write your creative and necessary ideas. My Ideas: 1 - For other types of government where the constitution is used, with the exception of absolute monarchy, pre-edited content-rich constitution making section should be added. Constitution opens up like an option in the game and it is like a book in which decisions can be added by spending points. 2 - Battle Plans: Battle plans can be opened from the button in one corner of the screen. And a route can be created regarding the province to reach our soldiers in the event of possible war and how they will reach this. 3 - Divisions: Divisions serve to tighten more than one …
Last reply by Markic, -
- 1 follower
- 0 replies
- 308 views
Hello Lukasz. I watched the video of gameplay aoh 3 and it was just perfect. But i have a question for you: 1)will new scenarios in new game? 2) if u will add new scenarios u can add this scenarios: ww1 ; 1940; 1941; 1942;1943;1944 ;1945; 1500;1550;1600 ; 1650 ; 1700 ; 1750 ; 1800 ; 1850 ; 1900 ; 1950 or cold war ; creation of Islam and rise of Islam ; Abbasid caliphate ; 1736 (afsharid empire) 1747(fall of afsharid(everybody do mistakes in this scneario the don't show Azerbaijan countries correctly) And scenario which I think u should add it : TURKISH Independence war (1919-1923) Sorry for bad English. Greetings from Azerbaijan. ~…
Last reply by GhostFuad, -
- 4 replies
- 1.1k views
I used to play this game so much and enjoy but after sometime i went through a very difficult phase of life and got an injury in my wrist during that time when i was taking physical therapy in lake forest CA I made a list of few ideas like: Adding real time play instead of turn based then may be it will get switchable?, Make a cheat that AI always accept your proposals it will be fun, make a toggle cheat to eternal war off and on.
Last reply by evawillms, -
- 2 replies
- 955 views
Like in real life the game should have natural/resources like oil,gold,etc... Also in trading i suggest add goods and resources Countries can also invest to someone's country. (sorry bad english)
Last reply by goalieubiquitous, -
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- 264 views
So morale will impact the performance of troops on the battlefield, happiness, War Weariness and how much your people are willing to recruit (Higher Morale, Population and Manpower in a province-more people you can recruit) Morale would range from 0%-100% and each nation starts out differently depending on the starting economy and technology You can increase morale using festivals, military parades (to start a military parades you can get an army there and chose it as an option), by Boosting the economy and developing, you can also increase morale using propaganda, you can make propaganda by putting up propaganda posters in a province via a building menu (o…
Last reply by srdzistevan350, -
- 0 replies
- 228 views
Well if he really is gonna drop a Aoh3 Well then I have some ideas you guys might like 1: more trade Options. So you know how We can make farms And stuff right? Well I want to do id that I'd be able to collect carrots carrots and stuff also collect wood be able to make mines And then sell all of that And put up a prize now If you trade with someone your relations will improve And I like that idea also when you have a large army and are doing a conquest you need to build supply camps but There should be a option to turn or off this and also it will Increase your income 2: Be able to aid your allies or anyone By aid I mean sen…
Last reply by Sun, -
- 11 replies
- 7.9k views
Hi Lukasz Jakowski, it would be great if you added nuclar bombs after 1945, for example. They could be unlocked at the 1.5 level of technology and it would cost a lot of action, but it woulld destroy all the troops and all the buildings of the enemy province on a radius of province which seems to you suitable.
Last reply by uwut, -
- 0 replies
- 442 views
I suggest to remove the negative numbers its bad for the game i cant see whats the total population or economy of other countries if its to big
Last reply by glimpse, -
- 12 replies
- 3.8k views
Last reply by Keralacabservice, -
- 1 follower
- 0 replies
- 741 views
Can someone tell what have I write in game code to add Genocide mechanic?
Last reply by Historyk, -
- 2 replies
- 2.3k views
I suggest than you were able to select a leader Obviously it has to be only of the civilization that you had select This is for add leaders in a specific scenario or add fictitious leaders that never rule the country but you want them to rule in that scenario
Last reply by RostislavMerte, -
- 1 follower
- 25 replies
- 8.8k views
This game could really use capitulation, because it often causes endless wars or countries not accepting peace because they have only about 2% of their provinces left So I propose that we have capitulation based of province value % remaining, for example. If the ussr has lost 65% of their province points they should capitulate, this would balance out large cities and rural areas having different values
Last reply by RostislavMerte, -
- 3 replies
- 2.6k views
I don't know why the official version of AoC2 can't be run from Steam on Linux (or MacOS). We can use PlayOnLinux to emulate, but there is very better way. This game has been written in Java, so we can run it without any problems by .jar file from game directory. It's works fine, better than PlayOnLinux emulation, so I really do not know, why there is only official Windows support on Steam I've made tutorial How to play AoC2 in Linux ->
Last reply by Thund8rLA, -
- 2 replies
- 1.7k views
I would like to have a map down to create different scenarios if it is possible
Last reply by davidtjk, -
- 1 follower
- 16 replies
- 6.5k views
These three civilizations are included in the game itself. However, they are not included on the map. This is an outrage! These three countries are being discriminated against and I shan't stand for it! I demand immediately that we add Liechtenstein, San Marino and the Vatican to the map!
Last reply by Ackeramanaot,