The desert rommel 3 Posted February 5, 2023 When will mobile be made? Quote Share this post Link to post Share on other sites More sharing options...
RostislavMerte 110 Posted February 10, 2023 wbladew5 1 Quote Share this post Link to post Share on other sites More sharing options...
Greater Mint-Choco 0 Posted April 25, 2023 On 9/1/2022 at 7:11 AM, Lipark JP modder said: well, put super event code on pc is really easy .jar is based on zip so you can open .jar by renaming it. secondly, go to age/of/civilization/lukasz/jakowski/(here's many files) next, open class.zip you downloaded and put contained files into upper directory and update those. now, rename back to AoC2.jar in case mobile, it's a bit difficult If I add a SoundsManager.class file,My jar file won't turn on... Quote Share this post Link to post Share on other sites More sharing options...
Uhikk 0 Posted May 3, 2023 Bruh it says it's unavailable Quote Share this post Link to post Share on other sites More sharing options...
Uhikk 0 Posted May 3, 2023 It says it's unavailable Quote Share this post Link to post Share on other sites More sharing options...
Soviet Mod Union 0 Posted June 13, 2023 On 8/23/2022 at 5:48 AM, Bruh_moment_AF said: The sound was added in the event or you're edited? I add superevents into my mod and sound is really work Quote Share this post Link to post Share on other sites More sharing options...
Greater Mint-Choco 0 Posted July 1, 2023 On 6/13/2023 at 7:55 PM, Soviet Mod Union said: I add superevents into my mod and sound is really work How can you did it? Can you explan with me? Quote Share this post Link to post Share on other sites More sharing options...
Emir of Granada 822 Posted July 9, 2023 (edited) On 9/1/2022 at 1:11 AM, Lipark JP modder said: well, put super event code on pc is really easy .jar is based on zip so you can open .jar by renaming it. secondly, go to age/of/civilization/lukasz/jakowski/(here's many files) next, open class.zip you downloaded and put contained files into upper directory and update those. now, rename back to AoC2.jar in case mobile, it's a bit difficult This DOES NOT WORK UNLESS YOU LIKE SEEING "CORRUPTED JAR FILE" EVERYTIME. Edited July 9, 2023 by Emir of Granada Quote Share this post Link to post Share on other sites More sharing options...
Emir of Granada 822 Posted July 9, 2023 (edited) I spent a whole just trying to add this in a mod. I was in vain. I modified the jar, I strart the game; no music with events. I even managed to modify the a p k, dex file added the new classes, modified others as it is in the class.zip then I started the game the Changement: no music at alll now Well, after all I spent two days for nothing. Why it still does not work?? No idea. I verified All is modified I did not forget anything. Edited July 9, 2023 by Emir of Granada Quote Share this post Link to post Share on other sites More sharing options...
maasland 0 Posted August 17, 2023 how exactly do i “integrate” this code into my jar file? i am no developer and when i actually tried adding said files (class.zip) when i open the jar/exe, it either has an error saying “invalid jar/corrupt” or “application cannot be opened” Quote Share this post Link to post Share on other sites More sharing options...
Batrangenionhomie 0 Posted April 18, 2024 On 7/9/2023 at 8:54 AM, Emir of Granada said: I spent a whole just trying to add this in a mod. I was in vain. I modified the jar, I strart the game; no music with events. I even managed to modify the a p k, dex file added the new classes, modified others as it is in the class.zip then I started the game the Changement: no music at alll now Well, after all I spent two days for nothing. Why it still does not work?? No idea. I verified All is modified I did not forget anything. I did the same but we have the same results Quote Share this post Link to post Share on other sites More sharing options...
Batrangenionhomie 0 Posted April 18, 2024 On 8/22/2022 at 3:49 PM, 桑榆不是鱼 said: class.zip 19.64 kB · 352 downloads We are now officially releasing the relevant code for the super event. The method of use is very simple, integrate this code into your jar file (if you are a developer, you will know how to do it, so I won't repeat it here). When editing an event, add an event image such as "picture.png", you need to place a "picture.png.ogg" in the same directory of the event image, so that when the event is triggered, the image will be played. first music. This is the very simple principle of superevents. Events plus music. Here's a video that teaches you how to make a super event and shows you how it works.By the way, the forum is really bad, I need to zip twice to upload this video Contains English subtitles studio_video_1661959718692_20220902_08565677_20220902_09344290_20220902_11294126.mp4 12.82 MB · 0 downloads class.zip 19.64 kB · 352 downloads 4C919839062D1389D700A85E98FA4ECC.mp4 5.71 MB · 0 downloads Here we show the super-event of the Chernobyl nuclear leak in the Soviet Union. Please watch for yourself. We're working on a complete rewrite of the game's mechanics, and we've now completed the combat system, manpower, support, new peace talks, and the super events you've seen I saw that it works on PC but it is easy to put in PC but I it's difficult in mobile but is there any way to get the Superevents working in mobile Quote Share this post Link to post Share on other sites More sharing options...