Łukasz Jakowski 13,389 Posted November 4, 2023 Your ideas can become part of the game, in this topic we will write ideas for new buildings in Age of History 3. The buildings will be grouped into four categories: 1. Administration 2. Military 3. Economy 4. Unique capital buildings - These powerful buildings provide bonuses for the local province or for all provinces of your Civilization or Civilization All of the buildings can be upgraded, here is example: Library -> University -> Academy Each building costs differently and gives different bonuses. This is what your building idea post should look like, example Building Group: Administration Name: Tax Office Cost: 60 Gold Construction Time: 90 Days Maintenance Cost: 0.2 gold per month The name of the technology that unlocks this building (Optional) And write here what bonuses this building provides. Example: Bonuses: Local Tax Efficiency: +10% Manpower per month: +25 The same goes for building upgrades. The most important thing with new building ideas is to not stick to the old game, get creative and offer new bonuses not available in Age of History 2, and maybe new things and mechanics will be added to the game Template for the post: Building Group: Name: Cost: Construction Time: Maintenance Cost: The name of the technology that unlocks this building: Bonuses: ALDI, Italian PeC, Reza Shah and 44 others 31 16 Quote Share this post Link to post Share on other sites More sharing options...
AxCfore 17 Posted November 4, 2023 (edited) Hmm I think I should delete my previous posts Edited November 4, 2023 by AxCfore Quote Share this post Link to post Share on other sites More sharing options...
Jonneson 10 Posted November 4, 2023 Building Group: Military Name: Medic camp Cost: 10-50 Construction Time: 1 Round Maintenance Cost: 0 due to cost The name of the technology that unlocks this building: Probably one in the military section Bonuses: it works like the festival in AOH2, giving +5% to 25% increase in defense depending on money spent. or healing the troop after start of new round by 10% to 50% losses depending on the money spent. Diego123, mr.qzit, HUN İMPARATORLUĞU and 3 others 6 Quote Share this post Link to post Share on other sites More sharing options...
DeShezmu 11 Posted November 4, 2023 Building Group: Unique capital building Level 1 Name: Roads Cost: 15 Gold Construction Time: 10 Days Maintenance Cost: 0 The name of the technology that unlocks this building: - Bonuses: Army speed +15% Economic growth +5% Level 2 Name: Advanced roads Cost: 25 Gold Construction Time: 15 Days Maintenance Cost: 0 The name of the technology that unlocks this building: - Bonuses: Army speed +30% Economic growth +10% Level 3 Name: Infrastructure Cost: 40 Gold Construction Time: 30 Days Maintenance Cost: 0.05 gold per month The name of the technology that unlocks this building: Infrastructure Bonuses: Army speed +45% Economic growth +20% Happiness +5% Level 4 Name: Infrastructure Cost: 40 Gold Construction Time: 30 Days Maintenance Cost: 0.1 gold per month The name of the technology that unlocks this building: Mechanical engineering Age: Information Age Bonuses: Army speed +65% Economic growth +25% Happiness +10% Taquito_Dictador, wbladew5, sfcdszaas and 4 others 2 5 Quote Share this post Link to post Share on other sites More sharing options...
Capodastr 814 Posted November 4, 2023 (edited) Building Group: Economy Name: Customs Cost: 10% from number of quantity of province population Construction Time: 30 days Maintenance Cost: 10 gold per Month The name of the technology that unlocks this building: Trade (conditionally :р) Bonuses: +10% to income of province OR +10% to trade with certain country. Customs are possible to be built only in province on a border with other country or countries. Besides, there will be a debuff about -5% from relations with country you build a customs post with. This country also will get a debuff to stability of province which border with province with customs post. It would be cool to create a separate menu where player can regulate level of customs duties (choose between protectionism and free trade) and information about customs posts. Their amount can proportionally influence to bonuses and debuffs percents. There will be two upgrades of the Customs building. The second one will not change the name, but will increases all bonuses and debuffs in 25%, but the cost will be 2 times more. Edited November 4, 2023 by Reich BySpringBonnie76, Diego123, Eric the Bloodaxe and 6 others 3 6 Quote Share this post Link to post Share on other sites More sharing options...
Nemotastic 27 Posted November 4, 2023 (edited) Railways, Infrastructure and Supply Hubs like in HOI4 Supply Hubs gives Supply for Troops Railway transports that Supply Infrastructure does both Depending on their levels they will also influence Troop speed Edit: Was too excited and didn't read the entire Post Building Group: Infrastructure Name: Infrastructure Cost: idk Construction Time: 40 days Maintenance Cost: idk The name of the technology that unlocks this building: Basic Construction Bonuses: Little Supply and Troop speed //////////// Building Group: Infrastructure Name: Supply Hub Cost: idk Construction Time: 50 days Maintenance Cost: idk The name of the technology that unlocks this building: Basic Construction 2 (At start the only supply hub is the capital) Bonuses: A lot of supply, which needs to be transfered by a railway ////////// Building Group: Infrastructure Name: Railway Cost: idk Construction Time: 5 days per railway Maintenance Cost: idk The name of the technology that unlocks this building: Basic Construction Bonuses: Transfers supply Edited November 4, 2023 by Nemotastic Taquito_Dictador 1 Quote Share this post Link to post Share on other sites More sharing options...
Brian2222222 1 Posted November 4, 2023 military...could we have morale and experience? like in the more battles they engage and if they fight against the opressor...btw, will the game be free? ThomasM 1 Quote Share this post Link to post Share on other sites More sharing options...
Evis7 161 Posted November 4, 2023 Building Group: Economy Name: Goldmine Cost: 60 gold Construction Time: 120 days Maintenance Cost: 15 gold per month The name of the technology that unlocks this building: Basic Economy Bonuses: +15 gold -10 administration cost HUN İMPARATORLUĞU 1 Quote Share this post Link to post Share on other sites More sharing options...
Reza Shah 426 Posted November 4, 2023 NOTE: make the buildings to work at different eras. From Medieval Ages to World War 2. Buildings should be limited to the Era they are on Ilovethisgame2, wbladew5, Diego123 and 5 others 8 Quote Share this post Link to post Share on other sites More sharing options...
Lim10 276 Posted November 4, 2023 Building Group: Administration Name: Early Hospital - Hospital - Modern Hospital Cost: 100 Gold Construction Time: 150 Days Maintenance Cost: 1.0 Golds Per Month The name of the technology that unlocks this building: (Simple Medicine) Bonuses: Reduces the number of people dying from diseases by half. (%50 Diseases Kill Rate) mr.qzit, Taquito_Dictador, Adreszek and 1 other 4 Quote Share this post Link to post Share on other sites More sharing options...
Historyk 157 Posted November 4, 2023 Building group: Military Name: Strategy Center Cost: 10 000 gold Construction Time: 6 month Maintenance cost: 1000 gold Technology: The Plan For War Bonus: Level 1: +10% to attack (for civ) Level 2 +20% to attack and +5% to defence (for province) Level 3 +25% to attack +10% to defence (for province) +5% to defence (for civ) I know that it cost much but it give a lot Quote Share this post Link to post Share on other sites More sharing options...
I MEGAXUHaber 0 Posted November 4, 2023 Por favor lukas ponga esto --Empresas-- -Costo = 1050 $ -Tiempo de construcción = 60 días --Bonificaciones-- -Estabilidad política osea con los paises = 10% -Felicidad = 12% -Mejoras rápidas en tecnologías = 6% -Control territorial = -5 Quote Share this post Link to post Share on other sites More sharing options...
setapdede 238 Posted November 4, 2023 (edited) This might be a bit gimmicky but hey why not Building Group: Unique capital buildings Name: War Monument Cost: 80 gold Construction Time: 180 Days Maintenance Cost: 0.1 gold per month Required Techonology: Monument Bonuses: Happiness: +2% War support: +5% Edited November 4, 2023 by setapdede Taquito_Dictador 1 Quote Share this post Link to post Share on other sites More sharing options...
Adolfsarkozi 0 Posted November 4, 2023 1.Garrison-reduces the risk of rebellion/revolution. 2.The conscription station recruits reservists Quote Share this post Link to post Share on other sites More sharing options...
AxxelGammer 0 Posted November 4, 2023 Grupo de construcción: Militar Nombre: Centros de reclutamiento Costo: 3000 de oro Tiempo de construcción: 70 Días Costo de mantenimiento: 1000 El nombre de la tecnología que desbloquea este edificio: (Reclutamiento de Tropas) Bonificaciones: +Reclutas que deberás de entrenar para convertirte en Ejército +7% de defensa +2% Experiencia militar Quote Share this post Link to post Share on other sites More sharing options...
Italian PeC 663 Posted November 4, 2023 Just here to say thank you for taking in ideas and constructive criticism from the players Samuelllle, Nitra, DRM and 2 others 3 1 1 Quote Share this post Link to post Share on other sites More sharing options...
Abood3cool 10 Posted November 4, 2023 Building group: military Name: tower Cost: idk Construction time: idk Maintenance cost: idk Bonus: allows troops in province to deal damge to enemy without taking losses. Quote Share this post Link to post Share on other sites More sharing options...
Wooodex 225 Posted November 4, 2023 Building Group:Unique Capital Building Palace Building (The player names it after building it) Cost: 310 gold Construction: 120 days Maintenance: 0.5 gold Technology: Whichever group is for Unique buildings Bonuses: -10% Admin Cost +9% Production +5% Yearly Happiness -5% Troop Costs +9 Troop Attack -Can't be Ubgraded ONLY IN CAPITAL Its supposed to be as a palace that country leaders rule from (White House, Forbidden City, Winter Palace etc, that's why you can make up your own name which will appear after built) Nitra 1 Quote Share this post Link to post Share on other sites More sharing options...
sonil_or_you 87 Posted November 4, 2023 1 hour ago, Łukasz Jakowski said: Your ideas can become part of the game, in this topic we will write ideas for new buildings in Age of History 3. The buildings will be grouped into four categories: 1. Administration 2. Military 3. Economy 4. Unique capital buildings - These powerful buildings provide bonuses for the local province or for all provinces of your Civilization or Civilization All of the buildings can be upgraded, here is example: Library -> University -> Academy Each building costs differently and gives different bonuses. This is what your building idea post should look like, example Building Group: Administration Name: Tax Office Cost: 60 Gold Construction Time: 90 Days Maintenance Cost: 0.2 gold per month The name of the technology that unlocks this building (Optional) And write here what bonuses this building provides. Example: Bonuses: Local Tax Efficiency: +10% Manpower per month: +25 The same goes for building upgrades. The most important thing with new building ideas is to not stick to the old game, get creative and offer new bonuses not available in Age of History 2, and maybe new things and mechanics will be added to the game Template for the post: Building Group: Name: Cost: Construction Time: Maintenance Cost: The name of the technology that unlocks this building: Bonuses: Roads Railways, Docks, Improved Docks (Docks LVL 2 - Could create ships) Fortress Ministry Library School Academy (School LVL 2) Univerzity (School LVL 3) Resident Building Comecrial Building Market Wheat Farms Animal Farms Church Taquito_Dictador and mr.qzit 1 1 Quote Share this post Link to post Share on other sites More sharing options...
falalanga1 1 Posted November 4, 2023 (edited) Building Group: Military Era: WWII Name: Bunker Cost: 50000 gold Construction Time: 1 year Maintenance Cost: 100 gold a month Bonuses: +80% to defense (per province) Edited November 4, 2023 by falalanga1 Taquito_Dictador 1 Quote Share this post Link to post Share on other sites More sharing options...
Austrian empire 477 Posted November 4, 2023 (edited) Building Group: Economy Name: L1 - Early Bank L2 - Modern Bank L3 Complex Bank Cost: 150 Gold Construction Time: 195 Days Maintenance Cost: 0.3 Gold Pr/Month The name of the technology that unlocks this building: Banking System Bonuses: L1 - 20 Gold Once every 3 Months L2 - 20 Gold Once Every 1.5 Months - L3 - 15 Gold Once every Month Edited November 4, 2023 by Austrian empire Quote Share this post Link to post Share on other sites More sharing options...
qwertyui 7 Posted November 4, 2023 (edited) Building Group: Military Name: Tank Factory Cost: 250 Gold Construction Time: 40 Days Maintenance Cost: 40 Gold Bonuses: Ability to research and make Tanks Technology Required: Armored Vehicles Can be made only after: 1915 Edited November 4, 2023 by qwertyui YT_Nowarhia, Diego123 and CevicheMen 3 Quote Share this post Link to post Share on other sites More sharing options...
sonil_or_you 87 Posted November 4, 2023 (edited) Building Group: Economy Era: 1700s - 2000s Name: Railway Cost: 600 gold Construction Time: 1 Month Maintenance Cost: 2.5 gold a month Technology: Better Life or Coal Revolution or Better Economy or New Era Bonuses: +50% Movement Poins +50% Movment Speed in the Province {idk how will it works} +50% Economy Grow in the Province Edited November 4, 2023 by sonil_or_you Taquito_Dictador 1 Quote Share this post Link to post Share on other sites More sharing options...
Austrian empire 477 Posted November 4, 2023 (edited) Building Group: Military Name: L1 - Simple Fort L2 - Reinforced Forts L3 - Fortress Cost: 20 Gold Construction Time: 25 Days Maintenance Cost: 0.2 Gold Pr/Month and 0.5 Gold Pr/Month (If at War) The name of the technology that unlocks this building: Early Fortification Bonuses: L1 - Defence +5% L2 - Defence +10% L3 - Defence +15% Edited November 4, 2023 by Austrian empire Quote Share this post Link to post Share on other sites More sharing options...
sonil_or_you 87 Posted November 4, 2023 Building Group: Unique Capital Buildings Era: After Year 0-1 Name: Church Cost: 7500 Gold Construction Time: 1 year and 5 months Maintenance Cost: 15 gold a month Technology: Adapting Religion Bonuses: +70% Religius -50% Warness +30% Happines Quote Share this post Link to post Share on other sites More sharing options...