LoganDoesAOH3 0 Posted November 11, 2023 Scenario Ideas WW1 (1914) Napoleonic Wars (Worldwide) 476 AD 1949 (Cold War) Quote Share this post Link to post Share on other sites More sharing options...
InsertInnapropiate 0 Posted November 11, 2023 (NOTE: By neighbouring provinces i mean the province the building is in is included.) Building Group: Economy Name: Bazaar --> Market Square --> Mall Cost: 50 Gold --> 150 Gold --> 750 Gold Construction Time: 5 Days --> 30 Days --> 120 Days Maintenance Cost: 0.5 Gold per month --> 1 Gold per month --> 5 Gold per month Name of Technology: None --> Town Hall --> (Not sure what to put here since english isn't my first language, but something associated with building larger structures that provide shelter for goods and people.) Bonuses: Increases the production of cash from neighbouring provinces by 5%. --> 10% --> 15% Increases the production of consumer goods/economic growth from neighbouring provinces by 5%. --> 10% --> 15% Increases happiness of neighbouring provinces by 5% --> 10% --> 15% (increases happiness if stability is over 50%.) Increases tourism in the province by 2% --> 4% --> 6%. Quote Share this post Link to post Share on other sites More sharing options...
cvbnm07 61 Posted November 11, 2023 Building Group: Unique capital buildings Name: Cellular Tower Era: after 1980 Cost: 10,000 Construction: 1-2 years Maintenance Cost: 100 per month Tech Required: Radio Stations, Television Stations Bonuses: Increases unit speed by 33%, increases global view by 20%, increases happiness by 20% Quote Share this post Link to post Share on other sites More sharing options...
LORS 0 Posted November 11, 2023 Building Group: Administration Name: Intelligence Office Cost: 140 Gold Construction Duration: 25 Days Upkeep cost: 15 Gold Name of the technology by which the key to this building can be changed: Processed Information Bonuses: Intelligence +30 Battle Morale +15 Province Defense +5 Strong Management +20 Monthly Manpower +5 Quote Share this post Link to post Share on other sites More sharing options...
AlexXD 0 Posted November 11, 2023 (edited) Nome: Centro Spaziale Costo: 500 monete Tempo di costruzione: 50 turni Costo di manutenzione: 50 monete Tecnologia: Esplorazione Spaziale Bonus: incrementa la produzione di scienza del 25% e permette la costruzione di satelliti per rivelare porzioni di mappe non esplorate. Non ho foto da mettere, ho scritto in italiano, ma basta tradurre, è un'idea d'oro Edited November 11, 2023 by AlexXD Per modificare i turni Quote Share this post Link to post Share on other sites More sharing options...
Łoszyngoł 0 Posted November 11, 2023 Please add railway tracks, it would speed up the transport of units. It would work like this: the higher the track level, the faster the units move. And I hope it will be playable on Android. P.S. just don't exaggerate with the number of provinces (Siberia, Africa, etc.). Finally, add Zaolzie and Spiš villages Przetłumacz Quote Share this post Link to post Share on other sites More sharing options...
Belkabomber 0 Posted November 11, 2023 You could bring back the ideology system and add planet colonization system Quote Share this post Link to post Share on other sites More sharing options...
sczify 0 Posted November 12, 2023 (edited) Add multiplayer or you're scared.. he actually added it Edited May 11, 2025 by sczify Quote Share this post Link to post Share on other sites More sharing options...
Consuljuli 3 Posted November 12, 2023 Level 1- Building Group: Millitary Name: Security Agency Cost: 4000 gold Maintenance cost : idk Construction time: 2 turns Technology: Intelligencia Bonuses: Recruits spies( AI Method though), Informs about the number of troops of one province during war Level 2- Cost: increases and repeat for the next levels Maintenance cost: increases and repeat for the next level Construction time: increases Bonuses: Arranges minor rebels in enemy state, Informs the number of troops of the whole enemy state Level 3: Bonuses: Plots an assassination attept against the ruler/leader of the enemy state and if successful the happiness in enemy states decreases 50 percent(AI method ). Moreover if the enemy state is stronger than the player then success chances rate of the attempt will be 30 percent but if the enemy state is weaker then the success rate should be 70 percent Level 4: Bonuses: Informs about the chances of war or if the plan of enemy state to attack the player Level 5: Bonuses: Arranges Major revolution or revolt I know all this matters on AI and major bugs but as a rts game you should try if possible. Quote Share this post Link to post Share on other sites More sharing options...
imperios 0 Posted November 12, 2023 (edited) Grupo de construcción: militar Nombre: trinchera Costo: 1000 de oro Tiempo de Construcción: 20 Días Costo de mantenimiento: gasto proporcional al 5% del ejército total de la provincia, 0 si no tiene ejército en la provincia El nombre de la tecnología que desbloquea este edificio: trincheras Bonificaciones: 35% a 40% de defensa Edited November 12, 2023 by imperios Quote Share this post Link to post Share on other sites More sharing options...
Pedro miguel 0 Posted November 12, 2023 Quote Share this post Link to post Share on other sites More sharing options...
Pedro miguel 0 Posted November 12, 2023 Building Group: Research Name: Advanced Laboratory Cost: 80 Gold Construction Time: 120 Days Maintenance Cost: 0.5 Gold per month Technology Requirement: Scientific Advancements Bonuses: Research Speed: +15% Innovation Output: +20% Quote Share this post Link to post Share on other sites More sharing options...
Pedro miguel 0 Posted November 12, 2023 Building Group: Military Name: Barracks Cost: 40 Gold Construction Time: 60 Days Maintenance Cost: 0.1 Gold per month Technology Requirement: Military Doctrine Bonuses: Recruitment Rate: +15% Soldier Morale: +10% Quote Share this post Link to post Share on other sites More sharing options...
Osmanlı İmparatorluğu 0 Posted November 13, 2023 Building group: Military Name: Coast guard cost: 8000 gold and 1.7 action points construction time:110 days Bonus: -10% war fatigue 30% discount for port construction oblications: should be located on coastline function: If enemy soldiers pass through all seas that touch the province where it is established during the war, it gives them 20% soldier loss. Quote Share this post Link to post Share on other sites More sharing options...
china peple 88 Posted November 13, 2023 建筑组:military Name: bomb shelter Cost: 25000 Gold Construction Time: 1145 Days Maintenance Cost: 100 gold per month And write here what bonuses this building provides. Example: Bonuses:500 Local Tax Efficiency: +10% Manpower per month: +50 Happiness +20 defense +25 restinginpeace 1 Quote Share this post Link to post Share on other sites More sharing options...
Urus_Urusov 0 Posted November 13, 2023 Building group: economy Era: 19 Century Group: Train Cost: 3000 gold Construction time: 1 year (depending on which direction to build the railway) Technology: 0.52 Bonus: +20 movement, +5 income Quote Share this post Link to post Share on other sites More sharing options...
Polish.Lubelskie.Lublin 0 Posted November 13, 2023 (edited) Building group: Administration name: Hospital Cost : 2000 Gold Maintenance cost: 50 gold construction time: 2 years bonuses: +75% health+ 25% happines -40%safety technology: medicine Edited November 13, 2023 by Polish.Lubelskie.Lublin Quote Share this post Link to post Share on other sites More sharing options...
DS777 0 Posted November 13, 2023 Você vai adicionar eventos tipo em um mapa de mundo moderno como o hoi4 millenium dawn Quote Share this post Link to post Share on other sites More sharing options...
Polski Imperialista 0 Posted November 13, 2023 Building Group: Economy Name:nuclear power station Cost:330 gold Construction Time: 130 days Maintenance Cost: The name of the technology that unlocks this building: workshop Bonuses: adds 2 golds per 5 days, +00000,1% happines per 6 days, 1 nuclear bomb can spawn in years: 1965 - 2100 Quote Share this post Link to post Share on other sites More sharing options...
Azarbod 0 Posted November 13, 2023 Weapon bonus in wars by technology Quote Share this post Link to post Share on other sites More sharing options...
ErickSom 1 Posted November 14, 2023 (edited) Building Group: Military Name: Soldier Specialization Center Cost: 8500 Gold Construction Time: 2 year Maintenance cost: 75 Gold a month Technology: Depends on the specialization unlocked, example: Paratroopers, Marines, Cavalry, Doctors, Special Infantry (Forest, Mountain, Desert, Swamp). Bonuses: + Army Experience + Bonuses according to training, being able to carry out 1-3 specializations per unit + Territorial defense experience enhanced by specialization Obs: Training takes 6 months Edited November 14, 2023 by ErickSom Forgot to add something restinginpeace 1 Quote Share this post Link to post Share on other sites More sharing options...
Polski Imperialista 0 Posted November 14, 2023 will there be a Workshop in AOH3? If not, please add a workshop. (Note: I'm using Google Translate) Quote Share this post Link to post Share on other sites More sharing options...
pedroRSmapper 4 Posted November 14, 2023 Bridges! in provinces where there are big rivers, like the amazon, the troops would move slower, if you dont have a bridge Quote Share this post Link to post Share on other sites More sharing options...
Age Of Turkish 0 Posted November 15, 2023 Building Group: Military Name: Train Station Cost: Min. 70 Gold (It can be changed to the distance between states) Concstruction Time: Min. 45 Days (It can be changed to the distance between states) Maintenance Cost: -For Station = 0.4 gold per month -For Rails = 0.1 gold per month The name of the technology that unlocks this building: Armistic Transportation Bonuses: -Move Speed: +%20 Speed -Move Point: -2 Move Point Description: Thanks to this; armies can move faster and cheeper To use this; you can build 2 stations and build rails to connect those Quote Share this post Link to post Share on other sites More sharing options...
Skull 3 Posted November 15, 2023 (edited) Factory for each resource and economy The factories will need resources and money to operate In the game you will get comum resources with Labor or workers But you can get more common resources by building factories to do this Technology name: Industry and Advanced Industry Industry will get common resources and advanced industry will get more technological resources such as: Telephone, Computers and more Edited November 15, 2023 by Skull Quote Share this post Link to post Share on other sites More sharing options...