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Age of History 3

Łukasz Jakowski

Age of History 3 - Buildings ideas

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(NOTE: By neighbouring provinces i mean the province the building is in is included.)

Building Group: Economy

Name: Bazaar --> Market Square --> Mall

Cost: 50 Gold --> 150 Gold --> 750 Gold

Construction Time: 5 Days --> 30 Days --> 120 Days

Maintenance Cost: 0.5 Gold per month --> 1 Gold per month --> 5 Gold per month

Name of Technology: None --> Town Hall --> (Not sure what to put here since english isn't my first language, but something associated with building larger structures that provide shelter for goods and people.)

Bonuses: Increases the production of cash from neighbouring provinces by 5%. --> 10% --> 15%
Increases the production of consumer goods/economic growth from neighbouring provinces by 5%. --> 10% --> 15%
Increases happiness of neighbouring provinces by 5% --> 10% --> 15% (increases happiness if stability is over 50%.)
Increases tourism in the province by 2% --> 4% --> 6%.

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Building Group: Unique capital buildings 

  • Name: Cellular Tower
  • Era: after 1980
  • Cost: 10,000
  • Construction: 1-2 years
  • Maintenance Cost: 100 per month
  • Tech Required: Radio Stations, Television Stations
  • Bonuses: Increases unit speed by 33%, increases global view by 20%, increases happiness by 20%

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Building Group: Administration

 

Name: Intelligence Office

 

Cost: 140 Gold

 

Construction Duration: 25 Days

 

Upkeep cost: 15 Gold

 

Name of the technology by which the key to this building can be changed: Processed Information

 

Bonuses:

 

Intelligence +30

 

Battle Morale +15

 

Province Defense +5

 

Strong Management +20

 

Monthly Manpower +5

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Nome: Centro Spaziale

Costo: 500 monete

Tempo di costruzione: 50 turni

Costo di manutenzione: 50 monete

Tecnologia: Esplorazione Spaziale

Bonus: incrementa la produzione di scienza del 25% e permette la costruzione di satelliti per rivelare porzioni di mappe non esplorate.

Non ho foto da mettere, ho scritto in italiano, ma basta tradurre, è un'idea d'oro

Edited by AlexXD
Per modificare i turni

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Please add railway tracks, it would speed up the transport of units. It would work like this: the higher the track level, the faster the units move. And I hope it will be playable on Android. P.S. just don't exaggerate with the number of provinces (Siberia, Africa, etc.). Finally, add Zaolzie and Spiš villages
Przetłumacz

 

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Level 1-

Building Group: Millitary

Name: Security Agency

Cost: 4000 gold

Maintenance cost : idk

Construction time: 2 turns

Technology: Intelligencia 

Bonuses:

Recruits spies( AI Method though), Informs about the number of troops of one province during war

Level 2-

Cost: increases and repeat for the next levels

Maintenance cost: increases and repeat for the next level

Construction time: increases 

Bonuses:

Arranges minor rebels in enemy state, Informs the number of troops of the whole enemy state

Level 3:

Bonuses:

Plots an assassination attept against the ruler/leader of the enemy state and if successful the happiness in enemy states decreases 50 percent(AI method ). Moreover if the enemy state is stronger than the player then success chances rate of the attempt will be 30 percent but if the enemy state is weaker then the success rate should be 70 percent

Level 4:

Bonuses:

Informs about the chances of war or if the plan of enemy state to attack the player

Level 5:

Bonuses:

Arranges Major revolution or revolt

I know all this matters on AI and major bugs but as a rts game you should try if possible.

 

 

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Grupo de construcción: militar

 

Nombre: trinchera

 

Costo: 1000 de oro

 

Tiempo de Construcción: 20 Días

 

Costo de mantenimiento: gasto proporcional al 5% del ejército total de la provincia, 0 si no tiene ejército en la provincia 

 

El nombre de la tecnología que desbloquea este edificio: trincheras

 

Bonificaciones: 35% a 40% de defensa 

Edited by imperios

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Building Group: Research

Name: Advanced Laboratory

Cost: 80 Gold

Construction Time: 120 Days

Maintenance Cost: 0.5 Gold per month

Technology Requirement: Scientific Advancements

Bonuses:

Research Speed: +15%

Innovation Output: +20%

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Building Group: Military

Name: Barracks

Cost: 40 Gold

Construction Time: 60 Days

Maintenance Cost: 0.1 Gold per month

Technology Requirement: Military Doctrine

Bonuses:

Recruitment Rate: +15%

Soldier Morale: +10%

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Building group: Military

Name: Coast guard

cost: 8000 gold and 1.7 action points

construction time:110 days

Bonus: -10% war fatigue
30% discount for port construction

oblications: should be located on coastline

function: If enemy soldiers pass through all seas that touch the province where it is established during the war, it gives them 20% soldier loss.

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建筑组:military

Name: bomb shelter

Cost: 25000 Gold

Construction Time: 1145 Days

Maintenance Cost: 100 gold per month

And write here what bonuses this building provides. Example:

Bonuses:500

Local Tax Efficiency: +10%

Manpower per month: +50

Happiness +20

defense +25

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Building group: economy

Era: 19 Century

Group: Train 

Cost: 3000 gold

Construction time: 1 year (depending on which direction to build the railway)

Technology: 0.52

Bonus: +20 movement, +5 income

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Building Group: Economy

Name:nuclear power station

Cost:330 gold

Construction Time: 130 days

Maintenance Cost: 

The name of the technology that unlocks this building: workshop

Bonuses: adds 2 golds per 5 days, +00000,1% happines per 6 days, 1 nuclear bomb 

 

can spawn in years: 1965 - 2100

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Building Group: Military

Name: Soldier Specialization Center 

Cost: 8500 Gold

Construction Time: 2 year

Maintenance cost: 75 Gold a month

Technology: Depends on the specialization unlocked, example: Paratroopers, Marines, Cavalry, Doctors, Special Infantry (Forest, Mountain, Desert, Swamp).

Bonuses: 

+ Army Experience 

+ Bonuses according to training, being able to carry out 1-3 specializations per unit

+ Territorial defense experience enhanced by specialization 

Obs: Training takes 6 months 

Edited by ErickSom
Forgot to add something

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Building Group: Military

Name: Train Station

Cost: Min. 70 Gold (It can be changed to the distance between states)

Concstruction Time: Min. 45 Days (It can be changed to the distance between states)

Maintenance Cost:

-For Station = 0.4 gold per month

-For Rails = 0.1 gold per month

The name of the technology that unlocks this building: Armistic Transportation

Bonuses:

-Move Speed: +%20 Speed

-Move Point: -2 Move Point

Description:

Thanks to this; armies can move faster and cheeper

To use this; you can build 2 stations and build rails to connect those

 

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Factory for each resource and economy

The factories will need resources and money to operate 

In the game you will get comum resources with Labor or workers

But you can get more common resources by building factories to do this

Technology name: Industry and Advanced Industry

Industry will get common resources and advanced industry will get more technological resources such as: Telephone, Computers and more

Edited by Skull

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      Cost: 60 Gold

      Construction Time: 90 Days

      Maintenance Cost: 0.2 gold per month

      The name of the technology that unlocks this building (Optional)

      And write here what bonuses this building provides. Example:

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      Template for the post:

       

      Building Group:

      Name:

      Cost:

      Construction Time:

      Maintenance Cost: 

      The name of the technology that unlocks this building:

      Bonuses:

       

       


       

       

       
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