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Age of History 3
Iago

ideas related to borders and territories in general

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Primeiramente, boa leitura para o criador do jogo ou para quem está apenas lendo as ideias, venho como representante do Brasil, Para começar, vou dividir minhas opiniões/ideias em tópicos Para começar, vou dividir minhas opiniões/ideias em tópicos e irei classificá-los em 1, 2 ou 3 e assim por diante, Boa leitura 

 

             Primeiro tema: das fronteiras...

1° Primeiramente estou ciente da dificuldade de fazer esse tipo de adição no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas eu gostaria muito se houvesse a possibilidade das províncias serem melhores organizado, por exemplo. Primeiramente estou ciente da dificuldade de fazer esse tipo de acréscimo no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas gostaria muito que houvesse a possibilidade das províncias ficarem melhor organizadas, por exemplo. Eu, jogando o Brasil no jogo, invadi o Primeiramente, estou ciente da dificuldade de fazer esse tipo de acréscimo no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas eu gostaria muito que houvesse foi a possibilidade de as províncias estarem mais bem organizadas, por exemplo. Eu, jogando pão no jogo, invadi Primeiramente, estou ciente da dificuldade de fazer esse tipo de acréscimo no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas eu gostaria muito que houvesse a possibilidade de as províncias estarem melhor organizadas, por exemplo. Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei toda Primeiramente, estou ciente da dificuldade de fazer esse tipo de adição ao jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim , mas eu gostaria muito que houvesse a possibilidade de as províncias estarem mais bem organizadas, por exemplo. Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria em primeiro lugar, estou ciente da dificuldade de fazer esse tipo de adição ao jogo com tantos províncias e possíveis fronteiras aleatórias que fazem a fronteira parecer ruim, mas eu gostaria muito que houvesse a possibilidade de as províncias ficarem mais bem organizadas, por exemplo. Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria legal. Em primeiro lugar, estou ciente da dificuldade de fazer esse tipo de adição ao jogo com tanto muitas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar mal, mas eu gostaria muito que houvesse a possibilidade das províncias ficarem melhor organizadas, por exemplo. Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria em primeiro lugar, estou ciente da dificuldade de fazer esse tipo de adição ao jogo com tanto muitas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar mal, mas eu gostaria muito que houvesse a possibilidade das províncias ficarem melhor organizadas, por exemplo. Eu, jogando com a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria em primeiro lugar, Estou ciente da dificuldade de fazer esse tipo de acréscimo no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas gostaria muito que houvesse a possibilidade das províncias ficarem melhor organizadas, por exemplo . Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria muito interessante se em vez disso as províncias se "moldassem" para melhorar a situação. a dificuldade de fazer esse tipo de acréscimo no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas eu gostaria muito se houvesse a possibilidade das províncias ficarem melhor organizadas, por exemplo. Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria muito interessante se em vez disso as províncias se "moldassem" para melhorar a beleza (e em primeiro lugar, eu estou ciente da dificuldade de fazer esse tipo de acréscimo no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas gostaria muito que houvesse a possibilidade das províncias ficarem melhor organizadas, por exemplo. Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria muito interessante se ao invés as províncias se "moldassem" para melhorar a beleza (e também deixar mais Primeiramente estou ciente da dificuldade de fazer esse tipo de acréscimo no jogo com tantas províncias e possíveis fronteiras aleatórias que fazem a fronteira ficar ruim, mas gostaria muito que houvesse a possibilidade das províncias ficarem melhor organizadas, por exemplo. Eu, jogando a Polônia no jogo, invadi a Rússia e após o fim da guerra anexei as províncias inteiras, deixando a fronteira feia, porém, seria muito interessante se ao invés as províncias se "moldassem" para melhorar a beleza (e também deixar mais realista), então tudo ficaria mais bonito. 

2° This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of the state of This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of the state of This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of the state of California This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of the state of California has a population This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of the state of California has a population boom, This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of the state of California has a population boom, so I divide the state in two This text will be shorter, so I want to advise the creation of entire states/provinces/departments, for example, instead of the state of Rio de Janeiro being divided into two, it would be an entire state, and this would be divided into the provinces within it. It would also be interesting if we could do the opposite during the game, for example, in the game the population of the state of California has a population boom, so I divide the state into two for better administration. 

 

Seconndo Topic: vassalage and colonialism 

 

1° The current system of colonialism in AOH II is something a little different from reality, it works well, but I have a suggestion, something could be done like if a province was acquired in a part of land disconnected from the capital, another continent for example, it would be interesting a c distance The current system of colonialism in AOH II is something a little different from reality, it works well, but I have a suggestion, something could be done like if a province was acquired in a part of land disconnected from the capital, another continent for example, it would be interesting a zone of remoteness that, if the province passed through, would become a colony, or else only provinces on another continent would become colonies. which would also The current system of colonialism in AOH II is something a little different from reality, it works well, but I have a suggestion, something could be done like if a province was acquired in a part of land disconnected from the capital, another continent for example, it would be interesting a zone of distance from which if the province passed it would become a colony, or else only provinces on another continent would become colonies, which would be equally interesting and even The current system of colonialism in AOH II is something a little different from reality, it works well, but I have a suggestion, something could be done like if a province was acquired in a part of land disconnected from the capital, another conti nent for example, it would be interesting a zone of distance that if the province passed through would become a colony, or else only provinces on another continent would become colonies, which would be equally interesting and even easier.

2° in this regard, it will actually be shorter, related to vassalage, instead of just being a relationship of "colonialism" as in AOH II things could be advanced to something like, for example, the player could build buildings in the other country, and until you assimilate your culture as in this regard, it will actually be shorter, related to vassalage, instead of just being a relationship of "colonialism" as in AOH II things could be advanced to something like, for example, the player could build buildings in the other country, and until you assimilate your culture like in AOH II.

 

Apart from these things, the addition of other reasons for peace or war, or alliances or refusal of alliances, the religion of the countries, making the game a little cooler and richer. 

 

thank's for your time.  

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