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Trans-Amur

Bloody Europe II | New update

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Bloody Europe II is the best mod I have come across and with each subsequent update it gets better and better. I found one error in trading. When we have neutral or better relations with a country, they give us several provinces for free. If you could (additionally) make each type of government have a different sign, for example a constitutional monarchy, technocracy would be great.

I wish you good luck
Beautiful job 🙂

Edited by MS7TAN
Good luck

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4 minutes ago, MS7TAN said:

You didn't fix the bug - In neutral and better relations, they give provinces for free

in the process, I think I can fix it, if to speak in a completely different way, then I unlocked this feature, but this cost returned again, this is still an old problem of the game (in the release version of the game, provinces were also bought at a low price)

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On 4/28/2021 at 11:40 PM, Simon Wilford said:

1.capitulation wben you capital is captured.

2.more revolt

3.fixing trade request

4.population and economy limits higher

How many of this can you help me on to make a jar abd dex file?

I use the MT manager application for android and I will show all actions in it.

1) I did together with another developer, I have to ask him for permission.
2) the rebels are edited in the "Game_Action" class. The methods are shown in the screenshot, in which you can increase the number of the army in uprisings. The growth of revolutionary risk changes in the file Ages.json

rserk0qU6Rg.jpg?size=512x1080&quality=96&sign=b992c3ae5585f9ef28cf96454b4272b4&type=albumr5cfCc9H0Q4.jpg?size=512x1080&quality=96&sign=90bfc38c7ce7b13d22993e9916548a84&type=albumkEDh2sTpAbs.jpg?size=512x1080&quality=96&sign=891e9658af0c0408007b237f18f2f600&type=album
3) Class "AI_ Style" method "respondToMessages". You will have to change a rather large part of the code, it will be difficult to do, and if you tell it, then in general it is very difficult to do this, you will have to change most of the code by changing the case and label of the string.

xdRs2kH6IUI.jpg?size=512x1080&quality=96&sign=b97953c9affd2da3e97f601db77f2809&type=albumhQj0yjUjTRw.jpg?size=512x1080&quality=96&sign=da8bc54f27660642f4171864d8a20ea8&type=album
4) this is the easiest on this list

Guide how to do:
1) Find "Menu_CreateScenario_Settings" (you can copy and find in the search)
2) Found, click on it
3) go to the "Init" class
4) Before you are a bunch of lines of code, we don't touch anything
5) Click on the three dots in the upper right corner and click on search
6) At the bottom we have a search input
7) Click on replace
In find we enter: 0x7d0
And in exchange: 0x4e20
Like on a picture
Click replace all
9) after these actions, we exit the code, when exiting, press save and sign the ---
10) how you signed up we can install the game
11) We go into the game> editor> for example, I chose modern world> set the values for myself (I was guided by the Russian population. But since there are not enough provinces here, I bet on the maximum, and the economy is 500,000 less.
12) Save the script
13) see the result

9kXrx4C4jR4.jpg?size=498x1080&quality=96&sign=c925cc06863d07d979942cb56cd10a21&type=albumxddtH2-hP9c.jpg?size=498x1080&quality=96&sign=8fbb807a3fba932e3d5afc04801ce58e&type=albumrCV34h5kjrc.jpg?size=498x1080&quality=96&sign=f0fe3d00221588350d39e3197b6ecac2&type=albumLB0K2hrVGpA.jpg?size=498x1080&quality=96&sign=cce4edc615f85203cadc84e485200f35&type=album

This is not as easy as it seems (I'm talking about changes in the code in general)

Edited by Trans-Amur

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2 hours ago, Trans-Amur said:

I use the MT manager application for android and I will show all actions in it.

1) I did together with another developer, I have to ask him for permission.
2) the rebels are edited in the "Game_Action" class. The methods are shown in the screenshot, in which you can increase the number of the army in uprisings. The growth of revolutionary risk changes in the file Ages.json

rserk0qU6Rg.jpg?size=512x1080&quality=96&sign=b992c3ae5585f9ef28cf96454b4272b4&type=albumr5cfCc9H0Q4.jpg?size=512x1080&quality=96&sign=90bfc38c7ce7b13d22993e9916548a84&type=albumkEDh2sTpAbs.jpg?size=512x1080&quality=96&sign=891e9658af0c0408007b237f18f2f600&type=album
3) Class "AI_ Style" method "respondToMessages". You will have to change a rather large part of the code, it will be difficult to do, and if you tell it, then in general it is very difficult to do this, you will have to change most of the code by changing the case and label of the string.

xdRs2kH6IUI.jpg?size=512x1080&quality=96&sign=b97953c9affd2da3e97f601db77f2809&type=albumhQj0yjUjTRw.jpg?size=512x1080&quality=96&sign=da8bc54f27660642f4171864d8a20ea8&type=album
4) this is the easiest on this list

Guide how to do:
1) Find "Menu_CreateScenario_Settings" (you can copy and find in the search)
2) Found, click on it
3) go to the "Init" class
4) Before you are a bunch of lines of code, we don't touch anything
5) Click on the three dots in the upper right corner and click on search
6) At the bottom we have a search input
7) Click on replace
In find we enter: 0x7d0
And in exchange: 0x4e20
Like on a picture
Click replace all
9) after these actions, we exit the code, when exiting, press save and sign the ---
10) how you signed up we can install the game
11) We go into the game> editor> for example, I chose modern world> set the values for myself (I was guided by the Russian population. But since there are not enough provinces here, I bet on the maximum, and the economy is 500,000 less.
12) Save the script
13) see the result

9kXrx4C4jR4.jpg?size=498x1080&quality=96&sign=c925cc06863d07d979942cb56cd10a21&type=albumxddtH2-hP9c.jpg?size=498x1080&quality=96&sign=8fbb807a3fba932e3d5afc04801ce58e&type=albumrCV34h5kjrc.jpg?size=498x1080&quality=96&sign=f0fe3d00221588350d39e3197b6ecac2&type=album68Cga_XtR98.jpg?size=498x1080&quality=96&sign=4cc1612acfc3429dbef4bfe270233b8f&type=albumLB0K2hrVGpA.jpg?size=498x1080&quality=96&sign=cce4edc615f85203cadc84e485200f35&type=albumHDflxkwRP-E.jpg?size=1280x606&quality=96&sign=f62bb96a6a5db8a4ab412548b709ebe1&type=album

This is not as easy as it seems (I'm talking about changes in the code in general)

any guide on pc version?

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12 hours ago, Trans-Amur said:

Unfortunately, I am not very good at editing code on pc.

In the Mt manager application, you can compile from a dex file to jar.

Due to the fact that I did not have time, I had to hurry. When transferring the game to the android version, I removed the 2k map, since when a new map is added, the --- breaks down and will not work. After the transfer, I forgot that I deleted the map for 2k provinces and downloaded the archive to the pc without this map. Regarding the German Empire map, I tried to add a new scenario and added it to the scenario list, but then deleted it without deleting it from the scenario list file, so the game crashes.

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6 hours ago, Trans-Amur said:

 

Due to the fact that I did not have time, I had to hurry. When transferring the game to the android version, I removed the 2k map, since when a new map is added, the --- breaks down and will not work. After the transfer, I forgot that I deleted the map for 2k provinces and downloaded the archive to the pc without this map. Regarding the German Empire map, I tried to add a new scenario and added it to the scenario list, but then deleted it without deleting it from the scenario list file, so the game crashes.

Ok, thanks for the info, I'll try and remove the scenario myself.

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6 hours ago, Trans-Amur said:

Can you offer,  what to add to the game, I'll try to do it, just don't ask for tanks from planes.

higher chances of rebel and civil war would be good to make game it more realistic, like supporting rebels to in a war 

also i find a bug that when i put economy to 17% it stays on same number but on 60% it goes down

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