Jump to content
Age of History Games
Trans-Amur

Bloody Europe II | New update

Recommended Posts

Just now, Trans-Amur said:

実際の人口(実際のマークに近い)のシナリオがあります。以前にそれらのリストをリストしました。

ok

and reduce the declear independent of puppet states in mevieval scenario plz?

you can edit it on civilization.java/smali

Share this post


Link to post
Share on other sites
Just now, Lipark Japanese modder said:

ok

and reduce the declear independent of puppet states in mevieval scenario plz?

you can edit it on civilization.java/smali

and make it possible to form civilization even the part of land is dominated by puppet

Share this post


Link to post
Share on other sites
4 hours ago, Trans-Amur said:

In general, I am planning a global update, the approximate date is late summer - early autumn

But before that, I will make a beta version of the mod, which is planned soon, I need to let people check out the new mechanic of justifying the goal of war, whether they need it or is it better to return the usual declare war button

Would be nice if you released the new mechanic and rebels this month or something, we could tell you our ideas, opinions etc. thanks to that so your work would be easier, at least i think so

Share this post


Link to post
Share on other sites

You told me that I could change the "Bloody Europe" text in the start menu from the game class. I entered the game class from the "MT Manager" program, but I could not find which line to change. Can you tell me which line to change?  (also if the pictures are corrupt Sorry, I don't know what caused it)

 

2021_05_10_11.25.26.jpg

20210509120433.jpg

Share this post


Link to post
Share on other sites
20 hours ago, Trans-Amur said:

Is it worth returning the old strength to the rebels? We saw your requests to return power to the insurgent, so we are returning it, we also improved them, now with high military fatigue, they appear more often than in peacetime. 

I decided to make a special experiment, the essence of which is to give all the conditions to the rebels so that they completely destroy the country. You can watch the same experiment on our YouTube channel or in the attached video to this post. 

(I hope the video will be clear to you, since there are the names of the countries in Russian) 

 

 

Seeing Austria Hungary to fall into chaos is beautiful sight, Obviously more unstable countries like Austria hungary, Ottoman empire and Russian empire should deal with more frequent and stronger rebellions. Only fitting.

Share this post


Link to post
Share on other sites
3 hours ago, Hacktor said:

スタートメニューの「BloodyEurope」のテキストをゲームクラスから変更できるとのことでした。「MTManager」プログラムからゲームクラスに入ったのですが、どの行を変更すればいいのかわかりませんでした。どの行を変更するか教えていただけますか?(写真が壊れている場合も申し訳ありませんが、原因はわかりません)

 

2021_05_10_11.25.26.jpg

20210509120433.jpg

search with the word"bloody europe ii"

Share this post


Link to post
Share on other sites
5 hours ago, Hacktor said:

You told me that I could change the "Bloody Europe" text in the start menu from the game class. I entered the game class from the "MT Manager" program, but I could not find which line to change. Can you tell me which line to change?  (also if the pictures are corrupt Sorry, I don't know what caused it)

 

2021_05_10_11.25.26.jpg

20210509120433.jpg

BeholdScreenshot_2021-05-10-21-18-19-03_9e8df3d0c7c1f50248b6ee043a653d26.thumb.jpg.8d18ce47fddca62d94be9e492ec12c1b.jpgScreenshot_2021-05-10-21-18-27-92_9e8df3d0c7c1f50248b6ee043a653d26.thumb.jpg.d5f3c3985484c08de83838626e1a40ad.jpg

Share this post


Link to post
Share on other sites
7 hours ago, Poland_in_1939 said:

Would be nice if you released the new mechanic and rebels this month or something, we could tell you our ideas, opinions etc. thanks to that so your work would be easier, at least i think so

The beta version should be released soon, the opinion of people about the new mechanics is very important to me, so I want to release it soon, only it will not be a full-fledged version, but it will be available for everyone

Share this post


Link to post
Share on other sites
4 minutes ago, Trans-Amur said:

The beta version should be released soon, the opinion of people about the new mechanics is very important to me, so I want to release it soon, only it will not be a full-fledged version, but it will be available for everyone

Thats good, if you update mod and let us play it we can give our feedback on every change and also give our ideas so that way its easier

Share this post


Link to post
Share on other sites

I kind of missed the old rebel system where they could take over unstable countries more easily. It makes the game more unpredictable/fun. Maybe as compromise we could have more frequent civil wars that could take over the entire country instead? (e.g. when a country loses a war, low happiness/economy, etc)

Also, does the AI justify on the entire country or only specific provinces to prevent excessive border gore? 

 

Share this post


Link to post
Share on other sites
8 minutes ago, Basileía Rhōmaíōn said:

I kind of missed the old rebel system where they could take over unstable countries more easily. It makes the game more unpredictable/fun. Maybe as compromise we could have more frequent civil wars that could take over the entire country instead? (e.g. when a country loses a war, low happiness/economy, etc)

Also, does the AI justify on the entire country or only specific provinces to prevent excessive border gore? 

 

he wwill add more rebels, but the civil wars would be fun too, more unexpected stuff and harder game

Share this post


Link to post
Share on other sites
On 5/6/2021 at 6:03 PM, Trans-Amur said:

 

I can say that it is worth it, but I can say that I am planning to make a map of the whole world

Will it be a map with many provinces?
I think a map with many provinces would be great!

Share this post


Link to post
Share on other sites

I did what it said, but when I try to install the game, it says the application needs to be signed. I directly click the download button, but it says the application could not be installed. How can I fix this error? @Trans-Amur

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Kingpvz
      Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
      I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
      Support me on patreon please (click here)
      Background: 
       
      PROVINCES: 2565 
      NATIONS: 94
      SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War; First Alavidian War 1647; Second Alavidian War 1979; Second Alavidian War 1981; Second Alavidian War 1985; Second Alavidian War 1987; 1969; 1919; 1933; WW1; WW2 1939; WW2 1945; 1990; Help Fakoslovakia regain it's terriories!
      PROVINCES DONE:

       
      Some useless population stats (8/29/21)
      Stanovian Federation: 180.8M
      - General Stanovian State: 59.3M
      - Slavic Stanovian State: 61.4M
      - Venes: 1.2M
      - Lapytovian Stanovia: 1.1M
      - Fourthy Union: 27.3M
      - Protipalia: 1.7M
      - North Stanovia: 780k
      - Nalian Zelav Stanovia: 697k
      - East Spikc: 1.3M
      - West Spikc: 9.4M
      - North Keban: 3.2M
      - South Keban: 4.7M
      - Kespral-Towiiu: 2.3M
      - Central Towiiu: 1.9M
      - Tkebekh: 751K
      - Eastern Zi: 594k
      - Islandia: 3.2M
      Martinovia: 322.6k
      - Tromp Province: 101k
      - Southern Province: 23.7k
      - Guinea: 21.9k
      - Province of Kadiaen: 176k
      Venostan: 12.3M
      - Tzie Kakükm': 6.7M
      - Tzie Be'trkom: 1.2M
      - Piskowsze Region: 2.9M
      - Letran Bë'ge: 671k
      - Nakaii Bë'ge: 906k
      Other Countries
      - Jurovia (without Avar): 24.5M
      - Avar: 19.5M
      - Zuzanovia: 81.4M
      - Venistan: 3.7M
      - Venestan: 983k
      - Suchovia: 307k
      - Slovakoria: 672k
      - Slovakioria: 511k
      - Johanca: 21M
      - Ukrevol Kingdom: 1.1M
      - Retwonia (with Stanovian Retwonia): 2.8M
      - Zelavian Empire (without Colonies): 1.7M
      - Zelavian Empire (only Colonies): 670k
      - Scann': 2.7M
      - Mauritovania: 9.3M
      - Martinovian Kingdomen: 731k
      - Venostan Kingdom: 1.3M
       
      #slavsunite
       
    • By Italian PeC
      The grandest project in age of history 2's history yet. 
      This mod, made from the maker of "The Second Great War" will revolutionize and forever change the way you play age of History 2, by making the game into an entirely new experience, more difficult yet more interesting.
      The mod will focus on the concept of Empire in the modern era's terms, like colonial empires and expansionist states, as well as a new and more in depth look into your country and what events happened to it between the eras.
      The mod will add over 30 new scenarios, hundreds of new countries, alternate histories, real histories and much more.
      THE MAIN FOCUS:
      The main starting date is in 1815, just after the Congress of Vienna. This mod introduces objectives which your nation will need to complete to gain bonuses and the upper hand on other countries of the era, through the new ideology-based system of "industrialization". Following 5 ideologies, the development level of your country will go from uncivilized, to civilized, to non-industrialized (where European and colonial nations start as) , to partially industrialized, and finally industrialized. These ideologies will allow for greater growth and bigger armies as you upgrade them, bringing to armies on the hundreds of thousands being a normality in AOI (Age of Imperialism)'s battles.
       
      Aggressiveness has also been reworked, with the minimum now being 0% , which is highly suggested for scenarios with events.
       
       
      Among other things, AOI will include:
      - a new exclusive map created by the fusion of all terrain maps from the popular game Victoria II👑
      - over 200 new provinces to make borders look better and create better "greater countries"⚔️
      - 30 new scenarios 💥
      - 5 scenarios of the 30 will include events ( for example the highly anticipated realistic world war 1 scenario, and the world war 2 scenario coming straight from The Second Great War mod, so you will be able to delete that mod since this one will include it in it's entirety)⚜️
      -1 completely new "CONGRESS OF VIENNA" scenario with objectives, revolutions, industrialization mechanics, new colonial mechanics , historical and alternate history events and much more.⚙️
      - A completely new UI✅
      - new music🎶
      This project is being worked on by a small modding team (Starfruit, Greenlion, James, stefan ecc...) headed by Italian P&C, so the progress, although slow, will keep going forward. It is my intention to release the mod this summer, as soon as it is finished.
      The only thing asked in exchange for the working on this mod is that you subscribe to the mod's creator on Youtube, Italian P&C: https://youtube.com/channel/UCD-hWGkNIC8PaEEcA2bnV5g
       
      PC RELEASE: https://drive.google.com/file/d/1iMKxYSofCiQyelzBQh3cj_LNkt3QMxa1/view?usp=sharing
      ANDROID(MOBILE) RELEASE: https://drive.google.com/file/d/1lYnhUZWGLcliSxFL-fNWeCuek42ljdDr/view?usp=drivesdk
      VERSION 1.1











    • By HussainDude1
      When I started to mod the game everything was perfectly fine. However, In the next day, (I believe) I did some modifications to governments types and then whenever I try to Start a scenario or Change government via scenario editor, The game crashes, If you know a way to fix this please tell me, Thanks.
    • By Shop_Soy
      Welcome to Shop Soy: Der Kalter Krieg's official page. SS:DKK is yet another WW2 Axis Victory scenario but with a twist: It's my story, with my characters and my lore. This scenario is heavily inspired in The New Order and Thousand Week Reich mods for HoI4 and was made only for fun, I don't condone noir support any extreme ideologies presented in this mod (With the exception of one: Nationalism).
      Content:
      -Slightly improved UI
      -A few new ideologies
      -Tons of new leaders and civilizations
      -Lots of events
      -And more (that I'm too lazy to remember)
       
      DEMO AVAILABLE!! v1.2
      https://mega.nz/file/OrIXmQ4A#i_TX1Y_uF0EATHvlxdgP_gu2WjYkEa88lH3FgQ-hJks
       
      Heil Shop Soy!
       





    • By BalkanKnight
      Greetengs, brothers and sisters of AoH2's community! I am making a small mod, which is not going to add new provinces or anyhow change the code, because I am trying to preserve the vanilla feeling.
      So what going to be added, for now?:
      - A few new Idealogies.
         - Nationalism. 
         -Empire
         -Conservatism
      .  -Liberalism
         - Socialism
         -Capitalism
      - New language supports.
         - (Just Bulgarian for now)
      - (Probably) New Formables
       
  • Popular Now

  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...