hewasnoth 9 Posted June 10, 2024 In an Age of History 3 game, if a player loses a large portion of their military forces, they might choose to mobilize additional troops to try and make up for their losses. This would be similar to what historical nations did in times of war to try and strengthen their armies. To mobilize troops in the game, the player would need to have lost 90% of their forces (i would preferif there was a button you would press to check if you could mobilizeyour army). These facilities would train and arm young civilians and other residents who are able and willing to serve in the military. Once their training is complete, these units could be deployed to the front lines to fight the enemy. The process of mobilization would take time and resources, as players would need to invest in the infrastructure necessary to equip and train their newly mobilized forces. Additionally, mobilized units may not have the same level of training which could make them less effective on the battlefield. Once mobilized, the player could potentially use their newly recruited forces to help turn the tide of a war and reclaim lost territory or defend against an invading enemy. However, they would need to be careful not to overextend their resources or risk weakening their economy by focusing too much attention on military matters. Matvey, AmericanLiberia and Денис Живков 1 2 Quote Share this post Link to post Share on other sites More sharing options...
qxz 622 Posted June 11, 2024 Why is this necessary? AmericanLiberia 1 Quote Share this post Link to post Share on other sites More sharing options...
AmericanLiberia 74 Posted June 11, 2024 But you can produce more troops with a few clicks ._. I think that is better, because at least you did it, and not a pre-made system. Quote Share this post Link to post Share on other sites More sharing options...