Jump to content
Age of History 3
Xenorenaus

Ranking System

Recommended Posts

7 hours ago, Xenorenaus said:

Does anyone know how the Population Score and Economic score are calculated?

Especially Prestige. What is Prestige score?

I think prestige is respect or strenght

Share this post


Link to post
Share on other sites

Prestige

To calculate the final score, the game uses a for loop for every province that you own/ occupy, meaning that it applies a formula to every province which is as follows:

p = 2.25 * (0.125 + 0.875 * Growth Rate) * (0.785 + 0.215 * Technology Level) * Core * (0.375 + 0.625 * Development Level)

With the Core modifier being circumstantial, if the province is a core province then the modifier is 1.0. Else if it isn't, the modifier is 0.475; and the technology modifier having an upper bound of 1.0.

Now the final prestige score is as follows:

Prestige = Σp + 17.5 * Technology Level; rounded up to the nearest integer.

with Σp being the sum of every p value of every province that you own / occupy, and the technology level having no upper bound.

 

Economy

For the economy score, every province is applied to a formula as following:

e = Economy / (Starting Economy / 16.25) * (0.425 + 0.675 * Development Level) * (0.275 + 0.725 * Province Stability)

The final economy score is:

Economy = Σe; rounded up to the nearest integer.

with Σe being the sum of every e value of every province that you own / occupy.

 

As for population score I'm still quite unsure, I will probably have to study it later. Feel free to correct any mistakes.

>t. having looked up the source code

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Popular Now


  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games