Ideas
2,732 topics in this forum
-
- 1 follower
- 4 replies
- 1.9k views
Natural disasters can be added to the game. Various natural disasters may occur with random possibilities, and natural disasters may cause serious damage to the region. Recently, floods in Libya Earthquake in Türkiye Fire in Australia Hurricane in Brazil happened. Such events can happen randomly and in certain areas and can destroy buildings in the region, reduce the economy and reduce the population. But of course, while earthquakes are very few in West Africa, they are very common in Japan. It would be nice to adjust such possibilities, and also a new natural disaster map. .
Last reply by gjghjgigi, -
-
- 0 replies
- 473 views
Hello Lucas, I downloaded and played all your games, I want I want only one thing from you, please bring a multiplayer mode, the game is very much.It will be popular and me and people will be very happy, please add the mod
Last reply by HÜSEYİN4402, -
- 1 follower
- 0 replies
- 445 views
In AoH2, there are "ages" but the main thing they do is allow certain government types. Maybe in AoH3 they could affect more, such as max technology, buildings, economy and population growth rate, etc.
Last reply by Milklord, -
- 1 follower
- 0 replies
- 419 views
there will be online or multiplayer servers.....?
Last reply by JR Rachidovsky, -
- 1 follower
- 0 replies
- 421 views
It would be nice to have more flavour in the campaigns you play. Like specific bonuses/buffs from the nation's culture or spirit. Also things like mission trees specific to that nation or the region and broader culture of the nation/s there. Like all balkan and anatolian nations can form byzantium due to their proximity, or have Misson trees (or their would be version in this game). And last but not least improved formable civs, they could add new bonuses and expand the current mission tree you have, whilst also being a new assimilation system since the old one isn't going to be present. They could also come with different tiers, like for example you form the …
Last reply by Anon6969, -
- 1 follower
- 0 replies
- 437 views
No meu ponto de vista deveria haver um sistema de culturas para substituir o sistema de assimilação no AoHIII, além de ações como Dar Autonomia, Retirar Autonomia, essas coisas, provavelmente exigiria mais tempo, mas valeria a pena (Nota: Países com a mesma cultura podem ter bônus diplomáticos entre eles)
Last reply by oAquitanio, -
- 0 replies
- 392 views
According to your decisions there will be a barrier that will increase between the Authoritarian and the Democrat, if you do authoritarian things in your government, the more democratic countries will not like your government and the more authoritarian countries will like it, but if you do things democratic countries, the more democratic countries like it and the more authoritarian countries don't like it, there will also be strong countries trying to take their ideology to weaker countries, either through conversation or with war, like a cold war.
Last reply by Skull, -
- 0 replies
- 364 views
You will be able to choose the form of government, ideology, form of economy and also ministers, media control, censorship
Last reply by Skull, -
- 0 replies
- 336 views
every nation will have a nationalism bar, if the nation encourages nationalism and achieves victories and many other things, nationalism will increase and so more people will want to enlist in the army and help the country
Last reply by Skull, -
- 0 replies
- 346 views
Drogi Łukaszu Jakowskim, pewnie nie sam o to proszę, ale proszę, zatrudnij jakichś programistów i stwórz przynajmniej lokalny multiplayer. Wszyscy bardzo czekamy na twoją nową grę AoC 3, proszę nie zawiedź nas. (Użyłem Tłumacza Google)😉
Last reply by GigaChad228, -
- 1 reply
- 678 views
I think if you want to bring a solid innovation, a graphic like Hoi4 can be made. Mobile players can make the settings of this graphic low, and those with good computers can even make it high. I think such a graphic will add a different colour to the game.
Last reply by YusufAliDE, -
- 1 reply
- 402 views
Salam, cənab Lukasz Jakowski, üzərində işlədiyiniz Age of history oyunu ilə bağlı tövsiyəm budur ki, oyunda bölgələrdəki ordular bir sərhədə, yəni ordu bölgədən çıxarıldıqda, Əsgər olmaq üçün uyğun sayı olmalıdır nəzərə alınmalı və oyunda əyalət bölgələrinin qadın və kişi sayı funksiyası da hesablanmalıdır. Müasir dövrə nəzər saldıqda müəyyən edilməlidir ki, hansı ölkələr qadınları əsgər kimi qəbul edir, hansı ölkələr qəbul etmir. Həm də oyunun qadınları əsgər kimi qəbul etmə funksiyası və ya hərbi dövlətin vətəndaşını əsgər kimi qəbul etmə funksiyası olsa yaxşı olardı, mənim bütün tövsiyəm budur, təşəkkürlər cənab Jakowski
Last reply by Atabəg, -
- 0 replies
- 498 views
The ambassadors/spies we send can show us the characteristics, armies, technology level and other features of the country we send to.
Last reply by YusufAliDE, -
- 2 followers
- 5 replies
- 1.2k views
I know there already ideas to make new buildings and I still think that should be included, but I also think that it would be cool if we could make our own buildings with our own affects but we can also choose what type of building it will be like a monument or something, but this mechanic should be done while your playing the game. And out of curiosity, are there going to be different types of weapons in warfare? for example there would be a creation of a crossbow which will make things advanced, It'll also be cool that as the civilization advances you can make more advanced weapons which would be cool. I also think that stuff like famines and disease could just be added…
Last reply by china peple, -
- 0 replies
- 467 views
Toasty Heater with any other company of your choice to know if it's really worth your plutocrat.
Last reply by iokmol, -
Hi Lukasz, in one of your previous comments you mentioned that there will be no navies but we can create special units for ourselves. I have a great idea for that! If we can create custom units, if you can add a plugin to the json file about where these units can be produced and in which regions they can operate (land, air or naval), users can create their own navy types. For example, when we want to produce an aircraft carrier special unit, we can transform it into a form that can only travel at sea by preventing its movement on land and in the air, while these naval units can only be produced in port cities (cities bordering the sea) with the help of a "workshop" type b…
Last reply by mysta, -
- 1 reply
- 403 views
hello im glad to be able to suggest my idea for aoc 3. (im not english) so my idea is removing people from parts of your country, being able to do genocide, raids and other things like torturing that will remove population thats not the players country's nationality. (also being able to do it on vassals), also it helps with assimilating provinces (+), and relations with people you killed's country.
Last reply by hahaha093, -
- 0 replies
- 338 views
نتمنى ان نرى لعبة عصر الحضارات 3 شبيها باللعبة قلوب من حديد 2
Last reply by Iraqi marshal, -
- 0 replies
- 362 views
It would be cool to have a more impactful prestige system that influences in relationships, trade etc. instead of just score
Last reply by selenhogamer, -
- 0 replies
- 434 views
I have been dreaming about the possibility of creating my own flags for a long time. I would like to get this function on a par with changing the color of the country during the game itself, and not in the settings. More specifically, you can make it so that when you click on the flag of a country in political mode, a selection menu will appear: Change the color, Change the flag. When you select the flag, you are taken to the creation menu, as in the second part. If the ideology changes, the flag will be the same as usual. When choosing the ideology back, the flag will not change to the created one, it will be the original one. And of course the save button so as not…
Last reply by Artemis_, -
- 4 replies
- 1.4k views
In certain cities or provinces they could implement the construction of unique buildings and wonders Examples: In Washington D.C, being able to build the Capitol, the White House or the Lincoln Memorial, the Empire State and the Statue of Liberty In Brazil, being able to build Brasilia and the statue of Christ the Redeemer In Germany, being able to build the Brandenburg Gates or the Volkshalle, and the Rhine Monument In Mexico, being able to build the pyramids of Chichén Itzá and those of Teotihuacan, build Tenochtitlan or build the Legislative Palace of Porfirio Diaz, and if it is looted, it becomes the Monument to the Mexican Revolution In China, being able…
Last reply by new lakhal 2.0, -
- 0 replies
- 279 views
Tengo la idea de poner investigación de armas y artillería dependiendo de la tecnología de la civilización y que se pueda crear un barcos de transporte y de ataque para que se espada más lo militar.
Last reply by Maxboxs626, -
- 0 replies
- 289 views
Tengo la idea de poner investigación de armas y artillería dependiendo de la tecnología de la civilización y que se pueda crear un barcos de transporte y de ataque para que se espada más lo militar.
Last reply by Maxboxs626, -
Music player
by hugo- 0 replies
- 434 views
Вы можете представить в игре музыкальный проигрыватель, в котором вы можете переключать саундтрек или включать музыку. Было бы круто🙂
Last reply by hugo, -
- 0 replies
- 542 views
Gencide should be added Yes, gencide should definitely be added, and there should be certain consequences when we do that. Zombies Yes, zombies would definitely bring a fun element to the game, and even an alien invasion could be possible. (At least their modifiability should be possible) Stone Age period Absolutely, the Stone Age period or very ancient times that we are not familiar with should exist in the game. It would be very enjoyable to manage the story of a tribe living in a cave on the map. Story mode Yes, I would definitely like to manage the journey of a race from the beginning …
Last reply by muhoaga,