Helo thare! I started to make a map in AoH2 called alavida. Don't forget to follow and share your thoughts in the comments!
I'll be also adding a lot of scenarios, that's a thing! Don't forget to follow to never miss an update!
Support me on patreon please (click here)
SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War
Update 6/18/21 (DoH 20)
Happy 20th day of history! To celebrate this, I've made the first alavidian war scenario which you can check below! It's a bigger scenario that took me a lot of time and considering it's only the first part it is making me redecision everything lol; also the poprattian war scenario is broken somehow, when you open it it crashes the game not sure why
Update 6/11/21 (DoH 19)
Ahhhhhhhhhhhhhh what a great day to be alive! lol; I updated the test scenario (Testing purposes) and made new nations - stanovian countries and started with the scenario. I did not have much time so I did not finish it, I hope next week will be better lol
Update 6/4/21 (DoH 18)
UwU scenarios are here! 2021 scenario is the one with nations i posted a lot time ago, 2013 is before mass independence and 1518 is some history one. Yes, I know there is french empire that got to exist 200 years later, ignore that pls lol
Civil war scenarios are less interesting but whatever
I plan to add 2 alavidian wars (1946-1947, 1979-1988) but don't have the nations yet lol
Well enjoy this info, i may release this "mod" after summer holiday ^^
By Chairman Baad
AoH2 typically names a province after its city. But you can actually change the province name to whatever you want. And even without a city in the province, you can still give it a name other than "Fokus". This is done through a map's province_names folder. In the base game, this is how the sea provinces get their names.
How to add a unique province name:
Find the ID of the province you want to name by going into "Edit Connections And Provinces". In your AoH2 directory, go to map/<map name>/province_names. If you don't have a province_names folder, copy the one from the AoH1 map into your map. Open the names file in a text editor, preferably Notepad++. Add your province name on the line with a value one higher than the province ID. (ex. province ID 1821 = line 1822) Save your changes and reload the map. And now whenever you hover over the province in-game, you'll see the name you gave it regardless of how many cities are in it!
I keep trying to add civilizations to my game (PC, Steam) and I use the legit process, (Add Flag, add Tag, add correct info in Language file). My only issue is, if I add more than around 10 civilizations like this, it causes me to crash when I hit the play button (shown in picture). I can still edit/make scenarios, edit map stuff, add formables, and do everything else, but I can't actually play the game part of the game. If anyone has a fix or any info I'd greatly appreciate it!
Does anyone know some kind of automatic tool that connects all provinces without needing to do them manualy?By Kingpvz
Since I see how long does it take to do these, I'm asking :3
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls