Modding Help
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207 questions in this forum
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Wonders don't run correctly
When I create a wonder all pictures are correct except one ,the smalles one and searching in the database there's no error. And when I build the wonder without picture the games become strange,. I don't know if I have to change photo from other file outside wonderImages and WonderImagesBig.
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Accidentally closed the map editor after deleting a province.
So I was doing a custom map for a mod im working on and that I´ll post later. So I decided to delete some provinces that were bugged, but I forgot to make new ones and closed the map editor, now my map provinces dont show and I cant interact or edit them. I dont know if I can recover it. Ive tried deleting the files from the game to regenerate it but it doensnt work. Does anyone have any solutions? 😞 @lukasz jakowski
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Map problem
hello @Łukasz Jakowski, for the past few days i have been trying to edit the original game provinces (to add some provinces) using the map editor given in /map/, i’ve tried many ways but it always ended up bugging and not working, i have even tried doing it in a copy of earth3 with different name and deleting some files in map/earth3/data but nothing worked. So i’m obligated to ask for help here, here’s some pictures of how the provinces look in game:
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Why no "add new overlay" option in flag editor?
It's such a shame, it was fun to create complex overlays for custom civilizations in aoh2
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I need help finding a valuable mod file in a game.
In the game, the limit for each army with one general is 999999. How can I modify this value and make it, for example, 50,000?
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How to load custom cities to custom map and rebuilding province doesn't work
How do I get the game to load my custom cities it says when my mod is loading "cities generated" but when I look at the provinces they still have generic names instead? Also why are my provinces look different in the game then they do in the editor and when I use rebuild it doesn't change them into what they are suppose to look like?
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I was making events but the event triggers for no reason
File path "C:\Program Files (x86)\Steam\steamapps\common\Age of History 3\map\Earth3\scenarios\Tvton\events\common\polandliberty.txt" code: Can you pleasse tell me why it triggers for no reason?
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How to delete scenarios?
For some reason when I try to save a scenario the changes doesn't appear, so I have to make the scenario with OTHER ID to work, now I have like 6 WW2 scenarios that is useless. This is like 2 questions. Why I need change ID to have any changes AND how to delete scenarios.
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I need help for AoH3 Formable
I added a AoH3 formable based on a AoH2 save game but when I try to boot it up it doesnt work Code path: "C:\Program Files (x86)\Steam\steamapps\common\Age of History 3\mods\Kadus_Mod\map\Earth3\formableCivs\aoh2savegame1.txt"
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How do I access game files on Mac?
Whenever I follow the listed path, it takes me to the game icon. When I show package contents there are only three folders titled: MacOS, Resources, and info.plist
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How do i create a map, in the files?
I am trying to create a map, but i dont know how, because the Map Editor thats there has already a map inside it with provinces etc. So how do i create a map with provinces etc?
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How to find out the province number?
How to find out the province number?
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When you create a new civilization in game it doesen't appears correctly, no photo, no name, no religion
Here in the pictures appears the civilizations files without any problem, but in the game looks like this. Why it happens?
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Mods for mobile version
There will be any possibility of modding for the mobile version of AoHIII in mobile like it was on AoHII? , or how we will be expanded the world of modding into this version.
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I can't transfer the formable Civs to the mod
I did it both in the editor and immediately as a file, but all to no avail. In logs indicate that it is looking for the data folder, but it is not specified in the examples. I tried with data, but also nothing, gives the same error. who knows how to solve it?
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Is it possible to mod diplomats to stay past max relations?
Let's say I want to prevent a vassal from constantly degrading relations - so I want to keep my diplomat there and go AFK, but that is unrealistic as the relations only tend to worsen. Any way to mod that in? I tried modding max improve relations to be larger than max possible opinion, but that didn't seem to do anything.
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how to add a formable civilization
Cómo agregar una civilización formable
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Problem with decisions and chain of events.
My problem looks like this. I want to create an event that will be shown to the whole world, but this event is triggered by another event. In Germany, I created the Mussert wants asylum event and in this event there are two options. Give asylum 1 or not 2. If I choose to give 1 asylum, the event Mussert received asylum in Germany will appear, and if I choose not to give him asylum, the event Mussert has been arrested will appear. I have already done that. The problem is that I want the whole world to see that mussert was given asylum or arrested, but that the rest of the countries have different answers in the options. For example, Germany has at home in Musser he was giv…
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Can't add my Mods to Steam Workshop in Mobile
I cannot add my campaigns to the steam workshop on mobile even though the authors name is not Lukasz
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I can't save the scenario changes
When I try to add provinces to a country and change it's ideology, I click save, then I try to play on the scenario, changes are not saved.
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Event with decisions
I have a problem. I am creating a sequence of events and I have created an event that has two decisions. One is to burn the city, the other is not to burn the city. I want each of these decisions to have their own events. By 1 the city was burned and by 2 the city was not burned. But I don't know how to do it. I used the has_variable command, but this command works on the event id and decisions in events do not have an id. I don't know what to do. I'm stuck.I need to know what to do so that a separate decision in an event triggers another event dedicated to this decision thx for help
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Help with editing the languages folder
I've attempted to edit a couple of the names of nations to be more historically accurate, however, the game will not read the languages folder no matter what i do. I've already tried to put it inside the games folder (Age of History 3\mods\DarkestHour\game\languages) as well as outside (Age of History 3\mods\DarkestHour\languages) to no success. Additionally, i also attempted to create another language (Welsh English; we) and while it does show up in the language selection screen, it still does not work. Any help?
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