Banana259 pablo 0 Posted April 17, 2024 A good idea would be bombing. They need a bomber plane. They would be like atomic bombs but less expensive and less strong. There could also be anti-aircraft missiles. Quote Share this post Link to post Share on other sites More sharing options...
August Nordhuas 2 Posted April 18, 2024 Maybe add Grenadiers. These infantrymen basically throw grenades at enemies. Grenadier Infantry acted as elite infantry, was commonly used in the 18th and 19th centuries. Wayne23lololh and wbladew5 2 Quote Share this post Link to post Share on other sites More sharing options...
Rise of Obristan 4 Posted April 23, 2024 a lot of people are going to create futuristic maps so I think more futuristic troops wbladew5 and Wayne23lololh 2 Quote Share this post Link to post Share on other sites More sharing options...
mikedadumy 3 Posted May 10, 2024 I just got the idea that, hear me out, Militia, they will have a lower recruitment time plus they can be recruited in captured territory, But with a catch, they will be more weaker and also more likely to switch sides if they are recruited from captured territory. wbladew5 1 Quote Share this post Link to post Share on other sites More sharing options...
KistrGrobber 45 Posted May 12, 2024 Maybe im too late or something, i've got an idea to units its about how many units conquer/occupy territory if 1-3 units attacking one province then it gonna just occupy that 1 province, if more then multiple provinces Quote Share this post Link to post Share on other sites More sharing options...
HUN İMPARATORLUĞU 1 Posted May 12, 2024 Lukas savaşınca ordular sağdan soldan gelsinler Quote Share this post Link to post Share on other sites More sharing options...
Edvard 2 Posted May 14, 2024 You recently demonstrated a scenario for the modern world; The video shows that the war system at this stage of game development is exactly the same as in medieval scenarios. I would like to know whether in the future the combat system will depend on the time period or there will be no front and the capture will take place through a siege? It would be nice if, for example, from a certain game date/era, some innovations appeared, such as the width of the front, a change in the system of capturing a province. Wayne23lololh 1 Quote Share this post Link to post Share on other sites More sharing options...
Naval 212 Posted May 15, 2024 medival siege of berlin in 1945 🥸 Quote Share this post Link to post Share on other sites More sharing options...
sivilist 0 Posted June 18, 2024 Можно создать лучшие условия для войск. Например, если армия Южной страны нападет зимой на северную страну, то они воюют хуже. Quote Share this post Link to post Share on other sites More sharing options...
Mike13533 3 Posted July 9, 2024 instead of justmodern infantry when going into the mdern era i suggest you add those things first of all air force Attack and close air support or bomber second of all more unit types storm troopers (basicinf with less statistics) normal inf (the one we already have) and shock troops (acts as cannons has a boost when sieging) wbladew5 1 Quote Share this post Link to post Share on other sites More sharing options...
New port 13 Posted July 10, 2024 You should add hussar. That' s veru important for battle of Vienna. Quote Share this post Link to post Share on other sites More sharing options...
New port 13 Posted July 10, 2024 (edited) Oh, and I forgot: Please add janissary and Moscow archers. Edited July 10, 2024 by New port Quote Share this post Link to post Share on other sites More sharing options...
Wayne23lololh 1,645 Posted July 10, 2024 It would be possible to add yourself here : How to add own units Quote Share this post Link to post Share on other sites More sharing options...
New port 13 Posted July 11, 2024 (edited) Yes, I know, but Lukasz will do it better than me. Edited July 11, 2024 by New port Quote Share this post Link to post Share on other sites More sharing options...
yuriyus 0 Posted July 19, 2024 The discussion revolves around suggestions for enhancing the gameplay of AoH3 by adding region-specific units and seasonal variations. These ideas aim to introduce strategic depth and historical accuracy. One specific suggestion involves incorporating The Finest CB Antenna Collections, particularly in modern eras, to enhance battlefield communication and strategic coordination among units. Quote Share this post Link to post Share on other sites More sharing options...
osman batur 0 Posted July 31, 2024 how about When we bring the infantry to the city, which has a port, the convert panel came out and there was an option to convert it to an attack ship and a Defence ship and a ship was formed in the nearest sea area after converting it, then when we want to convert it back to infantry, it would be automatically returned when we went to any land? Quote Share this post Link to post Share on other sites More sharing options...
rnmcnm 0 Posted August 12, 2024 "Will there be an air force in the modern world ?" Quote Share this post Link to post Share on other sites More sharing options...
rnmcnm 0 Posted August 12, 2024 I believe that the addition of defensive lines and siege troop settings could be beneficial. These could be deployed with defensive forces to prevent enemy entry into the area. The enemy would then have to use missile troops or archer troops, which are types of siege forces, to attack the defending army. Once the defending forces on the city walls of this area are eliminated, the defensive line is breached. The defensive line could be constructed like the Great Wall, and after being captured, it can continue to be utilized. Quote Share this post Link to post Share on other sites More sharing options...
CutieTheCockerel 1 Posted August 14, 2024 Please Add WW1 Soldiers wbladew5 1 Quote Share this post Link to post Share on other sites More sharing options...
kyper4629 9 Posted August 16, 2024 we need anti-tank troops too Quote Share this post Link to post Share on other sites More sharing options...
maksur 1 Posted August 18, 2024 On 12/5/2023 at 11:21 PM, Łukasz Jakowski said: In this topic we will write ideas for new land units. AoH3 will have different types of land units. First of all, the AoH 3 will have new battle system: Representation of the battlefield in the game. Land units will be grouped into 3 types. Groups determine the placement of units on the battlefield. Each unit can be unlocked by researching technology and then upgraded. Units will have a different recruitment cost, attack, defense, movement speed and upkeep. Here is the current list of units with upgrades: First line: Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry First line side: Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank Second line: Archer -> Bowmen -> Crossbowman -> Elite Crossbowman Canon -> Field Cannon -> Artillery -> Modern Artillery Early Airplane -> Airplane -> Modern Airplane This is a very early version, so maybe something should be changed? Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions. Думаю было бы уместно добавить уникальных юнитов или спецназ, который будет иметь ограничения на численность войск и доступен только по уникальной технологии, которую другие страны могли бы получить по ивенту. К примеру такими войсками могут быть польские крылатые гусары или российские стрельцы, ну или скандинавские викинги Quote Share this post Link to post Share on other sites More sharing options...
man_s_our 4 Posted August 23, 2024 you should add the experience and generals to the game. also, in history and even modern time. wining the war wasn't only decided by the battles. sometimes it's the injuries or captives that matter the most. for example, basilus II once defeated entire kingdom by one battle when he blinded the captives and sent them back to their home. you can add a mechanism where you need to maintain the upkeep for injured units and try to free the captives or otherwise recruitment cost increases and have some unrest if you don't liberate the captives. Quote Share this post Link to post Share on other sites More sharing options...
Sakamoko 4 Posted September 6, 2024 I leave my suggestion here. A system of special units would be good according to the nation, for example, Hungary can have a special investigation that allows it to have hussars, Russia the Tzar cannon, Poland the Winged Hussars, and so on for each country (only if it is unified or formed before) Quote Share this post Link to post Share on other sites More sharing options...
DRM 105 Posted September 6, 2024 no creo que lo agregen al juego base, pero en los mods talvez lo agan Sakamoko 1 Quote Share this post Link to post Share on other sites More sharing options...
Sakamoko 4 Posted September 13, 2024 I support the idea that units gain experience through combat or training and that increases attack, defense, etc. Quote Share this post Link to post Share on other sites More sharing options...