Jump to content
Age of History 3

Marshal Luna

Tips for conquering nations

Recommended Posts

So, we all know the way to conquer other lands or nations. We usually do declaring war against desired nation or colonize wasteland or neutral lands.

But do you know there are other ways of conquering nations/lands?

First, the diplomatic way.

      -very efficient and bloodless, yet takes a long  time to do

       First step, choose a desired nation to conquer using diplomatic way (this only works if the desired nation is as strong or weaker than yours, bigger nations don't and will just do insults. If you did a larger nation be with you, consider yourself lucky!).

       Second, try your best to improve relations to it by sending diplomats, etc.

      Third, do an alliance with it. If it doesn't accept, improve relations with it until you got this goal.

     Lastly, Do this

    Diplomacy -> Form Union

     Then turn to see its answer, you just did a unification with your enemy! You can change the flag or your nation's name through changing government type. If it doesn't accept, urge it until you did unification!

    Still, that's my ideas for now, still searching for other ways!

   Good luck in playing!

    From a player from The Philippines.

Share this post

Link to post
Share on other sites

For me, you can only union once in the game. I would expand while improving relations with a slightly stronger nation. Once I'm done expanding and need to build up, it's time for a union. After that, you can basically world conquest.

Share this post

Link to post
Share on other sites

Annex Vassal

  • Going to need an army around 3 to 5 times bigger then the nation you want to make your vassal
  • Make an Ultimatum making them your vassal
  • Wait 30 turns (When you send the ultimatum to make them a vassal you also create a truce with them for 30 turns where you cant do another ultimatum on them)
  • Make an Ultimatum annexing them


  • Going to need an army around 5 times bigger them the nation you want to make a union with
  • Need relation to be very high (usually 60+ and up)
  • Ask for a Union (Unions are a very tricky thing usually the nation you want to form a union with has to be weaker then you, has little money, and is in an alliance with you.  It may also help if you force them into a war to weaken them.  You do this by either going to war with a nation and asking them to join, or going into diplomacy and asking for a trade.  The is gold from you it can be any amount the game doesn't care, in exchange for war.  So the you then just pick a nation that will weaken the nation you want a union with but can still win.  If this doesn't work its probably just better to leave them alone or attack them after they are weakened.)

Attack and Annex another country

  • Easiest way to conquer another country is to use the trick I described under Unions and then attack the opponent when they are weak.  The only other way is to declare war on them and use as many troops as you can support to crush the enemy as quickly as possible.  If you cannot crush the enemy right away you will probably just be sinking money into a long drawn out war.

Share this post

Link to post
Share on other sites

This topic is now closed to further replies.

  • Popular Now

  • Our picks

    • Bloody Europe II | New update
      Bloody Europe II - it's a mod with a huge map of Europe.

      In these mod is:
      -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)

      -Large count of scenarios from ancient times to alternative future

      -New fonts and music

      -Plenty of new civilizations, form civs and union

      -You will see changes in the game code that will change the game significantly
    • Events - Common events for every civilization in the game
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 155 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!


    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 


      So the AoH 3 will have new battle system.

      Representation of the battlefield in the game.

      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


      Each unit can be unlocked by researching technology and then upgraded.


      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane


      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

    • Age of History 3 - Buildings ideas
      Your ideas can become part of the game, in this topic we will write ideas for new buildings in Age of History 3.


      The buildings will be grouped into four categories:

      1. Administration

      2. Military

      3. Economy

      4. Unique capital buildings - These powerful buildings provide bonuses for the local province or for all provinces of your Civilization


      All of the buildings can be upgraded, here is example:

      Library -> University -> Academy

      Each building costs differently and gives different bonuses.



      This is what your building idea post should look like, example


      Building Group: Administration

      Name: Tax Office

      Cost: 60 Gold

      Construction Time: 90 Days

      Maintenance Cost: 0.2 gold per month

      The name of the technology that unlocks this building (Optional)

      And write here what bonuses this building provides. Example:


      Local Tax Efficiency: +10%

      Manpower per month: +25


      The same goes for building upgrades.


      The most important thing with new building ideas is to not stick to the old game, get creative and offer new bonuses not available in Age of History 2, and maybe new things and mechanics will be added to the game


      Template for the post:


      Building Group:



      Construction Time:

      Maintenance Cost: 

      The name of the technology that unlocks this building:






      • 266 replies
  • Tell a friend

    Love Age of History 3? Tell a friend!

  • Posts

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games