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Do you like Age of History 3 but find its content insufficient? Introducing; Additions & Stuff.

image.png?ex=68c28941&is=68c137c1&hm=08f

What is the purpose of Additions & Stuff?

Additions & Stuff is a general megamod that aims to improve the existing features of the game at the best level.

What has been added so far and what is planned to be added;

  •  A small-scale extended timeline for both maps; (16 of 245 scenarios were completed). There will be a total of 10 scenarios per 100 years. The ones on the main map will be vanilla level, and the ones in Project: Vita will be about 5 times more detailed than vanilla level (Since Project: Vita has about 5 times more provinces than the main game, we will talk about them in the following articles).image.png?ex=68c28c63&is=68c13ae3&hm=e62
  •  Better laws (to be developed); Most of the "laws" in the game are politically based, and as different tools, they can work in different situations. So, while lesser laws may not be as effective as their higher counterparts, they do provide you with additional advantages. This means you can restrict certain rights and generate revenue for your country at any time, especially in emergencies and in poor countries. However, there are still various problems and adjustments that need to be corrected (such as the artificial intelligence not changing any laws, the values of some laws being insufficient, missing or exaggerated) and they will be fixed in the future.image.png?ex=68c28d6b&is=68c13beb&hm=971
  • Map improvements; Additions & Stuff comes with an improved version of the Map Tweaks mini-mod. Growth rates have been completely overhauled to be more proportional to population balance (growth rates will be further improved in the future), and resources have been reworked to be more realistic to align with real-world resource production. Large regions of the United Nations have been added instead of continents (the existing "regions" feature will be updated in the future, and continents will be added back as regular continents). The map overlays have a new look (by combining the 2 overlays published by Lukasz) and when you zoom out from the map a different map appears. Some cities have been changed to align with the administrative division capitals. New islands that weren't in the game are also being added to the map. In the future, terrain types will also receive a new renewal. Good news: once everything is finalized before the release of Additions & Stuff, you'll be able to subscribe to Map Tweaks v1.2 directly on Steam!image.png?ex=68c290c9&is=68c13f49&hm=019

  • Resource updates; As mentioned above, the distribution of resources has been completely renewed and made realistic. Future plans include giving resources a real function, rebalancing the returns you get from resources, balancing resource farming, and adding a few new resources.image.png?ex=68c2918d&is=68c1400d&hm=74f

  • Project: Vita 3.0 announcement; In addition to the main map, the mod will include a map approximately four to five times larger than the main one, which I previously created for Project: Vita, version 3. The map will be created similarly, dividing the provinces of the main game but preserving their basic shapes. Like Map Tweaks, Project: Vita 3.0 is a sub-expansion of the mod, so it will be released as an additional mod once completed. While production on the map is not yet complete, I'd like to announce that production has begun.image.png?ex=68c2931c&is=68c1419c&hm=e51

  • Other plans include; new units, research adjustments, more detailed civilization technologies, changes to the military, better tasks, time picker and more...

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Triple Modders Presents

Our Discord server for updates and more

Steam page of the mod

My YouTube Channel

Edited by Çağan Ayyıldız

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