Łukasz Jakowski 13,386 Posted December 5, 2023 In this topic we will write ideas for new land units. AoH3 will have different types of land units. First of all, the AoH 3 will have new battle system: Representation of the battlefield in the game. Land units will be grouped into 3 types. Groups determine the placement of units on the battlefield. Each unit can be unlocked by researching technology and then upgraded. Units will have a different recruitment cost, attack, defense, movement speed and upkeep. Here is the current list of units with upgrades: First line: Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry First line side: Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank Second line: Archer -> Bowmen -> Crossbowman -> Elite Crossbowman Canon -> Field Cannon -> Artillery -> Modern Artillery Early Airplane -> Airplane -> Modern Airplane This is a very early version, so maybe something should be changed? Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions. WilliamElCapo19, texamer, thecarvalhogamer and 40 others 21 6 1 15 Quote Share this post Link to post Share on other sites More sharing options...
Wooodex 225 Posted December 5, 2023 Wonderful! Just add a bit more upgrades for tanks, maybe different types? Like leopard or tiger tanks for example, other then that, i'm impressed, keep up the good work ByTenshi4881, WilliamElCapo19, Wayne23lololh and 5 others 2 6 Quote Share this post Link to post Share on other sites More sharing options...
Minemaster552 23 Posted December 5, 2023 I for one, really like this system, it's not simple, but it is not complex and I really like the sort of feel of "customization" you get by having the three categories have different battelfield placement. I'm not sure if the game is going for the same "easy to learn, hard to master" kind of goal, but I am certainly a advocate for customizability wherever it can be. Outlawexperience, WilliamElCapo19 and Wayne23lololh 3 Quote Share this post Link to post Share on other sites More sharing options...
MeteHun 24 Posted December 5, 2023 I thought of the Ankara war between the Timurid state and the Ottoman state. Emir Timur brought an elephant. Elephants could be added to the Timurid empire before tanks. Nervaou, ByTenshi4881, qxz and 12 others 5 10 Quote Share this post Link to post Share on other sites More sharing options...
Redguy325 240 Posted December 5, 2023 It is HUGE and GREAT. But I have doubts if this system makes sense in modern (after 1815) times QuanaKhrea, Coen, Wayne23lololh and 1 other 3 1 Quote Share this post Link to post Share on other sites More sharing options...
Egyptian_Menace 10 Posted December 5, 2023 To be quiet clear most of us may not have good ideas but this system is very promising but I think some people may have some good ideas QuanaKhrea, Outlawexperience and WilliamElCapo19 3 Quote Share this post Link to post Share on other sites More sharing options...
Minemaster552 23 Posted December 5, 2023 4 minutes ago, Redguy325 said: It is HUGE and GREAT. But I have doubts if this system makes sense in modern (after 1815) times I think it should be fine for modern times too, militaries nowdays are usually more structured than ever, and the system looks pretty "era neutral" with a very basic "division" of just those three (first line, first line side (perhaps could be renamed to support), and second line) WilliamElCapo19, ByTenshi4881 and Outlawexperience 3 Quote Share this post Link to post Share on other sites More sharing options...
MeteHun 24 Posted December 5, 2023 7 minutes ago, Redguy325 said: BÜYÜK ve HARİKAdır. Ancak bu sistemin modern (1815'ten sonra) zamanlarda anlamlı olup olmadığı konusunda şüphelerim var And YES, this becomes even more invalid after the 1900s. The air force feels inevitable. AmericanLiberia 1 Quote Share this post Link to post Share on other sites More sharing options...
ZansTheTR 0 Posted December 5, 2023 cool Quote Share this post Link to post Share on other sites More sharing options...
Historyk 157 Posted December 5, 2023 Add "Hussaria" only for Poland, Lithuania and Polish-Lithuanian Commonwealth Outlawexperience, Matvey, general nepolean and 3 others 4 2 Quote Share this post Link to post Share on other sites More sharing options...
Outlawexperience 338 Posted December 5, 2023 This looks amazing! I think there should be a "great war" or ww2 style infantry between line and modern infantry, otherwise, this is exciting! Jerrymouse500, Minemaster552 and QuanaKhrea 3 Quote Share this post Link to post Share on other sites More sharing options...
LCM 4 Posted December 5, 2023 Maybe you could add different types of weapons like muskets, swords to the game where you would choose the weapon that the type of unit would be using, however they would have to be in different groups of weapons because a archer cannot use a sword. For example: We could have ranged weapons and melee weapons (possibly more) Ranged weapons would be used by archers infantry, etc. While melee weapons would be used by knights, cavalry, etc. And you could upgrade/unlock weapons using unlocked technologies with an "Weapon Panel". And then to make your troops use the weapon on the battle there could be a small green button that would assign a line with an weapon that you chose via a small panel, depending on the weapon you chose the units would suffer different boosts of attack and speed, with some weapons having better stats than others. Well i think that's it, but maybe there could also be that you could add an weapon and units (like the "Add civilization" in aoh2) mainly for mods tho. Sorry for bad writing and broken english on some parts QuanaKhrea and RMaRe 2 Quote Share this post Link to post Share on other sites More sharing options...
ArashTheArcher 291 Posted December 5, 2023 Excellent! Quote Share this post Link to post Share on other sites More sharing options...
idiot 136 Posted December 5, 2023 Nice sfcdszaas 1 Quote Share this post Link to post Share on other sites More sharing options...
Poland_in_1939 629 Posted December 5, 2023 (edited) i dont like the idea of a plane being in a division as it is a plane its not staying in one spot in the air and waits, it lands or flies in battlefield, it should not be in a division type thing in my opinion in mountains will it land on the tip or fly back and forth infinitly? the rest is wonderful and i wasnt even expecting it to be so cool, just the plane is my pain but the whole idea and stuff is just great, hope there is no time limit for plsyers to unlock technology, or a command that allows us to skip time issue, i want to see cavemans fight a tank division lol also there is no logic for planes to be in division, not everywhere is a place to land etc, it should be a different type of thing, not in a division, something more like hoi4 stuff, even tho im not fan of hoi4, this is a solution that would be better Edited December 5, 2023 by Poland_in_1939 Minemaster552, QuanaKhrea, Coen and 5 others 1 7 Quote Share this post Link to post Share on other sites More sharing options...
idiot 136 Posted December 5, 2023 Maybe add generals , buff nations that are known for being good at sometjing like mongolia(horde) cav damange + 10, add budget for army AmericanLiberia and QuanaKhrea 2 Quote Share this post Link to post Share on other sites More sharing options...
WilliamElCapo19 11 Posted December 5, 2023 I don't know if someone else already said something similar, but i think it would be cool if specific nations had special units, like Poland-Lithuania having Winged Hussars, Switzerland having the Swiss Pikeman, Rome having Roman Legionaries, things like that. Outlawexperience, shahro_oz, Zgredek07 and 4 others 7 Quote Share this post Link to post Share on other sites More sharing options...
Egyptian_Menace 10 Posted December 5, 2023 Just now, idiot said: Maybe add generals , buff nations that are known for being good at sometjing like mongolia(horde) cav damange + 10, add budget for army You already forgot about generals EsourthW 1 Quote Share this post Link to post Share on other sites More sharing options...
Chairman Baad 1,990 Posted December 5, 2023 1 hour ago, Łukasz Jakowski said: In this topic we will write ideas for new land units. AoH3 will have different types of land units. First of all, the AoH 3 will have new battle system: Representation of the battlefield in the game. Land units will be grouped into 3 types. Groups determine the placement of units on the battlefield. Each unit can be unlocked by researching technology and then upgraded. Units will have a different recruitment cost, attack, defense, movement speed and upkeep. Here is the current list of units with upgrades: First line: Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry First line side: Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank Second line: Archer -> Bowmen -> Crossbowman -> Elite Crossbowman Canon -> Field Cannon -> Artillery -> Modern Artillery Early Airplane -> Airplane -> Modern Airplane This is a very early version, so maybe something should be changed? Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions. Are the images for the units AI generated? Just curious. AmericanLiberia, china peple, EsourthW and 2 others 1 4 Quote Share this post Link to post Share on other sites More sharing options...
muhoaga 129 Posted December 5, 2023 I think a separate branch can be created after field artillery, or even two can be created, one for anti-tank and one for air defense. Another can be split in the air, one can evolve into a strategic bomber that destroys provincial morale and buildings, the other can evolve into an attack bomber that destroys military units. sample game call of war EsourthW 1 Quote Share this post Link to post Share on other sites More sharing options...
muhoaga 129 Posted December 5, 2023 special forces bouncers > samurai, knights, janissaries etc > Commandos > Modern commandos Quote Share this post Link to post Share on other sites More sharing options...
muhoaga 129 Posted December 5, 2023 tanks and artillery should definitely be separated gunner; when leaving like anti-tank air defense Tanks should be divided into armored vehicles, light tanks, medium tanks and heavy tanks. All of them should have different purposes, bonuses and features suitable for different geography and climate. QuanaKhrea and EsourthW 1 1 Quote Share this post Link to post Share on other sites More sharing options...
bizacjum 219 Posted December 5, 2023 Special unit per country: Phalanx (Macedonia), legions (Rome). Specialist units : Mountain infantry Marcsist and NKaloms 2 Quote Share this post Link to post Share on other sites More sharing options...
Egyptian_Menace 10 Posted December 5, 2023 I think we should stick to the simple already 3 branches Quote Share this post Link to post Share on other sites More sharing options...
oAquitanio 13 Posted December 5, 2023 I know I'm not the first to say this, but some countries could have special units, or at least some units being specific to some regions/continents/biomes, that is, seasonal units, so the game could have a "touch" , of course these units would have their bonuses Coen, fvq0, Outlawexperience and 2 others 5 Quote Share this post Link to post Share on other sites More sharing options...