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3 votes25 answers
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879 questions in this forum
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Will we be able to create civilization-specific units?
This would be so much fun, both for preset civilizations and custom/modded ones. I know adding these for every civilization would be impossible, but just this functionality being in the game would be great already. Like maybe we can have a line on the unit JSON that checks if a certain civilization is the one being played, and allows that unit to appear on the units list (maybe at the top). Thank you for the attention, and I am so hyped for this game!
0 votes3 answers -
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Question
Hi, I would like to see in your game built-in screenshots and an editor for them, and as I understand, like in the second part there will be a console, I would like it to be possible to turn it off and in the screenshots it would be visible that it is turned off
0 votes1 answer -
Game timeline / History overview
Will it be possible to add the feature from AOH2 where you could look back on a timeline of your game and watch how the civilizations evolved from turn 1? Really came in handy when making timelapse videos. 👍
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question on the economic component of the game
from your demonstrations of the game we have seen certain components of resources of countries and regions, the question is whether these resources will play a role in the economic sphere of the game, whether it will be possible to monopolise the market, and thus to influence certain countries without waging hostilities, is such mechanics envisaged?
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Will it be possible to mod the GUI?
I was wondering if we could mod the GUI like in Hoi4. Because I have ideas like making a UN assembly or space colonizing.
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Time Zone mechanics
Will AOC3 have the time zone mechanics? Considering that AOC3 is a RTS game and not turn based anymore.
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Who will replace the dead leaders in modern scenario?
Question for Lukasz! If some modern leader dies in the modern scenario, who will replace him in the country? Maybe you'll add some fictional leaders that have portraits of non-real people and random names?
4 votes16 answers -
Why is there such a high cost for the army in the game?
that in the Middle Ages and in modern times the costs of the army are the same
0 votes1 answer -
lukaszjakowski Military Assistance
Question to Mr. Jakowski: In AOH3, can we send troops for help of other civilizations when they are at war, without directly involving in the war?(something like Military Aid) If you read this, kindly answer this question whether it's Yes or No
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Suggestion: "Ultimate🔮Alternate🌍History📜Mode🕰️ for🗺️AoH3🔥"
Imagine🔮AoH3🌍with📜an🕰️unparalleled🗺️level🔥of🤯alternate🔮history🌍scenarios📜, offering🕰️limitless🗺️possibilities🔥and🤯even🔮deeper🌍strategic📜gameplay🕰️. Here's🗺️what🔥"Ultimate🔮Alternate🌍History📜Mode🕰️" could🗺️bring🔥to🤯the🔮table🌍: Dynamic🔮Timeline🌍Divergence🕰️: Create🗺️scenarios🔥where🤯key🔮historical🌍events📜have🕰️different🗺️outcomes🔥. What🤯if🔮the🌍Roman📜Empire🕰️never🗺️fell🔥? What🤯if🔮Napoleon🌍won📜at🕰️Waterloo🗺️? Each🔥game🤯starts🔮with🌍a📜critical🕰️divergence🗺️point🔥, shaping🤯a🔮unique🌍world📜history🕰️. Customizable🔮Historical🌍Events📜: Players🕰️can🗺️design🔥and🤯implement🔮their🌍own📜alternate🕰️historical🗺️events🔥, creating🤯endless🔮possibilities🌍for📜new🕰️world🗺️orders🔥.…
1 vote1 answer -
What does "Q4" in the steam release date mean?
Does it perhaps mean fourth quarter of 2024? Hence in the period including october/november/december?
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Randomized resources
I've seen a resources mechanic in your AOH3 videos. Are they randomly generated after choosing the country or being preset? If not I would like to see a feature to mix resources in their respective environments (like, no lemons in tundra and no grains in desert)
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Wyśrodkowanie flagi ||| Zmienianie nazwy miast
1. flagi państw w ich stolicach powinny być wyśrodkowane ponieważ jak widać niektóre flagi są poza granicami państwa. 2. Czy będziemy mogli zmieniać nazwy miast tak jak w aoh2?
1 vote11 answers -
Chinese scenarios
Hello! Is there going to be Chinese scenarios like, Warring States Period, Post Qin, Post Han Dynasty scenarios? That would be good. Thanks in advance!
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adcssa
Hi. What about the bug with '0' Country Relationships in Age of history 2, was this fixed in Age of history 3?
1 vote0 answers -
AI army control for historical causes
Will it be possible to control which province the AI army goes to ? And maybe add an outcome related to it, like whatever if the army wins or loses, the country annex/lose X provinces !
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leader profiles
Are leader profiles made with artificial intelligence?(google translate)
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In the latest preview you put the wrong brazilian president in 2022 scenario, will you fix leaders?
In 2022 scenario you put Luiz Inacio Lula as brazilian president, when in fact the president was Jair Bolsonaro, probably there are more errors like this, can you fix them?
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Ideology
Will the ideology in a foreign country change to yours if you seize it and make it a vassal?
0 votes0 answers -
Are The Dynamic City Names Feature Abandoned?
i haven't seen anything about it, will it be delayed until some sort of solution is found for the issue it had (that cultures were needed to categorize when civs changed the city name)
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Will it be possible to hide some province's name until a certain date ?
Some cities don't exist for example before the 1900s such as Brasilia, Lagos, Astana, Putrajava, and more.
1 vote1 answer -
AI and Buildings (and more AI)
After watching the "Government types" video on the second channel, I noticed that when the government type for Russia was changed to Communisim, the country name and color changed in the way formables would in AoH2. I was just curious if formables are going to work similar to the way in AoH2, or if they will be based more so of government types. Secondly, will AI build all available building types and research at their own pace? I heard awhile back from some indie game developers that it is very difficult to develop the AI to do their own research, and they follow the same research pace as the player. I noticed this in one of the videos involving an espionoge on Ven…
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What's the AI situation?
AI seemed to be working fine in the last video Is AI completed now Mr. Lukajzs?
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Colonialism
How would colonialism work in this game? When you set up a colony, will the colony be directly run by you, or will it be a separate civ like in the WW2 scenario video?
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Will it be possible to mod the tech tree?
I was wondering what the title says 😛
1 vote1 answer