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PHZanoniGamer

Age Of Civilizations II MEGAMOD v5.6 | PC and iOS versions released!

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On 6/27/2023 at 10:05 PM, cvbnm07 said:

Hello, I am trying to remove some scenarios such as TNO, "Papers, Please" ,"The Man in the High Castle", and more because i dont wanna play them.

How ever, when i do that, i try starting a game but it crashes due to me removing those scenarios.

 

the Game itself is in .jar

 

Can you make an .exe version?

Pumped told me that he's working to fix this issue, but it'll continue being a .jar file

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15 hours ago, PHZanoniGamer said:

No, it's just that it's quite unstable when you try to port maps, I recommend that you transfer the data from the mod you want to port into the map. Go to the maps session and find the ‘Project: ALPHA’ map, it is the map I use for this mod

Wait, so i have to go into Megamod then select the map then import it into the game you wanna have the map into?

 

how do i do that

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2 minutes ago, cvbnm07 said:

Wait, so i have to go into Megamod then select the map then import it into the game you wanna have the map into?

 

how do i do that

The inverse, you port all files in like the game folder, civilizations, flags, UI and all that into the mod that has the map you desire 

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6 hours ago, PHZanoniGamer said:

The inverse, you port all files in like the game folder, civilizations, flags, UI and all that into the mod that has the map you desire 

Actually, I had to copy and paste the debug, but can you add san marino and vatican city for 5.0?

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34 minutes ago, cvbnm07 said:

Actually, I had to copy and paste the debug, but can you add san marino and vatican city for 5.0?

Yes, I switched the map in this new version, which means that many new regions will be available, including San Marino, Vatican and even Antarctica 

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50 minutes ago, PHZanoniGamer said:

Yes, I switched the map in this new version, which means that many new regions will be available, including San Marino, Vatican and even Antarctica 

Does this include Canada's regions?

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9 minutes ago, cvbnm07 said:

Does this include Canada's regions?

Yes, Canada will have the correct adminstrative borders, and Australia too, and I made the administrative regions scenario for those nations, as well as Germany, Italy, Spain, France, Brazil and Argentina 

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57 minutes ago, uwut said:

how did you make "the music automatically plays when the game starts"

You have to search in the classes of the game, in the sounds manager class, a line called Impact_Allegretto, then you just replace that name with the name of the song you want to play 

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1 hour ago, PHZanoniGamer said:

You have to search in the classes of the game, in the sounds manager class, a line called Impact_Allegretto, then you just replace that name with the name of the song you want to play 

when i change game crashes

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28 minutes ago, PHZanoniGamer said:

Send a screenshot of how it looks like. Are tou sure you didn't delete something else? Deleting even a dot can cause the game to crash

image.png.3eb6e63d60ae605f4e11913ef642f61c.png

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10 hours ago, PHZanoniGamer said:

By the way @uwut, you could reset the changes you did to the code, and instead of inserting the name of the song in it, change the song you want to play first as ‘Impact_Allegretto’

redoing it didnt worked but i changed songs name to impact_alegretto and its works so nearly problem solved thanks!

Edited by uwut

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On 6/29/2023 at 7:43 PM, PHZanoniGamer said:

Yes, Canada will have the correct adminstrative borders, and Australia too, and I made the administrative regions scenario for those nations, as well as Germany, Italy, Spain, France, Brazil and Argentina 

Japan, India  and South Korea too? (Just curious)

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