Jump to content
Age of History Games

Recommended Posts

4 hours ago, Chairman Baad said:

Meh. Erika is in the 1960s, while this is in the modern day.

That wasnt the idea.

Share this post


Link to post
Share on other sites
34 minutes ago, Chairman Baad said:

Then this might not be the mod for you. I don't know. I've only heard of Project Erika after I posted about my mod here so... :classic_blink:

He meant that this won't die in development

Share this post


Link to post
Share on other sites
1 minute ago, RyanOrleansII said:

He meant that this won't die in development

Ah, now that makes sense. But if anybody asks, I'm not trying to copy anybody. Except I guess the decisions menu from 11:59. That was cool.

Share this post


Link to post
Share on other sites
23 hours ago, Chairman Baad said:

Ah, now that makes sense. But if anybody asks, I'm not trying to copy anybody. Except I guess the decisions menu from 11:59. That was cool.

I just would like to see the mod completed one Day and seams that your Project is ambicius Project Erika was ambicius but the guy dont Say anythink from the mod Page publication that was in late 2019.

Share this post


Link to post
Share on other sites
20 minutes ago, Marius said:

I just would like to see the mod completed one Day and seams that your Project is ambicius Project Erika was ambicius but the guy dont Say anythink from the mod Page publication that was in late 2019.

I hope for that too. But I'm a bit busy this week, so there isn't much time for mod development.

Share this post


Link to post
Share on other sites

June 7, 2020: The first major part of China's story bit is complete. Now to set up AI activation...
If you saw the sneak peek on my Discord, you'd know what I'm talking about when I say "the first major part". :classic_wink:

Edited by Chairman Baad

Share this post


Link to post
Share on other sites
2 hours ago, Chairman Baad said:

June 7, 2020: The first major part of China's story bit is complete. Now to set up AI activation...
If you saw the sneak peek on my Discord, you'd know what I'm talking about when I say "the first major part". :classic_wink:

AI activation setup is complete. Next stop: Catalonia, Transnistria and Gagauzia.

Share this post


Link to post
Share on other sites


  • Similar Content

    • By Chairman Baad
      ❄️ THIS MOD IS FROZEN! ❄️
      I don't have time to develop this mod anymore, so consider it frozen until another time.
      I will NOT allow unofficial updates OR the use of TCBC content in any other mod. This is the Chairman Baad Collection, not the Someone Else Collection.
      Oh, and the "last update" I mentioned is cancelled.


      This is my personal AoH2 mod featuring all of my previous scenarios and custom civs, and then some. This mod started off small and is constantly growing with updates and patches.
      TCBC currently includes:
      28 new scenarios (including 7 for the AoH1 map and 1 for the Europe map) 37 government types (including vanilla gov types) Some compatibility with vanilla scenarios Nighttime map (PC only) New flag overlays Multiple fonts to choose from (English only) Enhanced localization Some new sounds Miscellaneous improvements and enhancements Pop Culture Deluxe, a mini-mod that adds 7 new scenarios based around pop culture This mod's default language is U.S. English. It is also available in several other languages thanks to our helpful volunteers.
           
           
      (Soundtrack comes in .zip for PC players and .obb for Android players)
      Current version: 1.1.0a / 15 December 2020
      A note for PC users: It's best to uninstall any previous versions of TCBC before installing the latest one to clear out unused files.
       
      Development Tracker + My Other Projects - Localization Contributor Form - My Discord - The Chairman Baad Collective
      Do you have a mod that you just can't continue to develop? I'd be happy to continue it as part of TCBC! Just let me know and we can talk about it and reach a deal together!
      Full Credits List:
      @Chairman Baad (lead developer and flag designer)
      Wikimedia Commons (icons and event pictures)
      Lukasz Jakowski, Chexier, King George, and Mavroslykos (all content from vanilla AoH2)
      @LightStarSkies (Spanish localization)
      SM-SPARTAN (Brazilian Portuguese localization)
      @Adil (Russian localization)
      @Ern and Vaux (Turkish localization)
      @setapdede (Romanian localization)
      @Commieslav (Serbo-Croat-Bosnian localization)
      Screenshots
    • By Chairman Baad
      TCBC Localization Contributor Form
      Please answer these questions in order to become a Localization Contributor.
      Which language will you be localizing for? You are free to choose a language that is already being localized. Are you a member of my Discord server, The Chairman's World? I have a special channel for translators to receive updates and notices. In a private message, please send me your Gmail address. I need your Gmail in order to unlock the localization sheet for you.
    • By Chairman Baad
      NOTICE TO ALL:
      This is the legacy version of this scenario for vanilla AoH2. All future updates to this scenario will be featured in The Chairman Baad Collection.

      Long ago, the heavenly kingdom of Chromatia sent 16 million people to establish governments and nations on Earth. Each nation had a specific national color, and nations with similar colors formed "realms". 1,266 years later, the nations began seeking to expand their "realm" across the entire world...
       

      The Colorful World is a scenario where all the nations and factions are based on colors.
      This scenario was made in Project Imperator, but you don't need it to play this.

      This scenario currently contains 32 nations. Updates are planned, but won't come out very often.
      Recent Updates
      1.1: Added the orange, purple, pink, and brown realms. 1.0: Created the scenario! Planned Updates
      Create new nations for all the realms Events? The Colorful World.zip
    • By setapdede
      Ideologies+ 2 is going to be a mod which will add more ideologies in the game and also a continuation of the original Ideologies+. @pythx also helped me at this mod with some things : )
      Planned stuff
      Splitting the Monarchy ideology into Kingdom, Empire, Duchy, etc Adding most of the idoologies provided by this website: http://quick-facts.co.uk/politics/ideologies.html Hopfully reaching the original goal of the original Ideologies+: Making for each ideology and each country a flag (unless similarities) (IMPOSSIBLE, i will reskin only the ones that mater and requests) Crossed means that it is done
       
      Current Ideologies
      Democracy Republic Federation United States Feminism Authoritarianism Nationalism Commonwealth Dominion (aka British Colony) Kingdom Empire Duchy Principality Sultanate Emirate Tsardom Absolutist Kingdom Absolutist Empire Other Monarchy Neutral Communism Socialism Theocracy Fascism Radical Feminism National Socialism Horde City State Tribal Military Junta Anarchism Rebels  
      Note: There will be no Beta/Alpha releases only Full Releases since it is instabille for now
       
    • By Chairman Baad
      Here are two civs I made while developing The Chairman Baad Collection.
      Ba'athist Iraq (use in any scenario dated 1968-1991)
      Libyan Arab Republic (use in any scenario dated 1972–1977)
      Download Ba'athist Iraq: irqb.zip
      Download the Libyan Arab Republic: libr.zip
  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...