Help with Mods
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Steam Workshop (5,957 visits to this link)
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- 1 answer
- 328 views
What is the AttackRange setting responsible for in units?
Last reply by 11:59 Development Team, -
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- 1 answer
- 401 views
Is it possible to set a specific law for a specific country so that the law is transferred to this specific coutry? thx for answer
Last reply by 11:59 Development Team, -
- 2 answers
- 390 views
My game just doesn't want to open the scenario I have worked on for so long, all that time gone to waste, it's so frustrating, this happened on AOH2 as well, I didn't give it the opportunity to corrupt, I am so damn angry, I just want an answer why hundreds of hours have gone to waste for nothing
Last reply by 11:59 Development Team, -
- 2 answers
- 261 views
I am making an event chain and to force players to answer in time I would need to make it so it is mandatory to make a decision before continuing.
Last reply by 11:59 Development Team, -
- 4 answers
- 467 views
I have a big problem with the languages folder. I wanted to change the name of the country first, so in my mod I created the path game/languages.civilizations and there in Bundle.proporties I changed the name of the country, but it is still old in the game. Later, I wanted to change the sentences that appear when the game loads: "Building your empire, civilizations awaits your rule etc. I created the game/languages and loading paths, copied the file from vanilla Bundle.properties and changed the sentences to my own, but they also do not load .Later, I wanted to write a scenario description, the same as those that appear under each scenario. So, through game/languages and …
Last reply by anria, -
- 1 answer
- 278 views
Hi, I was formerly a AoH2 modder, mainly on the leaders side, I intend to do the same for AoH3 but need to know if everytime I upload a mod it counts as a new one or I can just update the same one over and over to fix mistakes. Aditionally I want to know how to upload mods to the Steam Workshop other than Scenarios.
Last reply by YouravaragebrazilianAoCfan, -
- 2 answers
- 327 views
@Łukasz Jakowski Jak zrobić państwo eventem? I ustalić mu prowincje
Last reply by Alpoki, -
- 1 answer
- 321 views
I tried adding an mp3 file into the music folder, as well as adding the file's name into the list and listWar documents, but in game they just don't play at all. Even when i click on the music name in settings, it still doesn't play.
Last reply by Starkiller2002, -
- 1 answer
- 479 views
I'm kind of lost as to why the opaque (I guess) goes to zero whenever I zoom in on the map background. Is it in config or overlays? Complete view of the map... Province view and its counties... Zoom-In view...
Last reply by Łukasz Jakowski, -
- 4 replies
- 583 views
How to unlock #Map Editer #Manage Mods #Steam Workshop (Android)
Last reply by YouravaragebrazilianAoCfan, -
- 0 answers
- 174 views
@Łukasz Jakowskichciałbym zresetować surowce na całej mapie i przydzielić je samemu od nowa, jak to zrobić
Last reply by Aryati, -
- 14 replies
- 5.9k views
Age of History 3 - How to add Real Leaders/Rulers/Kings ####################################### ## Read: mods_steam_workshop.txt ! ## ## To create a new mod for submission to the Steam Workshop, first create a new folder for your mod within the 'mods' directory. ## Then, copy or recreate all the modified files into that folder! ## ## For example, if a file was originally located in game/ExampleFile.json, ## it should be placed in mods/YourModName/game/ExampleFile.json in your mod's folder. ## ##### ## This guide explains how to add a ruler to the game Go to: game/rulers/ Inside this folder, you will find multiple .json files, each representing rulers for a …
Last reply by Synyos2032, -
- 0 answers
- 215 views
Hi @Łukasz Jakowski, tell me how to solve it with Rulers when they reach 99 years old, only the number increases and we stay the same, and tell him which file to modify in the game so that they no longer stagnate at 99 years old. Tell him how to change a ruler, for example, so that in 2040 a leader appears in the list of rulers without changing random names for certain civilizations, for example.
Last reply by Synyos2032, -
- 3 answers
- 432 views
I wanted to ask if it is possible to change, remove or replace advisors with other ones using an event
Last reply by Synyos2032, -
- 7 answers
- 684 views
I would like to create my own custom map but I need a background. My idea is to create a background similar to the one in the vanilla game but I don't know how to do it.
Last reply by OMITICisback, -
- 20 answers
- 10.5k views
Hi Lukasz! Because folders are locked in the new android update, can we have some way to build mods for android too? Maybe something working like addons in Minecraft? Or maybe some in game editor features to add custom religions, civs and import images from the gallery? Are you thinking something about this or we have to lose our hope on that? 😄 Let us know
Last reply by YouravaragebrazilianAoCfan, -
- 3 answers
- 563 views
Working a new map for myself to play, but I am having a hard time figuring out how to fix this inner border issue. Did I do something wrong?
Last reply by angamo123, -
- 1 answer
- 332 views
Civilization creation have flags but there is no overlay over the flags like AOH2 and see they are in the folders but not in the game, can you fix that if need fix or add it if it need to be added...
Last reply by YouravaragebrazilianAoCfan, -
- 1 answer
- 500 views
I am making a mod and I was wondering if I could add new cultures to the game as I find 12 to be very limiting?(I want to add more portraits for republics, different cultures of europe and asia as well)
Last reply by malek, -
- 0 answers
- 207 views
i personally see that its illogical for a country to join a coalition war against me no matter the relations so how can i set a certaine level of relations for a country to have the ability to join or declare a coalition war against me
Last reply by malek, -
How to make government icon bigger? I want the crown icon fill the square size @Łukasz Jakowski
Last reply by Cyclops, -
- 12 replies
- 4.1k views
game/_FAQ/Events_Triggers.txt # Events Triggers - Age of History 3 has_variable=some_variable has_variable_not=some_variable # Every time a Civilization runs an event (makes a decision), the 'id' of the event is stored in the Civilization's database of variables. # Example of an 'id' from the event file: # id=unique_id_of_event # # This allows you to use: has_variable=unique_id_of_event # where 'unique_id_of_event' refers to the 'id' from that event file. #### Civ invested_in_economy_over=125 invested_in_economy_below=50 increased_growth_rate_over=25 increased_growth_rate_below=75 increased_tax_efficiency_over=50 increased_tax_efficiency_below=100 increase…
Last reply by Wooodex, -
- 5 answers
- 635 views
I have asked this question a few weeks ago but still haven't gotten a reply, I wonder if it is even possible to improve relations via events? If not, I recommend adding the outcome.
Last reply by Wooodex, -
- 2 answers
- 530 views
@Łukasz Jakowski Jak naprawić granice?
Last reply by daniiiiiii, -
- 0 answers
- 237 views
When I create a nation to be formed, “saved” is written in the middle at the bottom, but the list of states to be formed does not increase and it is not in the list.
Last reply by Nikitilus,