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Niepokonany

*NW Engine* V0.1.4

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NW Engine Is A Engine for aoc2.

Note:This Engine Is Coded only by Me and it doesn't have ANY Stolen Codes
 

Faq:

Why there's No Better Battle System?

-Because it's buggy And Unstable Like In Some Mods When The Army size is very big then it don't want to breakthrough

Is it Inspired Other Engines?

No,but the idea of "Engine" Camed from Uwut Engine

Is It Vanilla+ Based?
Yes

Why The Translation is so wrong in Features?
Because Bing Translate[1 i post on mods.su then i copy,paste,fix but still theres errors

FEATURES:

Artificial intelligence:
— AI builds more often;
— AI enters into alliances more often;
— AI attacks more often;
— AI forms civilizations 5 times faster (or instantly);
— AI spends more money on research;
— the required assimilation for AI is 90%;
— Countries have become 4 times more aggressive;
— The maximum limit for AI to recruit an army has been increased (100000%);
— Improved sea invasions;
— AI declares wars smarter.
-Ai Plunders More
-Smarter AI Spending
-AI Declares Smarter Wars
-Smarter Rebels

Map:
— Maximum growth rate of MapEditor 10000%;
— Minimum MapEditor growth rate is 0%.

Diplomacy:
— Removed diplomacy points in the assimilation interface;
— you can assimilate without diplomacy points;
— The accrual of diplomacy points during assimilation has been removed;
— Increased the maximum limit of diplomacy points to 1000
- Relationship improvement increased to 165 turns.
-Decreased Is At War Alliance Reliatons To Give -1
-Increased Strength In Alliance Relations By 8x
-Increased Max Number Of Unions To 127
-Decreased Allies Negative
-Reduced Rebels Spawning to 5%

Economy:
— Increased morbidity;
— The maximum investment limit has been increased by 1000 times compared to the DEFAULT limit;
— Very light investments have decreased. Now 1 million coins = 20 thousand savings;
— When you invest, 95% will be on the last line. Similar to how you invest in 20,976 countries, 5% will be invested in the first 3 moves and 95% in the last move;
— Increased required absorption to 95%;
— Increased the amount of money in the sandbox to 1677721600;
— you can send all your money as a gift;
- Many more levels of construction;
— The number of investment moves has been increased to 15;
— Increased happiness of neighboring festival provinces per turn.
-Increased Sandbox Money to Limit(2,147,483,647)
-Decreased Max Loads To 3
-Increased Max Money That You Can Take In Loan from 35% to 1000%
-Increased Max Money That Can Be Invested In Development
-Increased Movement Points From Technology By 4x
-Increased Diplomacy Points From Technology By 2x

Combat system:
— Intelligent delivery system;
— Dissolve slider increased to maximum value (so it will always dissolve at maximum and not at half);
— Added a technological bonus to attack and defense (1 technology level + 1% bonus to attack and defense).
— The maximum efficiency of looting a province is 5000%;
— The number of units appearing for the rebels has been increased to 25% of the population;
— Increased recruitment for the population to 40%;
- Recruiter and Instant Recruiter slider increased to maximum.
— Increased recruitment among other population groups to 15%;

Script Editor:
— The maximum number of moves of the Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— The level of development that you can specify in the Technology Editor has been increased by 10 times;
— The maximum technology level that can be set using the scenario editor has been increased to 10.0;
— Maximum starting population increased to 3 million;
— Maximum starting economy increased to 3 million;
— Increased population growth rates;
— Economic growth rates have increased.

Scenario Events:
— The maximum number of turns of the Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— You can set the Development Level of Events from -10.0 to +10.0.
-Increased Max Money That Can Be Gived By Event to 2000000000
-Increased Max Economy That Can Be Gived By Event to 2000000000
-Increased Max Population That Can Be Gived By Event to 2000000000
-Increased Max Economy That Can Be Increased By Event to 10000%
-Increased Max Population That Can Be Increased By Event to 10000%
-Increased Max Army That Can Be Spawned By Events To 1000000000
-Increased Max Army That Can Be Checked By Events To 1000000000

Other:
-Increased Max Fps Limit To 120
-Optimized Game
-Added Version Of NW Engine (when loading)
-Faster Map Loading

Update 0.1.2 (01/15/24)

Script editor:
— The maximum number of turns of Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— The level of development that you can specify in the Technology Editor has been increased 10 times.

Scenario Events:
— The maximum number of turns of Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— You can increase your Development Level in Events from -10.0 to +10.0.

A PC version of NW Engine has also been released.

V0.1.3
-Increased Sandbox Money to Limit(2,147,483,647)
-Increased Max Money That Can Be Gived By Event to 2000000000
-Increased Max Economy That Can Be Gived By Event to 2000000000
-Increased Max Population That Can Be Gived By Event to 2000000000
-Increased Max Economy That Can Be Increased By Event to 10000%
-Increased Max Population That Can Be Increased By Event to 10000%
-Increased Max Army That Can Be Spawned By Events To 1000000000
-Increased Max Army That Can Be Checked By Events To 1000000000
-Decreased Max Loads To 3
-Increased Max Money That You Can Take In Loan from 35% to 1000%
-Increased Max Money That Can Be Invested In Development
-Added Back Plunder Option For AI
-Decreased Is At War Alliance Reliatons To Give -1
-Increased Strength In Alliance Relations By 8x
-Increased Max Number Of Unions To 127
Fixes:
-Fix Development Turns Bug

V0.1.4
Ai:
-Ai Plunders More
-AI Build More Often
-Smarter AI Spending
-AI Declares Smarter Wars
-Smarter Rebels
Combat:
-Added Technology Defense,Attack Bonus Limit
Other:
-Increased Max Fps Limit To 120
-Optimized Game
-Added Version Of NW Engine (when loading)
-Faster Map Loading
Diplomatic:
-Decreased Allies Negative
-Reduced Rebels Spawning to 5%
Fixes:
-Fix AI Happines Bug
-Fix AI Taxes
Economy:
-Increased Movement Points From Technology By 4x
-Increased Diplomacy Points From Technology By 2x

 

Download mod AoH 2: NW Engine

Installation on PC:
1) Download NW Engine PC and unzip the archive
2) Copy NW_Engine.jar to your mod folder

Installation on Android:
1) Download NW Engine Android and extract the archive
2) Using MT Manager, open your .--- file
3) Copy classes.dex from the archive to your .--- and confirm the replacement
4) Sign it (recommended 1v + 2v + 3v)

All is ready!


DISCORD SERVER[Click]

DOWNLOAD:
PC:

https://www.mediafire.com/file/7g19eoirj93m25s/NW+Engine+Pc.zip/file
----
ANDROID:

NW Engine Android.zip

Edited by Niepokonany
Fix link

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6 hours ago, Barkley Churchill said:

Hello, good engine brother! AI now build more often? Meaning AI now would built buildings? 

Ai in vanilla game Is building too but too slow so it is increased much more

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On 1/15/2024 at 12:57 AM, Niepokonany said:

NW Engine Is A Engine for aoc2.

Note:This Engine Is Coded only by Me and it doesn't have ANY Stolen Codes

It is mainly used in my Mod New World

Faq:

Why there's No Better Battle System?

-Because it's buggy And Unstable Like In Some Mods When The Army size is very big then it don't want to breakthrough

Is it Inspired Other Engines?

No,but the idea of "Engine" Camed from Uwut Engine

FEATURES:

 

Artificial intelligence:
— AI builds more often;
— AI enters into alliances more often;
— AI attacks more often;
— AI forms civilizations 5 times faster (or instantly);
— The rebels are smarter;
— AI spends more money on research;
— the required assimilation for AI is 90%;
— Countries have become 4 times more aggressive;
- Now the AI does not rob provinces (yet);
— The maximum limit for AI to recruit an army has been increased (100000%);
— Improved sea invasions;
— AI declares wars smarter.

Map:
— Maximum growth rate of MapEditor 10000%;
— Minimum MapEditor growth rate is 0%.

Diplomacy:
— Removed diplomacy points in the assimilation interface;
— you can assimilate without diplomacy points;
— The accrual of diplomacy points during assimilation has been removed;
— Increased the maximum limit of diplomacy points to 1000
- Relationship improvement increased to 165 turns.

Economy:
— Increased morbidity;
— The maximum investment limit has been increased by 1000 times compared to the DEFAULT limit;
— Very light investments have decreased. Now 1 million coins = 20 thousand savings;
— When you invest, 95% will be on the last line. Similar to how you invest in 20,976 countries, 5% will be invested in the first 3 moves and 95% in the last move;
— Increased required absorption to 95%;
— Increased the amount of money in the sandbox to 1677721600;
— you can send all your money as a gift;
- Many more levels of construction;
— The number of investment moves has been increased to 15;
— Increased happiness of neighboring festival provinces per turn.

Combat system:
— Intelligent delivery system;
— Dissolve slider increased to maximum value (so it will always dissolve at maximum and not at half);
— Added a technological bonus to attack and defense (1 technology level + 1% bonus to attack and defense).
— The maximum efficiency of looting a province is 5000%;
— The number of units appearing for the rebels has been increased to 25% of the population;
— Increased recruitment for the population to 40%;
- Recruiter and Instant Recruiter slider increased to maximum.
— Increased recruitment among other population groups to 15%;

Script Editor:
— The maximum number of moves of the Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— The level of development that you can specify in the Technology Editor has been increased by 10 times;
— The maximum technology level that can be set using the scenario editor has been increased to 10.0;
— Maximum starting population increased to 3 million;
— Maximum starting economy increased to 3 million;
— Increased population growth rates;
— Economic growth rates have increased.

Scenario Events:
— The maximum number of turns of the Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— You can set the Development Level of Events from -10.0 to +10.0.

Update 0.1.2 (01/15/24)

Script editor:
— The maximum number of turns of Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— The level of development that you can specify in the Technology Editor has been increased 10 times.

Scenario Events:
— The maximum number of turns of Guarantee of Independence, Defense Pact, Non-Aggression Pact, Treatment, Military Access has been increased to 1000;
— You can increase your Development Level in Events from -10.0 to +10.0.

A PC version of NW Engine has also been released.

Download mod AoH 2: NW Engine

Installation on PC:
1) Download NW Engine PC and unzip the archive
2) Copy NW_Engine.jar to your mod folder

Installation on Android:
1) Download NW Engine Android and extract the archive
2) Using MT Manager, open your .--- file
3) Copy classes.dex from the archive to your .--- and confirm the replacement
4) Sign it (recommended 1v + 2v + 3v)

All is ready!

DOWNLOAD:
PC
----
ANDROID

nw-engine-android(1).zip 2.2 MB · 3 downloads

a good alternative if someone wants code changes but doesnt want complex features

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Have you ever wondered?

When the attacker's attack bonus exceeds the opponent's defense bonus by more than 100%, the attacker's army will be more than before the attack.

When the defender's defense bonus exceeds the opponent's attack bonus by more than 100%, the defender's army will be more than before the attacker's attack

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On 1/17/2024 at 9:24 PM, AddPlck said:

Have you ever wondered?

When the attacker's attack bonus exceeds the opponent's defense bonus by more than 100%, the attacker's army will be more than before the attack.

When the defender's defense bonus exceeds the opponent's attack bonus by more than 100%, the defender's army will be more than before the attacker's attack

Yeah I need to fix it but am on vacation in Kraków to 23
Edit: FIXED

Edited by Niepokonany

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