By Orhan Eren GR
This is WW1 scenario for The Gathering Storm mod !
But this scenario have 39 event !
Libya War 7 event
The First Balkan War - 8 event
Maginot Line - 1 Event
Assassination of Franz Ferdinant - 2 Event
The Great War (World war 1) -17 Event
Arabs Revolt - 2 Event
Russia Ciwil War - 2 Event
Total 39 Event !
IMPORTANT ! Events in this mode do not interfere with your gameplay. so there are no peace events in this mode. Peace treaties or winning the war is in your hands!
You could also conquer the country with 2000 armies in the gathering storm mode. I added the same feature to this mod :)
Can u Download and Play this Scenario On Conquerors mod too !
In this scenario there are also path-selective events. For example, to the Ottomans in the Libyan War: Italys Demand Libya! An event is coming. If you want, you can accept the demand and give Libya to Italy without a war. If you want, you can refuse the demand and enter the war for libya! Of course, AI goes the historical route and fights for Libya. that is, while AI always goes on the historical path, I added alternative ways for you players to almost all events!
Game speed : %50
AI Agressive : %20
-By Orhan Eren GUROGLU-
Download link (new version) :
Warning : Working only on Sieg Edition!
I made map of the Great War in Aoc 2!
You can install it in the link below.
Update List :
V1.0 - Release of map.
V1.1 - Updated map, releationships and balance.
V1.2 - Updated borders in Europe
hello everyone, i'm new to this platform, plus this map i was working on, took me about 6 days in total when it's come to map making, what inspire me is that some famous guy on the forum with xi as profile pic called age of history 2 as "risk ripoff", but without further a do, welcome to:
RISK: age of history 2 edition
+almost like aoh1, but way smaller.
-some country placement may be wrong but it's not like risk was accurate to begin with.
- eleven scenario as of right now (there'll be more to come, don't worry)
0.2 update : + fixed the regional placement of the map.
+ added a new scenario: 1440.
+ a ton of formable nations, around 27.
+ created alot of city in different provinces.
- due to the lack of sea province in the map, there's only one province wastelanded in 1440.
- i accidently made H.R.E the number one in 1440.
0.3 update: + fixed terrain placement slightly, and fix some continent placement *northern north America and Alaska ain't Asia*
+ 3 more scenarios added.
+ made a new civilization exclusive to one scenario (the requested one).
- still no sea provinces as of now.
note: the map was made with map editor 2 and edited with vanilla game.
0.4 update: + brand new but probably stolen and modified a bit map: africa.
+ a new scenario for original risk map.
- still no sea province for original risk map...
0.4.1 update: + some minor fixes around connection between provinces.
+ three new scenarios for risk Africa.
+ around 11 formable nations added.
- still no update for original risk map (i'll get around for this sometime).
0.5 update: + SEA!, finally added ocean provinces.
+ 5 more scenarios added (most of them may be small and short).
- couldn't figure out how to turn it into android yet...
-no progress on risk Africa yet.
download down below if you're interested:
(for some dumb reason, the mod is undownloadable unless you're a member of this website forum, i'll look around this once the rar file getting heavy or something like that )
Risk age of history 2 edition (version 0.5).rar
В общем игра вылетает при 99% проблемой скорей всего является то что я создавал/изменял страны в текстовых файлах. Пример: Добавил новые названия для китая во время гражданской войны в китае (Вторая мировая война) и создал формируемую страну для всех клик и самого китая, хотел проверить формируемую страну зашёл за китай и игра вылетела, после этого она просто вылетала. И так каждый раз хочу как-то изменить игру, добавляю флаги, добавляю/изменяю названия при разных идеологиях в какой-то момент игра просто вылетает при 99% и больше нельзя запустить. Не знаю как решить эту проблему с вылетом, если присутствуют мододелы подскажите что делать.
Заметка: Играю на пиратке
Ever tired of those bloated mods that say they add 90+ scenarios but they're all a few years apart?
Ever wanted a mod which spans from ancient history to alt future, without losing that vanilla feel to the game?
No? Well bad luck! That's exactly what my mod will do.
The RZ's Extended Timeline mod i've done is based off the mod of same name for EU4. The plan is to create various scenarios spanning from the ancient times to ~2100. These scenarios will mostly be full world maps, NOT small regions. I will use all custom civilizations because it's hard to fix vanilla countries/leaders (Hitler controls communist germany in 1999?? come on!!!!), even if it's very time consuming. It will also add various ideologies and fixes to main game.
New Realistic style map (thanks @urdekreiz for the map) 149 new Custom Civ's for all time that the mod covers (yet to add more) 4 new ideologies, (Social Democracy, Roman Government, Valorism, Antifascist) currently planning to add more Reworked Ages Planned:
More ideologies More custom civ's Scenarios: At the beginning... (300 BC) Dawn of the World (1 AC) Roman-Parthian War (58)* Pax Romana (117) End of the Romans (335)+ Barbarian Migration (395)* Rise of Islam (637) The Frankish Empire (780) Stamford Bridge Battle (1066) The Third Crusade (1187)* The Mongol Invasion (1206) Rise of the Ottomans (1444) The Seven Years War (1756) The French Revolution (1789) Crowning of Queen Victoria (1836) American Civil War (1861)* World War I (1914) World War II (1936) The Cold War (1947) Cuban Missile Crisis (1962)* Millennium Dawn (2000) New World Order (2045) World War III (2057) Road to 2100 (2062) *: Map of region(s), not entire world
+: In Development
Here's Europe from the 335 scenario I'm currently working on, any suggestions are accepted:
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls