Ideas for the Age of History 3
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Since the game we can mod the ui and textures I think it be a good idea that we can write our own shaders for the game like the map and other stuff
Last reply by Unity, -
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It would be great if AOH3 could be Optimized so it can work for all PCs.
Last reply by pohhhhjkl, -
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will there be option to copy scenario? it will be very helpfull in making scenarios
Last reply by Szach Persji, -
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I think in the options menu before playing a run there It should be a button called "Peace Focus" or something like it, where you have 3 or 4 tiles and you can put what the AI should do on peace, if focus more of releasing countries, annexing territoy or something more misc like pay reparations.
Last reply by Wayne23lololh, -
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Hey lukasz, will you change some ugly borders or add missing provinces in AOH3 ?
Last reply by Wayne23lololh, -
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I would like to have access to the same editing system as the paradox games. I can write event effects directly in josn format files. It's faster than choosing within the game. I would like to have full language logic such as "if, else_if,else,any_province,every_province,limit" etc. so that I can write event trigger logic and effects more easily, and also have the same events triggered when have different effects when triggered because of some differences in conditions. We need events, but we also need journal entries and resolutions. Resolutions can be actively triggered when we fulfill a condition, and the journal will tell us when it's done, and if it's not done, i…
Last reply by 桑榆不是鱼, -
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I've added a x10 scale to the Earth map in AOH2 and generating the shapes took half an hour, one province in particular taking seven minutes. According to Core Temp, only one of my cores were in use. As someone with 16 cores, being able to use them all would have saved a lot of time, and would significantly speed up loading times in any device that isn't a potato. I hope Age of History 3 will be able to utilize multiple CPU cores, which will be important considering it looks like you are planning to have ~10,000 provinces in the map, each one with more data to load than in AOH2.
Last reply by Beter Griffin, -
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So, in AOC 2 when you want to add a leader image, you have to download it from google, then rename the file, open files and search for leader images, then put it in. And for flag additions ( lets say i want to add a custom eagle ), i belive its impossible, though correct me if im wrong. My idea is to add some sort of workshop/search engine, so it could be VERY easier to add leader images, etc.
Last reply by Mikki198953, -
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It's pretty weird in early modern (around 1500) until now if 10.000 land unit go to sea and still have the same number. Because the new invention of steam & war ship with canon arise like galleon, carracks, ironclad and others that can build in port. Sorry my grammar bad
Last reply by Wayne23lololh, -
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I just want to know it.
Last reply by Wayne23lololh, -
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I don,'t know if anyone has seen this map but I show it : > I FOUND THAT IN REDDIT, here's the link : https://www.reddit.com/r/AgeOfCivilizations/comments/18fc39k/australia_aoh3/
Last reply by Wayne23lololh, -
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I have a request, a more detailed map. I think some AOH2 mods already have these features. I think that add more provinces on the map would fit more precise and accurate if someone want to create a scenario who's either historical or alternate. These provinces can be: 1. colonial outpost, for trading colonialism and traveling in continents like africa and asia in colonial era. 2. cities : this includes major cities and capitals. For example, these cities are represented as provinces. 3. border strip : Sometimes It's just and doesn't need to have any cities or villages in these provinces (anyways cities would be province too…
Last reply by Wayne23lololh, -
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Lukash, can you show us some moments from the game? as a gift for a fan of the game
Last reply by nikolaisss, -
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Before undertaking the construction of their aviation, players must first unlock the necessary technologies that will enable them to establish airports. Each airport initially imposes restrictions on the number of aircraft it can simultaneously deploy into the air. However, these limitations can be increased through subsequent upgrades. The aircraft fleet is divided into three distinct types: Scout Aircraft - Primarily designed for conveying crucial information about the province they occupy, as well as for detecting nearby units. Fighter Aircraft - Adapted for aerial combat with adversary planes. Ground Attack Aircraft - Specialized in eliminating hos…
Last reply by MatijoS, -
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Aoh3 will become the best selling game on Steam if a focus tree is added to aoh3. PLEASE ADD THIS concept art focus tree: edited: ok add NOW
Last reply by ViktorH1488, -
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Add built-in events that happen in certain years, like fall of constantiopole, mongol invasion, magyar invasion, discover of the americas, election of a new pope, things like that
Last reply by erik0, -
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Autonomous Regions/Countries Although the lack of autonomous republics does not give the game a minus, Karakalpakstan, Altai Republic, etc. Playing as Turkish republics and gaining independence could be really nice for some people. A system called "Autonomous Countries" can be added to Age Of History 3. A button can be pressed to see the autonomous countries, and when this button is pressed, the countries can appear. Of course, this does not provide a country to the country it is in. These countries may rebel or demand independence over time. Before I forget, when these autonomous countries are entered into the modern world scenario, "Should there be Autonomous Countr…
Last reply by Aliadam931, -
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When will the game be ready?
Last reply by xiruji, -
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one of the most annoying parts of the editor was how you could not give each ideology its own flag for your custom countries, I hope this is possible for ideologies to each have there own flag in custom countries
Last reply by Mirolit, -
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Please can you add the Napoleonic Wars scenario but complete? and more than 1000 cool events? or lower...
Last reply by Skull, -
Hello, Lukasz Jakowski! What about the idea of adding a new currency in the form of dollars or something else? It is strange to see how countries have gold coins in the modern scenario.
Last reply by Vormi_085, -
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Dear Jakowski: According to what you told us, you say that the game is real time based. My request from you is to bring a time acceleration to the game like in HOI4. If the game has multiplayer (I have never played multiplayer in HOI4 so I don't know) if you can add it to multiplayer? I'm waiting for developments Türk Korsanları
Last reply by YusufAliDE, -
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Fr tho Curious what Lukasz has in plan for scenarios
Last reply by GadaffiGaming, -
Will sandbox mode exist in the new game?
Last reply by Vormi_085, -
Idea:1942 map
by AMA- 1 follower
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This mean that you can add europe map rom 1942.🙂🤑😇
Last reply by AMA,