Ideas
2,780 topics in this forum
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Combat update
by Boy- 0 replies
- 525 views
Combat system is great for medieval+Napoleonic times but it's really weird in WW1 + scenarios...it lacks Frontline warfare and just sieging the provinces doesn't make any sense. I know that this will take a long time but pretty sure many will agree with this
Last reply by Boy, -
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- 0 replies
- 323 views
Currently if we rename countries or provinces, the custom name we set is gone after a reload. If renaming is an option then it should get saved. Not everywhere, just on the current scenario we are playing.
Last reply by favedor, -
- 0 replies
- 329 views
-Create new countries from the "release vassal" screen -Ability to create flags for them, just like in Aoc2 if not with more details (like putting your own flag on them in a custom position) -A checkbox whether the new country should be tied to the save or save it like a normal country that can be used anywhere in the future
Last reply by favedor, -
- 2 replies
- 843 views
I think it would be a good idea to bring back the mechanic of liberating vassal countries that are not in the scenario like in AOH2. I tried to liberate New Spain when I colonized the American continent but apparently there was no function to liberate countries that you have not conquered.
Last reply by Seb_, -
- 1 follower
- 0 replies
- 353 views
Do @Łukasz Jakowski Na początku chciałbym zaznaczyć, że jeżeli chodzi o AOH3 odwalił Pan kawał dobrej roboty. W grę gara mi się bardzo przyjemnie, jest ona bardzo płynna i przyjemna dla oka, a po beta testach aktualizacji AI częściej ulepsza akademie wojskowe, oraz akademie dla generałów co naprawdę bardzo fajnie utrudniło rozgrywkę. Obecnie jeżeli chodzi o AI, to według mnie powinno stawiać za priorytet przydzielenie generała do armii (szczególnie w czasie wojny), no i może powinno stawiać więcej budynków ekonomicznych. Osobiście bardzo mocno liczę na to, że w najbliższym czasie doda Pan możliwość ustawienia limitu jeśli chodzi o wielkość armii. …
Last reply by marszalek, -
- 0 replies
- 353 views
I recently formed the HRE as Austria. Though the experience was fun, I do have a couple of suggestions for how the HRE mechanics can be improved. Have electors actually cast votes like in AOH II: In AOH III, the nation that has the most prestige is automatically elected as emperor once the current emperor dies. This is an unfortunate downgrade compared to AOH II in my opinion. If the electors can actually cast votes this would not only make becoming emperor far more interesting since you could win the favor of the electors instead of just being the most powerful nation, it would also make it harder to remain emperor. If you anger all of the electors, they could dec…
Last reply by Gosling, -
- 2 replies
- 568 views
I've got a few suggestions for the Peace Treaties. 1: Demand Land for Allies Similar to of demanding lands or territories for yourself, this will allow the player to hand out territory for their allies without the "Sell Provinces" option. This could also, improve relations between allies. 2: Share Technology Say you somehow defeated a technologically advanced nation. Example, you were a North American tribe, and having won against the English, outnumbering their small detachment in the Americas, and maybe even forcing them to surrender. This button will allow you to share technology between the English or any aforementioned technologically advanc…
Last reply by YouravaragebrazilianAoCfan, -
- 4 replies
- 1.3k views
Lukasz please make multiplayer Lukasz please make multiplayer Lukasz please make multiplayer Lukasz please make multiplayer Lukasz please make multiplayer Lukasz please make multiplayer
Last reply by YouravaragebrazilianAoCfan, -
- 5 replies
- 970 views
Can u? @Łukasz Jakowski
Last reply by YouravaragebrazilianAoCfan, -
Add a "Mods" section on the forum
by Guest- 2 replies
- 723 views
self-explainatory. instead of making aoh3 mods seemingly post in off-topic, we could have our own forum dedicated to mods.
Last reply by YouravaragebrazilianAoCfan, -
- 1 reply
- 747 views
A windowed fullscreen mode would be comfortable for when I am switching between youtube videos that I have on my other monitor. It's a bit inconvenient to completely minimize AoC for that. My hyperactive self can't wait the few seconds of loading either, but the game doesn't load if i minimize it completely 😂
Last reply by AddPlck, -
Given multiplayer managed to work and you originally said it was quite unlikely for a multiplayer at first, could it be possible to fix the ai to actually use a navy possibly (and maybe trade)
Last reply by Mr. Rufus, -
- 1 follower
- 0 replies
- 389 views
Also do you have any plans to add the old features from the previous game such as ultimatums, also fixing the current alliance system would be nice and making it so your vassals can't join other civs alliances
Last reply by Anon6969, -
- 1 reply
- 788 views
I am not a professional animator I just make this for fun;)
Last reply by Mr. Rufus, -
- 0 replies
- 296 views
not much to add about it
Last reply by selenhogamer, -
- 1 follower
- 0 replies
- 649 views
@Lukasz Jakowski i will elaborate, basically. I made a fascist greater afghanistan formable which uses the afg_f tag but it didn't generate in game. Then i made a bau_w lucayan federation formable which also didn't generate in game. I don't know if this is a bug or not but you should make it so we can make ideologies into formables too.
Last reply by BaldingFox77558, -
Release any province and it gets the core. Economic status of each province, such as comfortable, wealthy, etc. Happiness status of each province. Revolt rate depends on economy, happiness, religion, culture. Possible emigration from provinces with bad economy. Each province can have several religion groups which are shown in % and several culture groups. Promoting culture or religion consumes legacy points. Similar to the Victoria game where you have multiple but limited focus points to promote or convert something, but this game could have limited legacy points instead. Countries can make other cultures acceptable. Countries can make relig…
Last reply by MikeyMoon, -
- 1 follower
- 0 replies
- 965 views
Hi Mr. Jakowski, I think u have already read this once before but I made some changes and here is all the Ideas I have. I wanted to share some ideas and suggestions for Age of History 3 that I believe could enhance the game experience. I appreciate your patience in reading through these, and I would love to hear your thoughts on them. First, I encountered a bug: • When creating a civilization, there are no flag symbols available as in Age of Civilizations 2. Additionally, any custom flag created disappears in-game, replaced by a question mark. A few observations: • In the modern world scenario, a province in Russia's Far East is mistakenly assi…
Last reply by SHAH OF PERSIANS, -
Hi guys, PLS READ THESE I SAID, AND IF POSSIBLE MR.JAKOWSKI READ AS WELL🌹🫶 FIRST of all I found some annoying bugs. No Menu Button for saving or exiting the game for android! I uploaded a screenshot of the game in the link below, pls check it. https://drive.google.com/file/d/11TWvFtmzuI5vAwp0KMqOsEgDSDK4E0lx/view?usp=drivesdk There is a bug, When creating civiliazation there are no symbol for flags like age of civiliazation 2 and even if u make a casual flag, when u go to the game the flag is removed and a question mark is on it. In modern world I noticed a Province of Russia Far East is accidentally given to China. Now on to the suggestions …
Last reply by SHAH OF PERSIANS, -
- 1 reply
- 647 views
I'm currently making my AoHIII version of 1800 scenario and when i painted the map i found that the Sayn province (located along side the Rhine River) is going through the river and not stopping on the river band like the other provinces nearby. It would be interesting to cut the province into to new provinces (for historical accuracy)
Last reply by Apolo, -
- 0 replies
- 359 views
hey guys can anyone make a mode of song of ice and fire
Last reply by Abdulraheem1999, -
- 0 replies
- 408 views
@Łukasz Jakowski byłaby może opcja abyś dodał więcej możliwych bonusów/minusów za taktyki np. bonus do szybkości armii albo bonus do szybkości oblężeń?
Last reply by Aryati, -
- 0 replies
- 499 views
Is this better than orignal? Using flag for different unit?..
Last reply by general nepolean, -
- 6 replies
- 1.5k views
PEOPLE WANT THE OLD DIPLOMACY PEOPLE WANT THE OLD PEACE TREATIES PEOPLE WANT THE OLD VASSAL SYSTEM PEOPLE WANT FEATURES BACK SUCH AS ULTIMATUM, UNIONS, TRADE PEOPLE WANT OLD ALLIANCES
Last reply by ConRadical, -
- 2 replies
- 974 views
The thing is that I, for example, playing for Russia in WW1 want to liberate Poland and start playing for it, but since it has no national provinces I can't do it. Obviously, it is difficult to work out national provinces for each country in each scenario, but why not do it like in Aoh2? There you could choose any country you wanted, or even create your own right away, and release on some territories. This also gives a great opportunity to divide, for example, Germany in World War II into Reich Commissariats and Protectorates.
Last reply by panszop,