Jump to content
Age of Civilizations
Solovyov Pasha

The most annoying things in AoC2 in my opinion

Recommended Posts

For me the main problem is that ages do not affect on anything but on the numbers. When it's 1936 everyone needs an ally. And when soviets are in the union with Tannu Tuva and Mongolia they will not accept my allies request. Why? Borders, another countries in the union, ideology only -26%. Ideology doesn't do anything! Why democrats don't do a thing! They don't care if half of the universe was conquered by someone. Not their problem lol :DD Why religions don't do a thing in 1440 scenario? A lot of wars happened because of religions. Like russian-polish wars. The game just doesn't need a world war 2 scenario if AI is for 1440 scenario! Also why can't I fully annex a country in 1936? That's weird.
Event editor
Fix event editor please! There's a bunch of bugs! Also, developer should add events that appears not only for one country but for more of them. Or at least do copy/paste thing, please!
Have a nice day and have a nice game!

Edited by Solovyov Pasha

Share this post

Link to post
Share on other sites

There are many more problems:

It happened once that 2 of MY ALLIANCEMEMBERS declared war on one of MY VASSALS and each of them wanted help from me. I refused all the requestes and after my allies defeated my Vassal they splitted it between the 2 of them (means both of them annexed one half it). I'm not really sure but in my Opinion the should't be able to do that. I mean how stupid and unfair is that?

And that was just a little problem. The real Trash starts when I recapture provinces of my allies or Vassals. Because, when i do that all the Troops that i move to that area suddenly become Troops of my ally or my vassal. At first I didn't even notice that. I thought the were defeated or something. A few times i lost thousands of troops and the AI got them for free because of the stupid bug. I was so god damm furious when i found that out. 

I hope this will be fixed as soon as possible.

Have a nice day everybody!

Share this post

Link to post
Share on other sites

We should have an Infamy system just like in Vic2, and if your Infamy goes over 20 you would get coallition'ed by other countries, Infamy would work depending on ideologies, meaning that if you declare war on a Tribal state you dont get much infamy, but if you declare war on a civilized (monarchy, democracy, republic, facist, communist) state you get more infamy than what youd get by declaring on a tribe. I also think that turning, communist/facist should give you some infamy, switching ideologies should have a delay of 50-70 turns and that democracies, republics, and monarchies should burn infamy faster than the other ideologies.

Well then? That only makes Democracies, Republics and Monarchies OP doesnt it?

Well I think that if you're a republic or a democracy you shouldn't be able to declare war on someone unless you have a relationship of -50 or less with then.

Monarchies should be able to declare wars whenever they want however they burn Infamy a bit slower than the democracies and republics (slower by -25%)

In the End the Infamy burning system should look like this



Declaring War: +5 Infamy 

Infamy Burn per Turn: -0.25 Infamy


Declaring War: +6 Infamy

Infamy Burn per Turn: -0.35 Infamy


Declaring War: +6.5 Infamy (If there is no Democratic/Republican Great Power in their Continent) +8 Infamy + Diplomatic Relations Suspended with Non-Facist neighbours (if there is democratic great power in continent)

Infamy Burn per Turn: -0.2 Infamy per turn


Declaring War: +7 Infamy + Diplomatic Relations suspended with Non-Communist Neighbors (unless non-communist neighbors have relations above +25 or have non-agression pact)

Infamy Burn per Minute: -0.16 Infamy per Turn


Declaring War: +0.5 Infamy (if war declared against another tribe) +10 Infamy (If war declared against all other governments)

Infamy Burn per Minute: -0.6 Infamy per Turn 



Declaring War: +2 Infamy (if war declared on tribes) +7 Infamy (if declared against other governments)


City State government would work like a Monarchy.


but for now I think that the most important thing that should be added to the Game is BETTER AI

at the moment the AI will accept any trade request for declaring war on someone (if their ally or lord) as long as they are offered money for it.

the AI also never forms alliances (i've only seen it form once)

Edited by pedrowo

Share this post

Link to post
Share on other sites

Hi, this is my first post in this website, I'm still new to this website. Also sorry for posting in an old thread but i wanted to say the things that are also annoying to me in my opinion, those insults, why the hell the ai suspends relations even if we have got good relations??!! this truly pisses me off, especially vassals when they suspend relations at the beginning of the game, e.x. set the difficulty to legendary and aggressiveness to 400%, now spectate italy, look at how much that country gets insults from, tanzania, mozambique, france, germany, turkey, algeria, uk, bosnia, bulgaria, even benin, etc.. (on any difficulty btw), yeah i know insults are made to make enemies but this is unreasonable. Like why tf romania keeps invading greece everytime??!! it literally happens everytime, Everytime!  Also another problem, I noticed that if i lower the difficulty, I get more insults than from higher difficulty, for example, in 1440 scenario I play as poland, i get insults from georgia, lithuania, hungary, austria, teutonic order, ottoman empire, even the vassal masovia (so that they get liberty desire and i decide liberation or declare war), so i play on legendary difficulty because of this, and then I said that legendary is easier than beginner difficulty because of too much insults and when there is too much insults there will be coalitions so too much war, I don't know what the hell is wrong with my game, and it seems that I'm the only one facing these problems, i searched all over the forums about these problems and i only found about the ai, nothing else, also the peace problem, every time when the ai wants peace the game forces me to respond, saying the ai has accepted peace in a time i want war not peace, and everytime it says peace offer you must respond to it with accepting or rejecting it, keeps appearing to me and annoys me too much, appears especially when i didn't occupy a province for long time since the war started, also the way the ai plunders provinces is so terrible, if they occupy a province they keep plundering it until economy reaches 99, also the way it recruits armies is too terrible, they recruit like 10000 soldiers in their capital until it becomes 10k population, even lower, their way also to improve economy is stupid, once they become too rich they start to invest a looooooot on the provinces that have got high economy until the economy becomes higher than population and this reduces income as the guides in the websites of this game said, especially the provinces that have got high growth rate, for example, Belgrade, Tainan, Zurich, Fethiye, Istanbul, Amsterdam, Vienna, Brussels, London, Paris, Lisbon, etc.., I am also wondering, why are there some provinces that have got 100% growth rate are deserts??? For example, Yeysk and Salsk, Cangzhou, Jinan, Baoding, Godhra, Surada, Manakara, Bhubaneswar, Kota, Baran, Udaipur, Bhopal, Ujjain, Indore, Itarsi, Chhindwara, Ihosy, etc.. sorry for grammar mistakes. oh and also I almost forgot the same applies with bangladesh execpt that small nations suspend relations, even uae and benin, also why tf are there random relations at the beginning of every scenario? (execpt for historical ones), for example, why when i play as poland in 1440 i see hungary's opinion of me one time is -10 while if i start another game it is +9? why I see brunswick's opinion of me -6 while another game it sets randomly again +4??, and etc... this is pissing me off.

Edited by marksameh
adding new bugs

Share this post

Link to post
Share on other sites
16 hours ago, Pokemanlan said:

How do I start a game with only A.I. and not me

First of all, start a new game, now go to options in the bottom left corner of the game, scroll down until you find "spectator mode", it will let you observe the ai without you playing.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Similar Content

    • By Filip_Pol
      Hej potrzebuje pomocy próbuje zrobić własny scenariusz i mam problem. Próbuje skopiować nowy świat i porobić coś ale nie umiem skopiować jak kopiuje, i wchodzecdo gry to jest error i jak kliknie to wyrzuca mnie z gry.Dajcie jakiś scenariusz 2018 lub w góre lub jak to skopiować.                                                 
      Hey I need help trying to make my own script and I have a problem. I am trying to copy a new world and do something but I don't copy it when I copy it and entering the game is an error and when I click it throws me out of the game. Give some scenario 2018 or up or how to copy it.
      Sory bad english
    • By The IM
      As we know, the scenario of World War II is not quite well done. For example, in my version you will find, for example, instead of Hungary, the Kingdom of Hungary with their proper flag, king, perks to the king and the starting army, and in addition with a very weak economy. The latter may piss off some, but I did it to force everyone to develop economics in the country. I just think personally that the game is not focused on conquest alone. That's why this mod!
      And something that is rare ... Events! Of course you will find fashions with some Events up to World War II, but usually only countries such as the Third Reich or France, for example, which often shoot because we want to play something, say weaker. I am trying to ensure that even the smallest war participant, such as Luxembourg, has at least one event! A download link will appear here:
      Download link: *mod is not ready
      -Spanish civil war,
      -Marco Polo bridge battle.
      -Unified China Front
      -Chechoslovakia problem,
      Here i add some new events.  It's small update 😕
      Important information:
      I am not a person who often sits at the laptop. This is unfortunately associated with my mod. It will appear probably at the beginning of August and even though I am busy doing other projects and it will be delayed. Even if I did not speak on the site, I am working on it and will not leave it.
      Here is link to my discord server where i making this mod: https://discord.gg/fJTm2x
    • By JoseNoob123
      Hi, I made another map and this one is the Caesar's civil war.

      The video I based the scenario on: https://www.youtube.com/watch?v=1AxHFVSfX6o
    • By memososisi
      Addin+ is a global modification that adds interest to the game process (last version 7.0).
      Download (Android) without Permissions:
      Installation: Download the document from the link above. Run the downloaded mod file, it will be opened. You don't need to delete your old original AoC2 or your other modded AoC2.

      Main innovations of update 7.0
      ‣ Just 110 MB
      ‣ New +200 scenarios: 1910, 1914, 1918, 1930, 1933, 1936, 1939, 1941, 1943, 1944, Late 1944, 1945, 1949, 1961, 1988, 1991, Red World, Another World, Kaiserreich (original), Modern World (Modern world without diplomacy and precise geopolitical situation)...
      * No Music
      * New some ideologies/governments. 
      * New some formed States. 
      * New +5 Maps: Turkey, Fortnite, Middle East...
      * Changed some color palettes, these include Modern World, Modern Day, The New Order, Kaiserreich. 
      * Just two languages: Turkish & English
      * Cut and rebalanced some ideologies. 
      * For further development and optimization removed all leaders. 
      * New font.
      * In some scenarios, it can often change the ideology.
      Reviews of the mod:
    • By Quos
      I would like to introduce you to the latest scenario of my authorship.
      This is the 1000 scenario in Age of Civilizations II!
      It presents the situation in the world at the time,
      recreates national boundaries and relations between them.

      This is how it looks:





      And, technology map:

      I apologize for any language errors, because
      I am Polish and I do not know English completely :)!

      Przepraszam za wszelkie ewentualne błędy językowe,
      ponieważ jestem polakiem i nie opanowałem angielskiego w całości :)!

      Thank you for your attention and best regards!
      Dziękuję za uwagę i pozdrawiam!

      1000 Year.zip
  • Create New...