Jump to content
Age of History 3

Recommended Posts

THIS PROJECT IS DEPRECATED UNTIL FURTHER ADVICE
TL:DR Dead mod.



Disclaimer: This mod doesn't aim for a realistic prediction of the future, neither tries to offend a specific group or promote any ideological agenda. It's just a work of my retarded imagination, and it will always be.

bun_dha3 introduces: 

image.thumb.png.0c24f42d22dc25064bda6deb693e5430.png

Rise of the Phoenix is a dead mod. And that's it.

Mod's Characteristics

The World in 2037 (BETA 0.3)

image.png.c8392e0907336c2545a68ed233642144.png

Mod Summary (WARNING: GRAMMAR IS AWFUL + ZOCROTISM INCONSISTENT + DEFINITELY 30 CLICHES)

  Quote

presentation.thumb.png.15e893b5219a9c428bb4a27053eabda8.png

Expand  
  Quote

zocrotism.thumb.png.544f0a50e322fe65a73e71ad1f43d5d9.png

Expand  
  Quote

Or just watch an unfinished mapping series on my channel

Expand  

Mod Features

  Quote

image.thumb.png.dd8e3042b611e1020babb766a0d0d36c.png

Expand  

Event Features

  Quote

- 60 Events (in total.) Quite a very small number.

Expand  

Another Features

  Quote

- A Remade music list. Pretty much removed most of Kevin Macleod's music and put some from other artists. Mostly from Ross Bugden, which takes half of the soundtrack count.

- A new UI (thats subject to change)

- Vatican City

Expand  

Mod Plans

  Quote

- More Provinces

- More Events

- Maybe a scenario with all previous lore (starting from the divergence point, 2020)

Expand  

Event Progress (pretty much 4-6%)

Known Bugs

  Quote



- 100% growth rates, and deserts where they don't belong, etc. (Possible fix, do it manually (the new provinces and reworks of existing ones cause these things to reset.))

- Empty Provinces on "X" scenario (Possible fix, Do it manually) 

- 0.3.1 Crashes. (Possible fix, delete all scenarios except for the main one. You can keep one or another scenario, but it's not granted to work.)

- Scales 4,5,7, etc don't work. (Unfixable, sorry)

- Code changes crash (Unfixable, blame the map)

- Border innacuracies (Possible fix, Manually.)

 

Expand  

Languages supported

  Quote

Official

- English (100%)
- Spanish (90% | No Events)

Unofficial

- Russian ("New Horizons" submod)

Expand  

Links

PC

Download.png.8eb5c8b9596ab4eb61e6ac54576926d0.png(BETA 3)

image.png.f7ffe02ddf98a98d688612c6e225f590.pngPatch Version 0.3.1(Install BETA 3 First)

I will eventually upload the files for the in-between 0.3.5 version.

 

Android

No official port, that's it. 
I also have zero plans of porting the scrapped files eitherway.

 

IOS

April Fools.

Discord

The Discord Server has been deleted.

 

Questions nobody asked, yet important.

  Quote

1. You're accepting suggestions?

Answer: This mod is dead af, bro.

2. When will the full version release

Answer: Never.

3. Can I translate it to "X" language?

Answer: Yes, go ahead. I might add it on the official release if you want. Quite useless as the mod is dead rn.

4. Can I use this mod as a base?

Answer: Yes, pretty much everyone is allowed.

5. Will there be any code changes?

Answer: Nope, even if i tried it, the game would straight out crash. (Edit, I actually managed to put 0% Agressiveness.)

6. Can I use your map on my mod?

Answer: The answer in Question 4 answers that.

7. Why i found TSGW assets on this mod 🤨?

Answer: Remember when I said that Addon+ was the base? That's a lie. The base was actually a failed installation of TSGW.
(That's why most of the Addon civs aren't localizated properly or labeled as civs.)

8. So, the mod is dead. Can I continue development?

Answer: whatever. Do your bidding

Expand  

Submods
Want to have more fun? Try an alternative experience.

New Horizons

Credits

  Quote

- Mod's base: Addon+ (lame af)
- Ross Bugden, Secession, Bruhnuhville, Zack Hemsey, etc. (Music)
- You, for playing.

Expand  

 

Edited by bundha3
Dead Mod, easy as that.

Share this post


Link to post
Share on other sites

let's put an excuse to bump this thread a bit.

but i pretty much fixed the terrain types and growth rates (removing the 100% growth rates and deserts on europe)

and sorted the missing provinces.

Edited by bundha3
i dunno

Share this post


Link to post
Share on other sites

PATCH 0.3.1 RELEASED!

Download (Install Beta 3 First)

Changelog:

  Quote

- Bugfixes on the Terrain types and Growth Rates

- Fixed some scenarios

- Revamped Scenario: "1900: Another New Century"

- New Scenarios (1945: Endsieg | Australia | Trianon | Occupation of Germany | Reversed Cold War)

- Changed some localization stuff

- 15 New Countries

- Two new Terrain Types!

- A new Country on the Main Scenario.

Expand  


 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games