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Earth Huge AOH3 has a lot of provinces, over 13,000, but I've decided that isn't enough. I will modify the map to feature approx 100,000 provinces. Do I expect to actually complete it? No, not anytime soon at least But will I release an early version of the map? Yes, in fact you can download it here Every province will be individually assigned a growth rate based on its city's peak population, and a resource (will probably add more to reflect the wide array of metals not portrayed in the base game) As I complete regions, I plan to add many nations to the game, even down to municipalities (if they have flags) So far, I've increased the size of…
Last reply by Beter Griffin, -
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- 4 answers
- 1.2k views
So, I just saw AoH2 Definitive Edition being in development and got hyped by it like it was with AoH3 in it's times. Here's my ideas for Lukasz: 1) Resources. Resources was the most fun feature in AoH3. You would invest into provinces with most expensive resources, you would start war for provinces with good resources(realistic) and it was honestly the best AoH3 feature I would LOVE in new definitive edition. 2) MAKE ERA YOU PLAY MATTER THE GAME. The one of major problems of AoH2 was newer eras(WW1 - Modern Day). Newer eras was the same as older ones and that's the problem(technology unlocks doesn't count as it's just "now I can use nukes"). Ther…
Last reply by Das Moss Man, -
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Do you like Age of History 3 but find its content insufficient? Introducing; Additions & Stuff. What is the purpose of Additions & Stuff? Additions & Stuff is a general megamod that aims to improve the existing features of the game at the best level. What has been added so far and what is planned to be added; A small-scale extended timeline for both maps; (16 of 245 scenarios were completed). There will be a total of 10 scenarios per 100 years. The ones on the main map will be vanilla level, and the ones in Project: Vita will be about 5 times more detailed than vanilla level (Since Project: Vita has about 5 times more provinces th…
Last reply by Çağan Ayyıldız, -
- 8 replies
- 1.9k views
Hello, players! I wanted to present to you, so, I`m start to make a new mod on AoH3. What changes does it have? NEW Eastern Europe map!(It has over 10000 provinces, and the current progress shown in the first picture is about 2000 provinces)(The second picture shows the background image of the province) MORE events and More leaders and generals. MORE decisions and National Policy Tree(Tasks Tree) NEW Tech tree MORE Scenaries (about Russia-Ukraine War) And more available types of troops(For example, T-62 tank, Su-27 fighter jet, And more realistic military equipment) Some authors scenarios (This are surprise) …
Last reply by VladimirP, -
- 7 replies
- 1k views
An thread dedicated to opinions, news, fanart, memes and all things related to digimon 😀😀😀 *** LONG LIVE DIGIMON!!!***
Last reply by garrycity, -
- 1 reply
- 721 views
New project once again, because they always end up corrupting, but now I've learned my lesson, and I will be saving this project somewhere else so it doesn't go lost again. This mod will consist of many scenarios, some of those scenarios will be: 656 BCE - Neo-Assyrian Empire 323 BCE - Macedonian Empire 210 BCE - 2nd Punic war battle of Herdonia, and the Qin empire 100 BCE - Just a cool number 49 BCE - Julius Caesar Roman civil war 1 BCE/1 AD - doesnt really matter which one 145 AD - Kushan Empire 271 AD - Crisis of the Third Century (and probably more inbetween) 1075 - Seljuk Empire 1245 - Fourth Crusade …
Last reply by Code Engineer, -
- 3 answers
- 685 views
In AoH2, AI never spreads realistically on the front lines due to the game's combat mechanics Will this issue be fixed?
Last reply by maxia, -
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Do there any Woman Leader in Age Of History III? I once made a custom scenario of modern Europe, I made UK monarchy, and when I play the scenario, the name of the leader is Elizabeth but it's a boy. On the Napoleonic war campaign, the empress of Russian Empire is called "King" (Maybe i am wrong)
Last reply by Code Engineer, -
- 4 answers
- 605 views
Lukasz works on AoH2 when he has to work on AoH3, so we can understand that AoH3 was abandoned by him? AoH3 hasn't been updated for months. (I remember the past AoH2.)
Last reply by Code Engineer, -
- 1 answer
- 291 views
i need this
Last reply by Code Engineer, -
- 4 answers
- 431 views
Being able to add and edit buildings would be revolutionary for AoH2 mods I would like to see more beautiful and rich mods in this advanced version
Last reply by Code Engineer, -
- 2 answers
- 228 views
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Last reply by Code Engineer, -
- 1 answer
- 155 views
@Łukasz Jakowski Will AoH2: DE have the same mess of borders after a few dozen turns as in the original AoH2?
Last reply by Code Engineer, -
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- 331 views
Avatar: The Last Airbender Mod is the new mod I was working on for a past 2 days. Add complete map from the Avatar: The Last Airbender and Avatar: The Legend of Korra. Includes semi-custom units, terrain etc. It's generally fully playable map Also includes several scenarios. https://steamcommunity.com/sharedfiles/filedetails/?id=3550383240
Last reply by Redguy325, -
AOC3, Open Sourced. Take a sledgehammer to those modding restrictions. --- AnalyticalEngine (Project Orion) is a game engine that opens up the core binary code of AOC3 and removes hardcoded features and mechanics by allowing for full NashornJS scripting in mods, as well as providing an API for Event Conditions, Effects, Game Scopes, modded Multiplayer (MP) support, and custom mapmodes and UIs. This allows for full hybrid Java and JavaScript modding support. To get started with modding in AnalyticalEngine, simply add .ds/.js files in your mod folder. These will be automatically detected by the game engine and executed in-game. Consider also read…
Last reply by SrWilson, -
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- 282 views
Mam pewne pytanie do @Łukasz Jakowski dotyczące AOH3 Na początku chciałbym powiedzieć że jest to naprawdę dobra gra, może jest kilka rzeczy do naprawy ale gra się naprawdę przyjemnie szczerze mówiąc mi gra się lepiej w AOH3 niż np. HOI4 czy EU4. Jest to naprawdę wspaniały projekt prosta i przejrzysta grafika (nie tak jak w EU4) dobra optymalizacja (nie tak jak w HOI4). Wiem , że jest to moja subiektywna opinia, ale myślę, że wiele osób się ze mną zgodzi. Ta gra ma tak wiele możliwości. Można w niej grać tyloma państwami, przez tyle wieków. Ale ostatnio trochę się o tą grę martwię. I w mojej głowie rodzi się kilka kluczowych pytań które chciałbym zadać Panu Łukaszowi…
Last reply by Generał_wrzód, -
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Looking at the latest videos and updates, lukasz is really doing a great job.
Last reply by YusufAliDE, -
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- 198 views
In big map
Last reply by YusufAliDE, -
- 12 replies
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Have you ever wanted to feel how enemy powers pose a threat to you, to feel the need for planning, to feel the challenge? Or did you think it was too easy to progress in the game? Have you ever wanted to play a more challenging Age of History 3? Age of Rebalances is a mod that increases the efficiency of artificial intelligence and improves the balance of the game! Play Age of History 3 in a new, exciting way. What this mod changes Complete rebalancing of all units types. Now their strength is balanced according to the epoch, and their cost - according to the quality (in the original Age of History 3, a medieval spearman was 40% stronger than a swordsman…
Last reply by Marerjh, -
- 4 answers
- 657 views
Who will be responsible for volunteer army military upkeep? Sender or receiver? Will there go to be recall volunteer features? Will player control volunteer army or ai/received Nation?
Last reply by Dipto479, -
You can now share mods in my group! want to publish mods for an old game in the series? We also have sections for old games! this was made to publish mods for ALL games! everyone is welcome! JOIN US! Edit #1: Also I want this to be pinned so when I come here I see memes or questions instead of mods
Last reply by Siamese, -
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- 548 views
𝐸𝑃𝑂𝐶𝐻𝑆 𝑂𝐹 𝐴𝑁𝑇𝐼𝑄𝑈𝐼𝑇𝑌 𝐸𝑃𝑂𝐶𝐻𝑆 𝑂𝐹 𝐴𝑁𝑇𝐼𝑄𝑈𝐼𝑇𝑌 is a mod based around a time range starting from Early Cultures, hellenic ages, and till the fall of constantinople. Current scenarios: 324 BC | The Rise Of Macedon - This scenario showcases the Macedonian Empire 1154 BC | Elamite Mesopotamia - This Scenario showcases the height of the Elamite Empire 646 AD | The Invasion Of North Africa - This scenario is about the arabs invasion of byzantine north africa Also I should note that these scenarios are not finished, if you see any missing flags dont worry those will be made soon, and this mod is …
Last reply by IIduce, -
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- 240 views
Last reply by general nepolean, -
- 2 replies
- 639 views
Last reply by Marcus Burris, -
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- 592 views
Religion as of now feels like a feature that is just kinda... there? I believe some stuff can be made to possibly improve religion and make it more impactfull. Religion should be divided into groups, and religions in simular groups should give different bonuses for alliances, ex. Catholic country making an alliance with another catholic country is +10, Catholic country with an Orthodox would be +5, but a Catholic country with a Muslim one is -5. In addition there should be an option to promote your countries religion in other provinces you own, and a section in the event editor where we can edit what provinces have what religion majority. When releasin…
Last reply by Wooodex,