So, i just playin around with scenario and made this (I planned to add lore/events). Its alternate modern history also yes, if its dont make sense because im kinda bad at geopolitic lol. Oh yeah, i made this with Add-on 1.4.1 + Bloody Europe code stabilized version
If you guys interested to try, tell me how to get the file from Android cause im suck at IT lmao
Year is 2000, somewhere in alternate universe. Union of Soviet Stalinist Republic dissolve after major democratic revolution in most state also after deathly conflict between Federal Republic of Germany-Austria and Polish-Ruthenian Socialist Republic. Some former USSR states gain independence and form union such as Polish-Lithuanian Republic and Baltia, they joined NATO eventually except for Ukrainian Republic for having major internal problem. The rest of former USSR states fallen to Authoritarian Putinist and formed CSTO. In Asia, PRC created Beijing Pact that seek alliances in Africa for their military safe heaven. In Middle East, Caliphate of Arabia is having communist rebellion and formed League of Islam after Iran formed their own Islamic League.
WW1 ALTERNATE WAR
This AOH2 mod is based one of the bloodiest war called world war 1.the game starts on the year 1910 for you to prepare for the alternate war. strengthened your army with alternate ways. Forge alliances with other countries. Maintain your economy in balanced. And specially divide and conquer countries.
There will be —
Events–(not started yet)
New localization–(on progress)
Realistic population–(on progress)
New formable contries–( on progress)
Add new music–(maybe)
Better growth rate–(on progress)
New system of changing ideologies using events–(not started yet)
Im using the addon+ mod with bloody europe 2 mechanics so technological attacks are on
First update will release in the end of the year
If you want to suggest events or formable nations join my discord server: https://discord.gg/V4vtgXg9
Here's a little tutorial on how to set up your script correctly:
1) Download the zip file below
2) Copy (do not rename) the folder "1544964241155bztfsakp" and paste it into the folder located here by default: 😄 \ Program Files (x86) \ Steam \ steamapps \ common \ Age of Civilizations II \ map \ Earth \ scenarios
3) Open the "civilization_editor" folder in the zip file you downloaded
4) Copy everything inside the folder and paste it into the folder located here by default: 😄 \ Program Files (x86) \ Steam \ steamapps \ common \ Age of Civilizations II \ game \ Civilizations_editor
5) Initiation Age of Civilizations 2
Hope you enjoy
Please write if you have any requests or find problems.
INFORMATION ABOUT THE SCENARIO:
1) The events of this scenario are the normal first world war scenario and the probability of events is 70%. If you want, I can reduce this and make a more alternative first world war scenario, or I can increase this rate and make a more realistic first world war scenario.
2) SOME COUNTRIES REALLY TAKING INTO WAR WILL NOT JOIN THE WAR, I WILL CORRECT IT SOON.
3) THERE IS NO DETAILED DATE OF THE ACTIVITIES. I will fix this in the shortest time.
4) IF YOU HAVE CHANGE REQUESTS REGARDING INITIAL MONEY, NUMBER OF SOLDIERS, TECHNOLOGY LEVEL AND HAPPINESS, PLEASE WRITE
5) IF YOU HAVE A COMMENT OR PROBLEM ABOUT THE MAP AND EVENTS, PLEASE WRITE.
NOTE: THIS SCENARIO MAP HAS BEEN MADE BY Hyepak. I CHANGED THE TECHNOLOGIES, SOLDIERS, ACTIVITIES AND HAPPINESS OF THE COUNTRIES.
Hyepak's WORLD WAR I LINK: http://www.ageofcivilizationsgame.com/topic/26-world-war-i-scenario/
MY MODIFIED SCENARIO DOWNLOAD LINK: World War 1.rar
My Name is GoldHd1345 and i am currently working on a Scenario that is called "Green Moon", what if the Ottoman Empire won WW1?
!Addon+ is required!
I will be making three Scenarios:
Green Moon (1 January 1927) (Finished)
The Dawn of the green Moon (19 October 1933) (Finished)
Aftermath (1 Feburary 1936) (Finished)
Rise of the second Ottoman Empire (Coming Soon)
World at war (Coming Soon)
The New World Order (Coming Soon)
Lost World (Coming Soon)
Screenshots and Updates will follow, as i make progress
Age of Civilizations II - Conqueror's II Mod
Bringing turn count to 1 to avoid the permanent 0 relations glitch. Plus new way to switch countries.Fix: 0 relations glitch. Plus new way to switch countries.
Improved version of the map editor, which differs from the usual one in that this version does not need to constantly restart the editor and manually rename the province files. This innovation will significantly reduce the time spent on creating a map and save your nerves.
Age of Elder Scrolls - is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
- A big map of Nirn;
- Large count of elaborated scenarios;
- New ideologies;
- New diseases;
- Music from TES games;
- Remaded ages;
- Various wonders;
This mod will be developed for a long time, during the development something new will be added.
We are in VK - https://vk.com/ageofelderscrolls