Jump to content
Age of History Games
Chairman Baad

[Hearts of AoH2] 🔊 Additional Sound Pack

Recommended Posts

This is a set of 17 additional sounds from HoI4 for use with Hearts of AoH2 or any other HoI4-styled mod. Like my previous sound pack, there are some sounds that replace ones from vanilla AoH2, and some sounds to replace ones you only hear in HoAoH.

Additional Sound Pack for HoAoH2.zip

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Aryan79
      Note: none of this mods belong to me, I take all of them from VK Chanel : 
      AOC | New Time | AOH
      (you can visit this Channel by this address :https://vk.com/club204935391) 
       
      Note 2 : all of these mods are only on android. 
       
      Note 3 : sieg edition and sieg redux + only support Russian language, but addon+ 1.4.1 supports both English and Russian languages.
       
      Note 4 : These mods only added codes of bloody europe 2 to already existed mods of addon+, sieg edition, sieg redux, these new mods do not have any new province.
       
      Note 5 : combined version of sieg redux is the called sieg redux + (it is also called addon 3.0 by Russian community) 
       
      Note 6 : sieg redux + is only in Russian language but thanks to domb (a member of Website) we have the English language version of sieg redux +, but there Wil be no city names. 
       
      Bloody europe 2 changed the codes of the game and make the game so much better, when 1.1.3 version of the mod released, a channel in VK decided to combine the codes of bloody europe 2 with some other mods, these mods include : addon+ 1.4.1, sieg edition, sieg redux (there were also some other mods which deleted by channel, these are the only survived).
       
      the new mechanics are : capitulation system, you can invest much more money on economy and development level (and some times you can invest all of your money on economy and development level) , when you playing on sandbox mod (or God mod) you get 99,999,999 money and 999.9 movement points, and other bloody europe 2 stuff. 
       

      I hope you enjoy the game.
       
      _______________________________________________
       
      Original Combined version of bloody europe 2 with sieg edition taken from VK Chanel (Russian language): 
      https://drive.google.com/file/d/1ghZ6SKFxrC4OfMhBRQ5rjjdccXasjY6y/view
       
      _______________________________________________
       
      Original sieg edition mod (non combine, without bloody europe 2 codes) :
      https://drive.google.com/file/d/14KTSqmitwFLwm4HpkaQ0O3hJzUykhewL/view
       
      _______________________________________________
       
      Original sieg redux mod (without codes) :
      https://disk.yandex.ru/d/APw5OgvR4fKhbQ
       
      _______________________________________________
       
      Original Combined version of bloody europe 2 with sieg redux taken from VK CHANEL (Russian language) :
       https://drive.google.com/file/d/1EhHjatpOIsOpWiwmUMsulIMvffddXG0c/view
       
      _______________________________________________
      Some changes for Sieg redux by Trian RA:
       
      https://drive.google.com/file/d/14fB3JOUUvTkoQIUYhrp0sAGhx3ElzNtk/view?usp=drivesdk
       
      -Russian languange only
      -english keyboard with original console commands
      -game days per turn changed to 7 days
      ______________________________________________
      Combined version of bloody europe 2 with sieg redux+ English language (translated by domb) :
      https://www.mediafire.com/file/ujjz0monor0dvf2/Sieg_Redux_%2B_1.1.3%28eng%29.---/file
       
      _______________________________________________
       
      Original Combined version of bloody europe 2 with addon+ 1.4.1 taken from VK Chanel :
       https://drive.google.com/file/d/1d2SgmmK989x25M_a_XQMAIxCcM7EYNo0/view
       
      ______________________________________________
       
      All the new combined mods by Trian RA (with English keyboard and cheat commands) :
       
       
      --------------BIG UPDATE----------------
      PROJECT -COMBINED- ANDROID
      PROJECT -COMBINED- ANDROID
      1. Addon+ | Addon+ 1.4.1 | ivr7
      2. AoI+ REPACK 1.1 | Age of Imperialism | Italian P&C
          AoI+ REPACK 1.1 DARK MAP | Age of Imperialism Dark Map | Italian P&C
      (note from Trian RA: I changed imperalism to AoI+ REPACK 1.1   
      AoI+ REPACK 1.1 is my repacked version (my android convertion version) of Age of Imperialism 1.1) 

      3. Conquerors+ | Conquerors | AoCModdingTR
      4. FoW R.E+ | Fate of World Remastered Edition | AocModdingTR
      5. Gathering Storm+ | The Gathering Storm 2.0 AoCModdingTR | BaronAoC
      6. Great War+ | The Great War | The Best
      7. HoA RE+ | Hearts of AoH Remastered Edition | Simon Wilford
      8. King of Dynasties+ | King of Dynasties | Krauser3ful
      9. Medieval+ | Medieval Age Scenarios | Ple2
      10. Sieg Redux+
      11. TNO+ | The New Order | Aren / Aryan
      Mega: https://mega.nz/folder/25wXHC4S#pWTSGrFaFD29oCKv3KP55Q
      1.51 GB folder on MEGA
       

      BotA+ (Bliss of the Ancient):
      https://mega.nz/file/LkwE2bDD#ny4YYur_z9-jfQa8l5pdoM_SHh1ZdeE7Z_uSsLKIl3s
       
       
      -Add TSGW+ 1.1
      https://mega.nz/file/DtgH3KDI#Z2t_OfAIq0XEjf2kzgwRp4-RH4WdxMOJ30zlLI091NE
       
       
      -(Android) 11:59 0.92b (original _ non - combined) 
      https://mega.nz/file/u5x2yRhK#w7-bbInIeE4tqfCLZEjQyKYsoNrFvUmA1Q1lQLuogcY
       
       
      -(Combined) 11:59+ 0.92b
      https://mega.nz/file/jk5GxJgK#_UZBmhDKtP9kGs66CJ6XZFmjrY6DIHxN-fZEwhvLonY
       

      -(Android) AoCC_1.0 (original _ non - combined) 
      https://mega.nz/file/jkB1SaBT#MoFitpgGB1mclZVQFiVNOfp9TDt7FsTiykdc8wRizQk
       
      AoCC+ (Age of Chinese Civilizations)
      https://mega.nz/file/ntY30Iob#4qkt3zjXJQNzhVZTt-R8Eppoka1tvUiMaMY8NJAKKmg
       

      -Addon+ 1.4.1 combined repacked with pc base data
      https://mega.nz/file/zthnAI5A#7LL-m2fgGT4015W2CJNdZUHlkV-UbFWkKFlaPNA63h8
       

      Equestria at War+ 1.2
      https://mega.nz/file/Gg5D1YZS#cXB2Kfz1gbWRfF8-ztHhJaABCNGtEkWRp11edB1fpxw
       

      AoH Ultra+ 0.5
      https://mega.nz/file/CwhXyCTY#5waCn55sSdZwcPEmHCrfOvr57bt5DGfKPMP8Fr6cWOQ
       

      -Medieval+
      remove rebels
      https://mega.nz/file/79gBgK6Y#30rHeX064XSz9LjdXvCE2UXy_0kc6ttDbqyKdUyXyXM
       
       
      Age of Imperialism Dark Map | Italian P&C:
      https://drive.google.com/file/d/1mb3iXpPngOaPxVfJq-MFmCyFIt3xnFrW/view?usp=drivesdk
       
       
      rome invicta+ mod | GheovgosGJ:
      https://mega.nz/file/j5pQAA6Q#e7Dg6q_VFSU9bqA4XuVxCv4sO06ylosKC3Y1Yu1nH1s
       
       
      Asia+ by Giorgio | more languages and --- version by Domb:
      https://www.mediafire.com/file/63zsnu0mu7lgz8x/AoHA++0.1_sign.---/file
       
       
      Original Kaiserreich mod taken from VK Chanel (non combine, without bloody europe 2 codes):
      https://drive.google.com/file/d/17_p8VjLmBiQtMNw0PmJEUUL5sXMQgKMz/view?usp=drivesdk
       
       
      Join our discord: (combined project: https://discord.gg/SZJXxxYuTn) 
       
      Game days per turn changed to 7 days to make it more playable
       
      cheat commands for combined mods by Trian RA:
      (
      hi
      setarmy (value) / setarmy 111111
      army = +11111 Army
      money = +11111 money
      population = +11111 population
      economy = +11111 economy
      technology (value) / technology 690 = now you can cheat technology to 690 (6.9) not just 100 (1.0) but if you cheat technology to 690 diplomacy points will bug 

       
      You can install them without delete the original mods
       
      An important note from Trian RA : 
      note: since I am not asking permission before starting this project, i will deleted some mods if  original modders not pleased with this project.
      _______________________________________________
       
      I have to thanks the Trian RA for his great work in making new combined versions of aoh2 mods and adding English keyboard and editing cheat commands , and Domb for adding several languages into sieg redux+. 
       
       

    • By Chairman Baad
      TCBC was a very niche mod that only catered to my own interests. It was meant to be a personal mod that I could enjoy myself, and then give others a small chance to enjoy. But as time went on, I quickly became too stressed out and depressed to continue developing my mod any further. I didn't want to make updates or create any new content. I also had barely any time for development when I had several other projects and life events going on. But I have observed the behavior of some community members towards other modders who haven't yet released or updated their own mods. Some would simply ask "Release date?" or "Update?" Others would add a few more words: "When is the mod being released?" or "When is the next update?"
      But the worst I have seen comes from the people who bash and harass the modders and try to rush development. This has been happening to ivr17, the creator of Addon, in an effort to get a beta or an early release. This kind of attitude towards the people who place their blood, sweat, and tears into the content they serve you is nothing short of rude and disrespectful. As a community, we need to acknowledge that harassing modders to try and get a release date or update just cannot and should not be accepted. This is something I never want to deal with, and so in not being able to make any new updates, I felt like I would end up facing the mob. So with my lack of time and will to make updates, combined with the playerbase harassing other modders for updates and releases, I had no other choice but to only develop for myself from now on and kill the mod for everyone else. 
      Unfortunately, even after the deletion of the TCBC thread, I continue to receive messages about the mod. "Re-release TCBC". "Bring TCBC back". "Please go back to TCBC mode @Chairman Baad". But the truth is that the more I receive messages like this, the less I want to re-release the mod. It didn't have a ton of scenarios. It didn't have a lot of formables. There were barely any events and most of them felt unfinished. I felt like I didn't even have something worth releasing anyway. So why even bother with these requests? Other mods can provide the same sense of satisfaction that TCBC did, but on a much greater scale. Developers can put out more content in a week than I can in a month due to my lack of time. I have no place in a community saturated by mega-mods like Conquerors and Bloody Europe. And if I do release the mod, Addon and Age of Imperialism will wipe out any hope of its survival. 
      But this can be accepted. 
      I mentioned at the start that TCBC was a niche mod. It was only created to pique my own interests. A mod like that should have no hope of becoming popular with the community. That's why I could embrace this if I wanted. I could state something like "hey, this mod was only made for my own interests, so you might not enjoy it as much as other mods" in the mod description. And even if the game is dead/dying, a lot of what I do is related to dead games anyway, so modding this one turned out to be right up my alley.
      But even if I announce the purpose of the mod, what would stop people from trying to force me to make updates? The answer: Silence them completely. If I post in the Mods subforum, I have no control over the people's messages. But if I post in this club, I can lock my threads to stop people from nagging me and chanting "update" over and over. When you're dealing with a crowd of impatient players, going full 1984 on them might be your only escape. And that's exactly what I'm gonna do. I don't care if people don't like it. If you're gonna shout at me to release updates or put out more leaks, then I'm not even gonna bother with you.
      There are a few more problems before I can re-release my mod, but I can't solve them all on my own. I need everyone's co-operation for these last few.
      From MYSELF:
      I need more time to finish the stuff I implemented during private development. I have a couple events with missing loc, and I'm planning to replace a scenario. Once I get all that finished up, then I can put up a new download link. But that's the most I'm willing to do. Updates for the mod depend on everyone. From the COMMUNITY:
      We all need to stop nagging modders for updates and release dates. Even a simple "update?" repeated often could get to someone, as it did for me when I saw it happening to others and became worried for myself. Think of it this way: Questions about updates and release dates only take time away from development since a modder will have to answer the question to avoid people assuming the worst. From the MODDERS:
      It is clear that Lukasz won't update AoH2 any longer. That means he won't fix any of the major bugs in the game. But there are more and more modders who are accessing and editing the code directly! If we try hard enough, we can fix the bugs and make AoH2 greater than it ever was! The most critical one for TCBC is the event save bug. That's the one where saving and reloading a game clears all taken decisions, which can screw up "decision taken" events.  If all of us can work on these three things, I'm certain that a new Collection can be born. I say "a new Collection" because if I re-release the mod, it probably won't even be "The Chairman Baad Collection" anymore. But until then, instead of a new version or a download link, all you get is... you guessed it... 
    • By Chairman Baad
      Here it is, my next AoH2 project. The Lost Update aims to fix bugs that aren't rooted in the game's code. As such,
      THIS PROJECT WILL NOT ADD ANY NEW SCENARIOS, PROVINCES, FORMABLES, ETC.
      Basically any bug or error that I can fix will be in this unofficial "update", as well as any enhancements that I can think of. I intend to have this act as a base for future mods due to the various improvements I've made.
      Currently implemented changes include:
      An app file updated to the latest version of the game, 1.01584_ELA. Corrected the capitals in some scenarios. Updated the Abyssinia formable to include Eritrean territory. More portraits for the existing leaders. Removed Gandhi as he never actually led India. Civ names now appear in white. Numerous improvements for the localization, including a reorganized language list and a fix for the September/August bug. Fixed a few misspelled leader names. Fixed some duplicate cities and province errors. Fixed the spelling of Edinburgh. You can use this for any AoH2 project. You don't need to give credit, but you can if you want to make me smile. 
      Gimme the download link, Chairman!
      Changelog:
    • By Chairman Baad
      This is a set of 12 additional sounds from EU4 for use with Conquerors or any other EU4-styled mod. Some sounds replace ones from vanilla AoH2, while others were picked to replace sounds you normally hear in Conquerors.
      Additional Sound Pack for Conquerors.zip
    • By Chairman Baad
      This is a set of 15 sounds from Victoria 2. It works best with a Victorian Era-themed mod. Unfortunately Vic2 didn't give me a lot to work with, so I had to make do with what I had. As such, a lot of sound files were simply copied instead of being all unique sounds. But in spite of everything, I hope this sound pack adds some flavor to your gameplay.
      Vic2 Sound Pack.zip
  • Popular Now

  • Our picks

  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...