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1. Marine Coprs A type of infantry that can only be trained with have a port states, these infantry can be indicated by a blue number, and if used on land, they lose 2 times more than land Infantry

 

2. Amphibious Ships It could carry a total of 50 Marines per 1 ship, these could only be produced in a state with Port +80 developed ports

 

3. Tanks 1 Tank could damage 5 Infantry and spend less movement points but a lot of gold, for example, 1000 tanks could triumph over 5000 Infantry and 1000 tanks could spend 20000 gold spenting

 

4. An event system that comes to everyone : For example, when setting up events, we had to choose a country, but why is it open to everyone and not interested in them ?

 

5. Changeable Leaders : For example, Putin : Look Now 528. celebrating my birthday

 

6. Democratic countries cannot declare war ! : Just like Hoi4

 

7. 2. Religions that will look like an ideology : We could change the religion of the country and its flag accordingly

 

8. Logistics : For example, like a gun

Edited by SussyFuisty

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1 hour ago, SussyFuisty said:

1. Marine Coprs A type of infantry that can only be trained with have a port states, these infantry can be indicated by a blue number, and if used on land, they lose 2 times more than land Infantry

 

2. Amphibious Ships It could carry a total of 50 Marines per 1 ship, these could only be produced in a state with Port +80 developed ports

 

3. Tanks 1 Tank could damage 5 Infantry and spend less movement points but a lot of gold, for example, 1000 tanks could triumph over 5000 Infantry and 1000 tanks could spend 20000 gold spenting

 

4. An event system that comes to everyone : For example, when setting up events, we had to choose a country, but why is it open to everyone and not interested in them ?

 

5. Changeable Leaders : For example, Putin : Look Now 528. celebrating my birthday

 

6. Democratic countries cannot declare war ! : Just like Hoi4

 

7. 2. Religions that will look like an ideology : We could change the religion of the country and its flag accordingly

 

8. Logistics : For example, like a gun

HAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHA UPDATE???? 

 

Seriously tho update and aoh2 are two words which can't be in the same phrase.

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15 hours ago, SussyFuisty said:

1. Marine Coprs A type of infantry that can only be trained with have a port states, these infantry can be indicated by a blue number, and if used on land, they lose 2 times more than land Infantry

 

2. Amphibious Ships It could carry a total of 50 Marines per 1 ship, these could only be produced in a state with Port +80 developed ports

 

3. Tanks 1 Tank could damage 5 Infantry and spend less movement points but a lot of gold, for example, 1000 tanks could triumph over 5000 Infantry and 1000 tanks could spend 20000 gold spenting

 

4. An event system that comes to everyone : For example, when setting up events, we had to choose a country, but why is it open to everyone and not interested in them ?

 

5. Changeable Leaders : For example, Putin : Look Now 528. celebrating my birthday

 

6. Democratic countries cannot declare war ! : Just like Hoi4

 

7. 2. Religions that will look like an ideology : We could change the religion of the country and its flag accordingly

 

8. Logistics : For example, like a gun

bro this is amazing ideas but im sure the game code would need to be fully rewritten to put these in the game because lukasz funny spaghetti code

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9 hours ago, Hons said:

bro this is amazing ideas but im sure the game code would need to be fully rewritten to put these in the game because lukasz funny spaghetti code

Yeah, but if Age of History III came out, I could consider these ideas.

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On 7/6/2021 at 10:49 PM, SussyFuisty said:

1. Marine Coprs A type of infantry that can only be trained with have a port states, these infantry can be indicated by a blue number, and if used on land, they lose 2 times more than land Infantry

 

2. Amphibious Ships It could carry a total of 50 Marines per 1 ship, these could only be produced in a state with Port +80 developed ports

 

3. Tanks 1 Tank could damage 5 Infantry and spend less movement points but a lot of gold, for example, 1000 tanks could triumph over 5000 Infantry and 1000 tanks could spend 20000 gold spenting

 

4. An event system that comes to everyone : For example, when setting up events, we had to choose a country, but why is it open to everyone and not interested in them ?

 

5. Changeable Leaders : For example, Putin : Look Now 528. celebrating my birthday

 

6. Democratic countries cannot declare war ! : Just like Hoi4

 

7. 2. Religions that will look like an ideology : We could change the religion of the country and its flag accordingly

 

8. Logistics : For example, like a gun

There's no need to bother. We tried this with the topic "The People Deserve It". It didn't happen..
nc5j30l.jpg

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On 7/6/2021 at 12:49 PM, SussyFuisty said:

1. Marine Coprs A type of infantry that can only be trained with have a port states, these infantry can be indicated by a blue number, and if used on land, they lose 2 times more than land Infantry

 

2. Amphibious Ships It could carry a total of 50 Marines per 1 ship, these could only be produced in a state with Port +80 developed ports

 

3. Tanks 1 Tank could damage 5 Infantry and spend less movement points but a lot of gold, for example, 1000 tanks could triumph over 5000 Infantry and 1000 tanks could spend 20000 gold spenting

 

4. An event system that comes to everyone : For example, when setting up events, we had to choose a country, but why is it open to everyone and not interested in them ?

 

5. Changeable Leaders : For example, Putin : Look Now 528. celebrating my birthday

 

6. Democratic countries cannot declare war ! : Just like Hoi4

 

7. 2. Religions that will look like an ideology : We could change the religion of the country and its flag accordingly

 

8. Logistics : For example, like a gun

Sad;y, Lukasz has abandoned the game and doesn't support updates.

Edited by WINNIE THE PARAMOUN LEADER

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