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Xjento

A 1440 mod(fifth update)ANDROID AND PC

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On 1/8/2022 at 2:00 PM, mimida21 said:

oh, so you made it in "vanilla" game... i don't trust like that.

Sven Kums Buffalo GIF by KAA Gent

how did it work?!, i changed cancer date to 1950 and still crash on me!, damn...

I think i know you need to redownload the scenario

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On 1/8/2022 at 2:00 PM, mimida21 said:

oh, so you made it in "vanilla" game... i don't trust like that.

Sven Kums Buffalo GIF by KAA Gent

how did it work?!, i changed cancer date to 1950 and still crash on me!, damn...

i did it for 1950 too and doesn't crash.

Maybe u have an older version, maybe ur pc is potato

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12 hours ago, Xjento said:

if someone want to continue this pls reply

I would happy but I'm not sure about it, previously I could only make this mod to android version, well.... I can made some events but I also really need more history knowledge for that

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On 1/20/2022 at 5:13 AM, 2nd Perkaza R. Dani said:

I would happy but I'm not sure about it, previously I could only make this mod to android version, well.... I can made some events but I also really need more history knowledge for that

Use Wiki and britanica

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50 minutes ago, Clashwithjhakas said:

i did what you said but my game crashes instantly when it loads on my PC , I tried the mod on mobile it works fine i

did you put the civs in civ_edtior

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On 12/12/2021 at 6:17 AM, Xjento said:

(Read this before you start questioning things)

I have not seen any thing to do with colonization and just the start date 1440, so I decided to do that a bit like eu4, Best played in 100 A.I aggressiveness.

Im now in control for now.

What this mod provides:

  • Only England, France, Portugal and Castile colonize. (A.I will colonize faster than you so you have to compete or war)
  • Events. (more for the future)
  • Major powers do not die immediately. (depends on player action)
  • Creation of dutchy of Prussia, polish - Lithuanian commonwealth, Spain, Tsardom of Russia and Austria-Hungary (soon japan) by events
  • Ming is weakened a lot. (+ Civil war)
  • Western Europe cant colonize Africa until 1480, exceptions are Nigeria and Angola. (that's why there is wastelands on the coasts)
  • More realistic populations
  • Tribes cant take all of America with armies
  • If you defeat a western power you can free it's colonizes, such as thirteen colonizes, south Africa and more 
  • It will stay kind of historical depending on what you do / choose or what the A.I chooses

Cons of the mod:

  • Still a lot of cancer.
  • Not done yet. (Lacks Content)
  • If your a tribe then don't border anyone until your a monarchy otherwise you are at war with western Europe. (I'm to dumb to fix) 
  • Western Europe is 50+ technology points above the rest of the world, except Brandenburg and Muscovy
  • Not even close to historical events such as when Columbus discovered America
  • Less tribes ( I need to do this because if I don't then it will be less realistic)

Warnings: Don't turn on wasteland provinces colonization

How to set it up:

1) Place both civilizations (the two folders on top) in 'civilisations_editor'

2) Replace the original 1440 scenario with this Mod

Current new Update 

Discord: https://discord.gg/NG4mMdZsSN

Helpers: @Trian RA(android) @siyomono0(created the mod)

 

link for updates

Android: Here(updated)

Pc

4: 1440.zip 194.52 kB · 46 downloads

5:

1440.rar 169.23 kB · 13 downloads

Yeah, The fifth update is fixed but it's still not cool. I pefer fourth update still

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On 2/2/2022 at 7:43 PM, Gustavo the Gamer said:

Yeah, The fifth update is fixed but it's still not cool. I pefer fourth update still

I know im not the Original creator so i don't know what to add as the old way

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hello guys I totally forgot about this mod and decided to check back, I have no idea why you guys are talking about cancer or what that means but ok. Secondly I am the one who created the Napoleon, America and japan events and everything in update 4 and back so if your questioning events future it is not me and if in the past it is me who decided that. 

About all this mod not working, I have no idea how to fix your problems but all you have to do (worked for me) is replace the 1440 scenario not delete the original 1440 scenario. The extra two civilizations you don't need them but in the game they will be a bunch of random numbers and letters. To put these into the game just put them into the game > civilization_editor and chuck them in there.

Btw I'm a person who is still in school and going through one of the most important part of my life so no I cannot do the mod, maybe in summer if I get bored.

Edited by siyomono0

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orfavor que alguien me explique como colocar el mod XD, solo puse las civs en donde corresponde y eso se nada mas, que hago con lo demas si alguien me ayuda please

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