I was thinking about an idea where based off of how many troops you have compared to the enemy it would take off a percentage + a bit extra. Instead of it being subtraction based where battles occur instantaneously; this will allow you to hold off/take longer to invade while you/the enemy has some time to get reinforcements.
And a bit unrelated but Forts also should be modified to be more powerful.
First of all I really appreciate your work AoC2. Great game having fun while playing it.
I know it is really annoying to code something Java bugs etc lol. And I don't know if it is really hard to code my suggestion.
Anyway my suggestion is that can you add game give loan and take loan but with interest not from Game itself instead from other countries like in EU4 if im not mistaking. My point is instead of creating big empire or developing industry you gain money from Banking.
By Dave ☢
It's just a minor idea, but looking at the fact that leaders have custom traits and such (A. K. A. a leader can change a country with it's bonuses) i think it wouldn't be a bad idea to add a "Change ruler/leader" option for event outcomes to create more creative scenarios!
Army doesn't have enough depth to it. Could we have different units or divisions kinda like Hoi4 but not that complex
Also maybe Volunteers divisions to help out and expeditionary also military equipment to supply your troop and occupation policies
anything is better than watching numbers and arrows