Jump to content
Age of History Games
Chexier

Chexier's Present Day Mod - Modern World, but improved

Recommended Posts

2 hours ago, Guest Hitler said:

Android version? ?

You can't download scenarios in mobile because you can't access the files without a root. If you have rooted your mobile phone, i think it will work if you just do the same thing you do with PC. I checked some of the files and they're the same for both versions, though i am not absolutely sure it will work.

Share this post


Link to post
Share on other sites
1 hour ago, Chexier said:

I don't care if you had the idea first, you can't copyright ideas lol.

Great! I would not like to argue over a mod and it is great that you are more defensive than offensive of what you just said. I believe that we should just ignore eachother. I am trying to be mature and more neutral than just cursing you out like I would usually do. 

Share this post


Link to post
Share on other sites
15 hours ago, JustAnUser said:

You can't download scenarios in mobile because you can't access the files without a root. If you have rooted your mobile phone, i think it will work if you just do the same thing you do with PC. I checked some of the files and they're the same for both versions, though i am not absolutely sure it will work.

Lmao. did you hear about MT manager? in this program you can make this much easier

Share this post


Link to post
Share on other sites

@Evidential

 

I've laughed a bit on the part that you begged Lukasz for adding your lost content back in to the game.

I would like to point out some things, to finish this discussion once for all.

  1. If you have an idea, it doesn't mean that it belongs to you know, since another person can have the same idea, without subtracting anything from your work.
  2. In that video, you blamed an ISP fan for updating the game, which makes no sense, since Lukasz is who updates the game and he is also not an isp fan. Later in the video, you even beg Lukasz for giving the scenario back to you, even tough he doesn't has all the scenarios made by everyone. How pathetic.
  3. You can't copyright your mod anyways, since the files are copyrighted by Lukasz Jakowski.
  4. You can't obligate anyone to remove content, just because it copied your idea.
  5. Copying is different from stealing.

Thank you, and have a nice day.

Share this post


Link to post
Share on other sites
4 hours ago, shaughnessy said:

It would be cool if you'd add a readme to the .zip explaining where to extract the files (as well as how to make a backup of the existing ones)

Great idea, I totally forgot about this lol.

Share this post


Link to post
Share on other sites
Guest Fred

 Great job Chexieron on your Present Day mod.Used the settings that you recommended so I would have a more realistic game.It worked.
You mod allows for a slow build up of forces and cold war diplomacy.While the other mods turn into World War Three by the 50 turn.
Which makes for a unrealistic game.The alliance groups you setup are perfect and just right.Allows the human play to expand without the whole world coming down on him.
Will you be adding more events to the game Chexier?Coming from games like Superpower 2 and Victoria 2 and know the mod community keeps games like AOC2 alive
long after the creator of the game has stopped working on it.
 

Share this post


Link to post
Share on other sites

DEVELOPMENT NEWS: I will be adding a new map background and reskinning the HRE to make it look like the UN. Credits to Vis Tacitus, I've modified one of his files (Bundle.properties) and copied the UN icon from his 11:59 mod.

2 hours ago, YuraTheGreat said:

When fix syrian rebels?

It's a bug of AoC2, I can't fix it.

 

3 hours ago, Guest Fred said:

 Great job Chexieron on your Present Day mod.Used the settings that you recommended so I would have a more realistic game.It worked.
You mod allows for a slow build up of forces and cold war diplomacy.While the other mods turn into World War Three by the 50 turn.
Which makes for a unrealistic game.The alliance groups you setup are perfect and just right.Allows the human play to expand without the whole world coming down on him.
Will you be adding more events to the game Chexier?Coming from games like Superpower 2 and Victoria 2 and know the mod community keeps games like AOC2 alive
long after the creator of the game has stopped working on it.
 

Thanks! Yes, I'm going to add some more events but I will be polishing the mod first (more leaders and army sizes, etc.)

Share this post


Link to post
Share on other sites
1 minute ago, Chexier said:

DEVELOPMENT NEWS: I will be adding a new map background and reskinning the HRE to make it look like the UN. Credits to Vis Tacitus, I've modified one of his files (Bundle.properties) and copied the UN icon from his 11:59 mod.

It's a bug of AoC2, I can't fix it.

 

Thanks! Yes, I'm going to add some more events but I will be polishing the mod first (more leaders and army sizes, etc.)

u can delete rebels

Share this post


Link to post
Share on other sites
6 hours ago, memososisi said:

Can I review your mod in my channel? I will add your name to descriptions on my YouTube Video , If I can review your mod. Thanks a lot! 🙂 Here is this my YouTube channel: 

 

Yes, you can. But I recommend you to wait a day or two, since I'm making a huge update for the mod!

Share this post


Link to post
Share on other sites
53 minutes ago, Balamber Khan said:

Great mod! However is NATO and CSTO still too overpowered after the update? 

CSTO is ok, but NATO may be too powerful. I would remove these alliances if there was permanent defensive pacts. If they are way too overpowered to you, just remove the alliances in the scenario editor.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Noel
      Mundos Exiliados Exiled Worlds Español Buenos días, estoy aquí presente para presentar un pequeño proyecto, les presento "Mundos Exiliados", un nuevo mod de AoH2, con temática medieval y fantástica.  Actualmente "Mundos Exiliados" se encuentra en una fase muy temprana.  Realizo este post para pedir sugerencias y ayudas.  Si alguien esta interesado en el proyecto que no dude en contactarme  English Good morning, I am here to present a small project, I present to you "Exiled Worlds", a new AoH2 mod, with medieval and fantastic themes. Currently "Exiled Worlds" is in a very early phase. I make this post to ask for suggestions and help. If anyone is interested in the project, do not hesitate to contact me  


    • By mimida21
      hello everyone, i'm new to this platform,  plus this map i was working on, took me about 6 days in total when it's come to map making, what inspire me is that some famous guy on the forum with xi as profile pic called age of history 2 as "risk ripoff", but without further a do, welcome to:
      RISK: age of history 2 edition

      +almost like aoh1, but way smaller.
      +no sea provinces yet, so it'll feel like old risk game.
      -some country placement may be wrong but it's not like risk was accurate to begin with.

      - six scenario as of right now (there'll be more to come, don't worry)
      0.2 update : + fixed the regional placement of the map.
      + added a new scenario: 1440.
      + a ton of formable nations, around 27.
      + created alot of city in different provinces.
      -  due to the lack of sea province in the map, there's only one province wastelanded in 1440.
      -  i accidently made H.R.E the number one in 1440.
      0.3 update: + fixed terrain placement slightly, and fix some continent placement *northern north America and Alaska ain't Asia*
      + 3 more scenarios added.
      + made a new civilization exclusive to one scenario (the requested one).
      - still no sea provinces as of now.
      note: the map was made with map editor 2 and edited with vanilla game.
      0.4 update: + brand new but probably stolen and modified a bit map: africa.
      + a new scenario for original risk map.
      - still no sea province for original risk map...
      0.4.1 update: + some minor fixes around connection between provinces.
      +  three new scenarios for risk Africa.
      + around 11 formable nations added.
      - still no update for original risk map (i'll get around for this sometime).
      download down below if you're interested:
      (for some dumb reason, the mod is undownloadable unless you're a member of this website forum, i'll look around this once the rar file getting heavy or something like that )
       
      Risk age of history 2 edition (version 0.4.1).rar
    • By İmperial Sealand
      This mod is a mod which is related to MEIOU & Taxes mod of Europa Universalis IV.
      Features:
      Huge mount of Formable Nations with formable systems
      Lots of Events for scenarios with events
      A unique map with MEIOU & Taxes provinces
      lots of Leaders
      Musics
      New Ideologies with Familial systems
       
      Scenarios: 
      -Charles IV's Golden Bull (no events)
      -Charles IV's Golden Bull (with events)
      -Rise of Ottomans (1444) (no events)
      -Rise of Ottomans (1444) (With Events)
      Maybe some more scenarios in future but I can't promise right now
       
      Progress:
      Provinces: All of Europe, Middle East and Africa
      Ideologies: 0%
      Ages: 100%
      Scenarios: 0%
      Formable nations: 0%
      Events: 0%
      if you have any suggestions or questions, you can contact me on discord (  Empire of Sealand#3901 )
      Developers: @Simon Wilford @İmperial Sealand @BarışMançocu
       
      Special thanks to (Credits):
      - @Kerems2434for allowing me to use his formable nations system idea
      - @Mkafor making background
      - @Italian PeCfor allowing me to use his event trees idea
       
      Poll: We weren't able to decide so we decided to start a poll for that. Which one looks better? first one (Urducks one)? or second one (Mka's one)? 

  • Popular Now

  • Our picks


  • Tell a friend

    Love Age of History Games? Tell a friend!

  • Posts

×
×
  • Create New...