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Age of Civilizations
Łukasz Jakowski

Age of Fixing bugs

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Likely trade accept % is always at 0, so you never know if the AI is likely to accept your trade or not. Internally it isn't at 0%, but the GUI will always show it at 0, no matter what. Also you can literally make countries declare war on an another country without giving them anything, and they'll accept the 100% of the times. Russia just declared war on you? No worries, just make every single bordering nation declare war on them.

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Well. I think the #1 bug that should be fixed is the save/autosave late game bug described in other threads. Without that fix, others don't make any sense.

I stopped to play the game completely because of this.

Edited by Monokiro

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1 minute ago, aunitydevteam said:

it works fine for me

Try to turn off autosave, start new random game with something like 2k of countries then try to play from 5000bc to let's say 1600ad. And tell us about your experience.

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2 minutes ago, Monokiro said:

Try to turn off autosave, start new random game with something like 2k of countries then try to play from 5000bc to let's say 1600ad. And tell us about your experience.

why would you even play with 2000 countries lmao, also why would you play for that long 5000 bc-1600 ad (6600 years??) 

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border gore is pretty bad i think that the game should limit the AI so it can only take border provinces, also the AI never makes vassals, liberates countries in the peace treaties, the AI accepts any war trade request (even if it is war against their Lord)

Edited by pedrowo

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1 minute ago, pedrowo said:

why would you even play with 2000 countries lmao, also why would you play for that long 5000 bc-1600 ad (6600 years??) 

Well, I like long and interesting games, and it goes just perfect every time, until that bug appears.

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11 minutes ago, pedrowo said:

border gore is pretty bad i think that the game should limit the AI so it can only take border provinces, also the AI never makes vassals, liberates countries in the peace treaties, the AI accepts any war trade request (even if it is war against their Lord)

yes thats what i said

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Just now, aunitydevteam said:

yes thats what i said

 

1 hour ago, aunitydevteam said:

fix border glore

 

55 minutes ago, aunitydevteam said:

trade is broken

 

i felt like you didnt specify with what you meant by "trade is broken" and "fix border gore"

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14 minutes ago, Monokiro said:

Well, I like long and interesting games, and it goes just perfect every time, until that bug appears.

hmm, have you tried turning autosave on and making the game save every [max amount of turn delay here] turns?

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4 minutes ago, pedrowo said:

hmm, have you tried turning autosave on and making the game save every [max amount of turn delay here] turns?

It seems that you didn't encountered that bug yet so you don't know how it looks.

In the giant games like that, game just start to auto save every turn no matter what (whether auto save was turned off completely or was it per 100 turns) and that saves don't ever succeed - save file don't ever appears. And when you play big games you know that save time in late game became...like...long. So that bug ruins the game from that moment.

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3 hours ago, Łukasz Jakowski said:

Here in this topic you can write bugs to fix in the game and how to reproduce them.
In March I will focus my work on that!

Topic:
https://steamcommunity.com/app/603850/discussions/0/1843566500515671824/

1. The Events do not work correctly

2. You can just give a country 100 gold to attack every country and they will do it

3. This game needs encirclemend tactics or some depth in the gameplay or else its just wasted potential

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