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Age of History 3

Aryan

The New Order - 1.0.91

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Changes in version 1.0.1:

- Special mechanics for Speer, Goering and Heydrich so they have a chance against Bormann

- Events for Buryatia till the regional unification plus two variations of the Russian Reunification event depending on your path

- Leader change event for Komi as well as formable civs for all their leader's regional stage

- Formables added for West Russian warlords

- Changes made to war and peace events

CollageMaker_20201206_204144345.jpg

CollageMaker_20201206_204026458.jpg

CollageMake.jpg

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27 minutes ago, Aryan said:

Changes in version 1.0.1:

- Special mechanics for Speer, Goering and Heydrich so they have a chance against Bormann

- Events for Buryatia till the regional unification plus two variations of the Russian Reunification event depending on your path

- Leader change event for Komi as well as formable civs for all their leader's regional stage

- Formables added for West Russian warlords

- Changes made to war and peace events

CollageMaker_20201206_204144345.jpg

CollageMaker_20201206_204026458.jpg

CollageMake.jpg

how do your games never have  bordergore? i get to like turn 150 and already half of europe is italian

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7 minutes ago, Deutsches Reich said:

how do your games never have  bordergore? i get to like turn 150 and already half of europe is italian

I always set ai aggressiveness to 50

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5 hours ago, Houtmonin225 said:

I found a problem everytime i try to ocupied a city in high turns it's always crash let me out of game

Can u fix it?

The game tends to get more bugged as the turns pass, I am not aware of anything I can do to help with that. Plus it seems as if every device has separate kinds of bugs, when I play till 1975 or so I only got the 0 releations bug but nothing like this.

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2 hours ago, Dyndyk Dudun said:

Wow how do you do so beautiful effects for map?

The map background was made by Chairman Baad so you'll have to ask him.

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Hello What a nice mod, but I have some suggestions if you have a next update

*The RK Sudwestafrika's leader is Wolfgang Schneck

*Change the leader's portrait of the two Military State in Algeria

*Add an AI aggressiveness of 0% if you can do it

*Make the civ colors a little dark because the Egyptian Empire is so lime

*Japanese events (maybe)

*Fix the Russian borders

*Add some SocDem leaders in USA (If theres no leaders)

Thank you!

Edited by Kimi_boi

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44 minutes ago, Kimi_boi said:

Hello What a nice mod, but I have some suggestions if you have a next update

*The RK Sudwestafrika's leader is Wolfgang Schneck

*Change the leader's portrait of the two Military State in Algeria

*Add an AI aggressiveness of 0% if you can do it

*Make the civ colors a little dark because the Egyptian Empire is so lime

*Japanese events (maybe)

*Fix the Russian borders

*Add some SocDem leaders in USA (If theres no leaders)

Thank you!

Thank you for the suggestions. I will try to implement them over time.

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2 hours ago, Aryan said:

Thank you for the suggestions. I will try to implement them over time.

Thank you!

Forgot to put some things

*Tomsk's leaders and Pasternak dies

*Göering's Wild Ride (If you can do it)

Edited by Kimi_boi

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2 hours ago, Kimi_boi said:

*Fix the Russian borders

Can you tell me which changes you think should be implemented? The provinces in TNO and Aoc2 are very different so making the exact borders won't be possible.

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19 minutes ago, Aryan said:

Can you tell me which changes you think should be implemented? The provinces in TNO and Aoc2 are very different so making the exact borders won't be possible.

I have a Addon+ scenario of that im gonna show what to fix and which color palettes to make

The Russian borders West to Far East and Khazakstan

Screenshot_2020_1207_220453.png

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Screenshot_2020_1207_221346.png

Screenshot_2020_1207_221125.png

Screenshot_2020_1207_221445.png

Edited by Kimi_boi

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On 11/27/2020 at 9:06 AM, Aryan said:

That will happen for the first ten turns. It fixes itself after the eleventh turn. I don't know why this happens. Perhaps due to the number of nations in the scenario.

It still takes a while to load.this ruins the mod a lot.

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