By George Head
Our discord server: https://discord.gg/aU3jumr
Mod will give you:
-The larger world map with more than 5000 new provinces.
-There are reworked governments and 12 new of them.
-large number of events taking all of the epochs.
-All of the global scenarios from original game
Mode now is in active developing. We're expect that mode will be ready until July and testing of the mode will start at the april-may.
The biggest countries that already are done:
Spain - 212 prov
Norway - 143 prov;
Sweden - 196 prov;
Finland - 144 prov;
Great Britain - 133 prov;
And it's only beginning...
We need developers!
Наш сервер дискорд: https://discord.gg/aU3jumr
Наша группа в вк: https://vk.com/LBW_AoC
Мод даст вам:
-Большую карту мира с более чем 5000 новых провинций.
- Переработанные формы правления и 12 новых.
-Большое количество событий, охватывающих все эпохи.
-Все глобальные сценарии из оригинальной игры
Мод сейчас находится в активной разработке. Мы ожидаем, что Мод будет готов до июля, а тестирование режима начнется в апреле-мае.
Самые большие страны, которые уже сделаны:
Испания - 212 провинций
Норвегия - 143 провинции;
Швеция - 196 провинций;
Финляндия - 144 провинции;
Великобритания - 133 провинции;
И это только начало...
Нам нужны разработчики!
By AOC2: UO Development Team
Age of Civilizations 2: Ultimate Overhaul
Development Re-Continues! Discord works!
Age of Civilizations is a game that focuses on grand strategy, politics and other government driven elements. Łukasz Jakowski however, included something in the game that is rare in other grand strategy games. Customization. Customizing civilizations, leaders, maps, Whole scenarios, events in these scenarios, etc, etc...
This, i think is a very good thing. The only bad thing about this, is that the game focuses more on the custom creative aspect than the realistic grand strategy one. This mod is going to be an overhaul for both these things.
Unfortunately, a mod with the same goals named Addon+ is being created right now. My mod is still in a Debug alpha phase, and i can't release it in a state like this.
This mod will include the following list of things:
Translated Loading Screens
The Great War (World War I) With historical events, leaders and custom civilizations, starting in 1st of January, 1914. (I've started doing it, The events are halfway done!)
Overhauling the World War II Scenario in the following ways:
Adding historical events with descisions.
Setting an other start time for the Scenario for better readiness.
Giving More corresponding bonuses to leaders given by their personality.
Scenario "Die Folge" (The aftermath) happening right after the first world war, (Yes, believe it or not, lots of stuff happened after the first world war) containing a variety of events.
Scenario "A Modern Mona Lisa" Containing the events of mostly Hitler taking control over germany (1920-1930). If you want to play as a country, that is falling apart at the moment, this is for you.
A Cold War Scenario is also being made, but i'm not promising anything for this one.
Including a large variety of backgrounds, from a realistic one with every little mountain on earth, to a low resolution one for computers that can't handle the mod that good.
From the leftist Communism the the Extreme right Fascism there are an estimate of ~15 ideologies being made right now including governments that are only avalible on 1 country in real life, or none anymore such as Patriotism (Hungary) Democratic Republic, Deposit Monarchy, so on and so forth. Planning on creating an election system for democratic countries just like in Hearts of Iron IV. Also, new flag overlays, and divisions, for the ones, that like to Roleplay out there! 😉
Yes, every Scenario, Custom Leader, Loading screen and such will be translated into other*1 languages.
Custom Maps will be added to the mod, with custom scenarios, so people can create something new on a new map. Current map plans include Hungary, Austria, Germany, Washington, Budapest and The map of Graz.
Of course, if we make scenarios, we need to make sure, that we have good leaders for each scenario. From a Revolutionary Gavrillo Princip to an alternative timeline Franz Ferdinand, there will be as much leaders as possible.
-There will be lots of new stuff in the game, as we just decompiled it. These new system include:
-More types of Vassals (Dominion, Colony, Crown Colony, State, Soviet Socialist State, etc, etc...)
-Democratic elections all four years, if the country is: Democratic, Republic, City State, Patriotism
-Ideological support system (See: hearts of iron 4) as you do your actions
-Changing the values of terrains, planning before war nescessary
-Adding seasons, each one having it's own effects on attacks, income and happiness
-Adding a "secret service" action, where up to 400 people can work on a specific assignment, such as:
Unit types, such as tanks, motorized infantry, and planes will be added.
Nuclear Bombs, that could make a province uninhabitable.
*1: Other: This mod will not be translated to all languages, as that would be pretty hard to make. If you'd like to translate to your own, come to our discord!
If you want to help me create the mod, Just connect the discord server here: https://discord.gg/yDWmvf5
The economy is the most important thing in Age of civilization 2, without it you couldn't even build up an army to invade other countries or even defend yourself for bigger threats, in this post ill be showing you how to stabilize a prosperous economy in ANY kind of country.
(Notice that ill be playing as luxembourg in this tutorial)
1 - Taxes, and spending: One notable thing on taxes is that you can be putting it 1 little more to the acceptable tax and still not loose happiness, good to be winning some tips like 3 - 19 which is good for me. Also set every spending at its minimum (in future we may do some changes).
2 - Technology points: A very obvious decision for a better economy, i suggest to you be spending more in (Economy growth and income production, also put some in the rest).
3 - Development: Development is the cherry of the cake talking about economy, the development defines how much less unneployment you have in your nation, with more jobs rising, more gold you will get, all due to yhe investiment on development. So, keep investing alot in development in all provinces ultil it reaches the maximum capacity (defined by technology level).
4 - Buildings: Building Workshops is a pretty good way to be getting more money, they add up to 5% more income producton (in other levels 10% and 15%), Also building librarys is good to have more technology points and level, (more useful to the 2nd and 3rd tips).
5 - REEEE at economy: For last, REEEEEE all your money on economy, expending thousands on it, your economy will explode like a nuclear bomb in some turns.
6 - Other tips: Keep in mind to be upgrading your economy buildings such as the workshop and the library to get more technology points.
After many turns, look what have i done after doing all the tips i gave to you guys. (2731 turns)