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[Beta] CivEditor - Advance Civilization Editor Tool

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[OpenPublicBeta] Now! Advance Civilization Editor Tool

Write by Python3 & On top of libraries

Now Release!

Plz go to

 

Features:

- Import Your Flag

- Auto Resize to 2 Size (68x44, 27x18), With fit filter from Python-Resize-Image

- Easy to Customize your civilization

- In Full Version more features will added & Support other modding

 

Test on OnlineIDE:  https://repl.it/@CPUSkull/CivEditor

 

Online Script

688064505_civeditorrun.thumb.PNG.7def795e3f9536bfc3e092a751bb8e22.PNG

 

Script & Run on IDLE

1225079571_civeditortest.PNG.759782af6ea7adf962785be3ecfacaf5.PNG

 

Ps1. Sorry, for my language

Ps2. I Dont Know... How to write Python? But it work! This is my first software & Dev in  4-Days

 

***For Test Only***

- Input CivName

- Flag Import "ovs.jpg" & Click Import will Result

- Click Create

- Software Result! Now you can check your civilization

Edited by CPUSkull

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2 hours ago, Kelvinnn said:

how do you import the picture?

- If you know Python I use open() to open file (Sorry, TkFiledialog not working for me)

- I set path to "/Flag"

- You need import your flag to Folder "/Flag"

- Copy "flagname + file extension" to Flag Entry & Click Import

- In OnlineTest "/Flag" folder include 1 Image for test "ovs.jpg"

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Ready for... Release?

I added descriptions for code to OnlineIDE https://repl.it/@CPUSkull/CivEditor

***New features before release

- Civilization Information Editor

- Flag backup for flag & flagH

***Remove features before release

- TkFiledialog

- Tkinter Background

- Age_of_Civilizations Editor (wait fix)

 

Ps. Full Version will Release with "Civilization Pack" make by this software

    CivPack: Russian Civil War State, Latin-America Rebel and more...

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8 hours ago, PANTIC said:

And how u create it this CC+ or c# languages  

Python and C#/C++ is very different... but you know?

- you can run Python in C#

- you can convert Python to C#/C++

 

And Main Function Require

- Gettext from CivName

- Import Image and Resize for game

- Create Civ Folder & Save CivName to file

- Get file from Template and rename for Civ

 

***Full Version will Release with Open-Source (you can edit source and customize code)

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7 minutes ago, RyanOrleansII said:

I can change the Flag of Some civs too? Like Germany's NaZi Flag?

Tool write in Python & Use Tkinter is hard to make android port and need 3rd-party tool, but file can use with android version

FAQ: In Release version you can use flag & flagH function to change flag of in-game civ

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CivPack Ready!

New & Re-New 45 Civ make by CivEditor

 

-- White frame in Image?

Yes, It Is Transparent But this is Portable Network Graphic Format( .png) transparent can show in white or black in Image Viewer

 

-- FlagH Show

2011047334_civeditorcreate.thumb.PNG.7f241c4047744a1f18ec791c91d752c3.PNG

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Final for Beta Version!

Hot Fix!

- Added Workspace Folder to Fix!

- And FlagOut Folder for Easy import to game

 

CivPack Is Ready with Special Scenarios use Civ form CivPack

First Pack Is Hispanic(Pack)

- 47 New & Re-New Civ

- Re-New Civ have New flag & Color

- Scenarios based on Rebel State in Iberian-America

20190819011410_1.thumb.jpg.19feb2fd16702ce7d8e0234c3120e82a.jpg

Ps. 2 Civ use from In-game (Mexico & Brazil)

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On 8/16/2019 at 1:04 PM, CPUSkull said:

[OpenPublicBeta] Now! Advance Civilization Editor Tool

Write by Python3 & On top of libraries

 

Features:

- Import Your Flag

- Auto Resize to 2 Size (68x44, 27x18), With fit filter from Python-Resize-Image

- Easy to Customize your civilization

- In Full Version more features will added & Support other modding

 

Test on OnlineIDE:  https://repl.it/@CPUSkull/CivEditor

 

Online Script

688064505_civeditorrun.thumb.PNG.7def795e3f9536bfc3e092a751bb8e22.PNG

 

Script & Run on IDLE

1225079571_civeditortest.PNG.759782af6ea7adf962785be3ecfacaf5.PNG

 

Ps1. Sorry, for my language

Ps2. I Dont Know... How to write Python? But it work! This is my first software & Dev in  4-Days

 

***For Test Only***

- Input CivName

- Flag Import "ovs.jpg" & Click Import will Result

- Click Create

- Software Result! Now you can check your civilization

I would like to say I want this but the real thing is than I fall in love with the original way of doing the custom civilizations (not the one in AoC2, other one)

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