Jump to content
Age of History 3

Recommended Posts

On 12/27/2022 at 3:09 AM, Kerguelen Mapping said:

You should change:

Kiev -> Kyiv

Odessa -> Odesa

Turkey -> Türkiye

Moscow -> Moskva

Saint Petersburg -> Sankt-Petersburg

Istanbul -> İstanbul

Izmir -> İzmir

Warsaw -> Warszawa

Genoa -> Genova

Turin -> Torino

Florence -> Firenze

Milan -> Milano

Venice -> Venezia

Rome -> Roma

Naples -> Napoli

Syracause -> Siracusa

West Nice Province -> Fréjus

Valencia -> València

Seville -> Sevilla

Lisbon -> Lisboa

Ashgabat -> Aşgabat

Baku -> Bakı

Iskenderun -> İskenderun

Kozan -> Osmaniye

Kahramanmaras -> Kahramanmaraş

Sanliurfa -> Şanlıurfa

Diyarbakir -> Diyarbakır

Mus -> Muş

Adiyaman -> Adıyaman

Hakkari -> Hakkâri

Ercis -> Erciş

Igdir -> Iğdır

Agri -> Ağrı

Bingol -> Bingöl

Elaziğ -> Elâziğ

Sorgun -> Yozgat

Nigde -> Niğde

Neapolis -> Yahyalı

Aydin -> Aydın

Vik -> Vík

Fix Canadian Flag

Accurate Popation, Economy, Technology, Development(mostly)

Sussus is actually Dungannon

Amogus is actually Newbridge

More city names

Also Add Macau

No

Share this post


Link to post
Share on other sites

Join the discord group if you want to be one of few people to help me change the ww2 and ww1 events, you can help by voting or private messaging me, your voice will be heard. Vote in channel #tsgw--ww1-addon

Share this post


Link to post
Share on other sites

On 1/30/2023 at 10:05 AM, Wooodex said:

Join the discord group if you want to be one of few people to help me change the ww2 and ww1 events, you can help by voting or private messaging me, your voice will be heard. Vote in channel #tsgw--ww1-addon

Yup do as he says

Share this post


Link to post
Share on other sites

Guest

I'm unsure as why i took two years to try this mod, but when I finally did it, it was worth it. It was very fun to play and have so many events to read. I played as the russian empire and managed to turn it to the first world power. At first, I always thought that this would be just a mod with a few scenarios but I was dead wrong. Great mod

Share this post


Link to post
Share on other sites

On 2/2/2023 at 9:26 PM, PHZanoniGamer said:

I'm unsure as why i took two years to try this mod, but when I finally did it, it was worth it. It was very fun to play and have so many events to read. I played as the russian empire and managed to turn it to the first world power. At first, I always thought that this would be just a mod with a few scenarios but I was dead wrong. Great mod

Appreciate the review 🙂

Share this post


Link to post
Share on other sites

I don't know if I'm doing something wrong, but this just looks like the default game with an uglier UI. There's no new formables!

Germany, who has such rich history, has ZERO formable nations, which is funny since you called yourself "The grandest project in AoC history" but other mods have much more formable nations.

Share this post


Link to post
Share on other sites

1 hour ago, Strix said:

I don't know if I'm doing something wrong, but this just looks like the default game with an uglier UI. There's no new formables!

Germany, who has such rich history, has ZERO formable nations, which is funny since you called yourself "The grandest project in AoC history" but other mods have much more formable 

All the features of the mods are listed in the description 

If you consider gameplay only doing continous mindless conquest and forming countries with no difference but color and flag, then yess, germany does not have any base game - type formables, if you ignore the literal tens of formables this mod introduces through events (north German confederacy, german empire, volksreich germany in fuhrerreich, neopagan germany or futurist germany in red flood scenario, and many more). 

 

 

Share this post


Link to post
Share on other sites

1 hour ago, Strix said:

I don't know if I'm doing something wrong, but this just looks like the default game with an uglier UI. There's no new formables!

Germany, who has such rich history, has ZERO formable nations, which is funny since you called yourself "The grandest project in AoC history" but other mods have much more formable nations.

You can always add your own formables that is a feature

Share this post


Link to post
Share on other sites

La última actualización deja mucho que desear el fondo de Victoria 2 quedaba muy bien, el nuevo es me por ni decir que muy horrible, pero buen mod 👍

Share this post


Link to post
Share on other sites

Bro i rly appreciate the Age Of Imperialism mod

But theres some mistakes....

You can add greek revolution of 1821

You can add more events for greece bc to none of your scenarios is a event for greece

If you do this i would love ur mod

Thats for it thanks for your creating process

Share this post


Link to post
Share on other sites

my aggressiveness  is still only going down to 50%, is it because of my java edition, since to play i always need to change my java edition to my older version

Share this post


Link to post
Share on other sites

On 6/6/2023 at 9:00 PM, GeckoSlav said:

my aggressiveness  is still only going down to 50%, is it because of my java edition, since to play i always need to change my java edition to my older version

My Java version is the newest one, I dont know why you are facing these problems

Share this post


Link to post
Share on other sites

On 2/18/2023 at 5:27 PM, Italian PeC said:

All the features of the mods are listed in the description 

If you consider gameplay only doing continous mindless conquest and forming countries with no difference but color and flag, then yess, germany does not have any base game - type formables, if you ignore the literal tens of formables this mod introduces through events (north German confederacy, german empire, volksreich germany in fuhrerreich, neopagan germany or futurist germany in red flood scenario, and many more). 

 

 

Bro humbled him so hard 💀

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.





  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games